Total War: ATTILA

Total War: ATTILA

*Outdated* Medieval Kingdoms 1212AD - Double Unit Size
81 条留言
Mesomorph 2024 年 9 月 30 日 下午 1:00 
how to change that in the scripts?
Rok 2024 年 3 月 30 日 下午 4:12 
yall can change that in script instead of nagging for an update lol
|Gaza|EGY-SA3KA 2024 年 3 月 30 日 上午 8:52 
the Original mod updated plz update ty for ur time
Gidz_ZA 2023 年 12 月 20 日 上午 6:16 
Is there perhaps an alternative to this mod or even a mod that makes the unit sizes even bigger?
[HAN]小诸葛 2023 年 11 月 30 日 上午 5:34 
I found that in a battle, if the number of soldiers on both sides (including reinforcements) exceeds 50,000, the game will collapse
TengriBless, 2022 年 2 月 12 日 上午 7:32 
the game is half as fun without this addition, you could try bringing up to the modders
Angel 2021 年 12 月 18 日 上午 7:01 
does this still not work? :(
Digenis Akritas 2019 年 12 月 21 日 上午 5:35 
ty for try it anyway, lets hope someone find a way
jonfrustrante  [作者] 2019 年 12 月 21 日 上午 4:22 
I know, and I'd happily make it but I tried multiple ways, even starting from scratch but the changes won't apply in-game for some reason so I can't get it to work anymore.
Digenis Akritas 2019 年 12 月 20 日 下午 3:59 
an update would be great
GALUISMARIUS 2019 年 12 月 19 日 上午 12:13 
you should make a campaign one that would be greatly welcomed to 1212ad
The_DiocletianII 2019 年 7 月 2 日 上午 2:24 
@[5ko]Mr.No Name How did you make it work because with me it doesn't. What MK1212 mods do you have on or did you download it from Mdddb?
jonfrustrante  [作者] 2019 年 5 月 23 日 下午 4:39 
oh my bad, man. sorry I took so long answering
[5ko]Mr.No Name 2019 年 5 月 21 日 下午 3:56 
It was for me you should put it back up
jonfrustrante  [作者] 2019 年 5 月 21 日 下午 3:06 
it isn't working anymore I think
[5ko]Mr.No Name 2019 年 5 月 21 日 上午 11:52 
Why has the seven kingdoms submod been taken down?
[NTB]Unclutch 2018 年 12 月 7 日 下午 6:02 
thank you for trying
jonfrustrante  [作者] 2018 年 11 月 27 日 下午 2:58 
unfortunately, no. Besides having stopped playing TW in general, I tried to update the mod but can't work around the new modding system
[NTB]Unclutch 2018 年 11 月 26 日 下午 5:06 
any update? and possible expansions on the unit size?
RudeForNoReason 2018 年 7 月 15 日 上午 11:01 
Can you update it? @fG^ Glove
Rama 2018 年 5 月 2 日 下午 6:31 
Ah that's too bad! No worries, thank you for trying :)
jonfrustrante  [作者] 2018 年 5 月 2 日 上午 9:37 
Bad news, everyone, I can't get my mod to work with the new 1212 update, I've tried everything that comes to my mind but just can't figure it out. This is because of the update CA made back in February which changed the way mods are stored or downloaded or whatever. I'm not up to date with the new way things work because the last time I messed around in Attila was last year, in the summer, so, I can't do anything. If anyone that knows about modding or has any idea how to work this out, I'd appreciate it. For now, this mod is out of date.
Rama 2018 年 4 月 29 日 下午 5:22 
awesome! :) can't wait till it is done and ready!
jonfrustrante  [作者] 2018 年 4 月 28 日 上午 7:36 
RamDog, Yeah, I'm working on it.
Rama 2018 年 4 月 27 日 下午 9:16 
hey, can you please update this mod for the new release of Medieval Kingdoms? thanks :)
[NTB]Unclutch 2018 年 4 月 8 日 下午 6:12 
can you make a 4x unit size please for 1295?
Airborneguy 2018 年 4 月 2 日 下午 5:42 
Actually, its the other way around m8
Defender Of Super Earth 2018 年 2 月 1 日 下午 1:16 
so i found out that the mod already has a 2 times unit size mod in it already you just have to delete the main units table in _1295 since the main units table exsist in __1295 in 2x normal unit size you can do this using pack file manager
Defender Of Super Earth 2018 年 1 月 24 日 上午 1:02 
Thank you so much looking out for it
Defender Of Super Earth 2018 年 1 月 23 日 上午 11:41 
Could you make this for the 1295 mk mod aswell please?
Stew Pedasso 2017 年 12 月 27 日 上午 8:36 
will this mod work with MK 1295 ad campaign mod
Ragnar 2017 年 12 月 26 日 下午 10:02 
Hello Glove, just wanted to check when will you be able to make a mod compatible with 1295
jonfrustrante  [作者] 2017 年 11 月 20 日 上午 3:14 
Yeah, it is possible, though I can't at the moment.
CastledCard 2017 年 11 月 19 日 下午 3:54 
Would it be possible to make a version compatible with 1295?
jonfrustrante  [作者] 2017 年 11 月 13 日 上午 1:53 
Figures. Thanks, though.
Frosty 2017 年 11 月 12 日 下午 2:34 
yea it doesnt work. game freezes upon launch and doesnt unfreeze sadly. oh well
Frosty 2017 年 11 月 12 日 下午 2:15 
will do. if not ill let you kno
jonfrustrante  [作者] 2017 年 11 月 12 日 上午 2:19 
I don't know, I never tested. Though you should go ahead and test it.
Frosty 2017 年 11 月 11 日 下午 5:49 
would this work with the 1295 units? i know they use mk1212 units
jonfrustrante  [作者] 2017 年 8 月 19 日 上午 2:05 
Nope, only 1212AD will work with it.
|TAOk|ArkadOfBabylon 2017 年 8 月 18 日 下午 3:20 
will the Norse Gods Mod work with this ?and or 1212 ad base
ScheiteMeister 2017 年 5 月 28 日 上午 2:23 
Uuuuh
jonfrustrante  [作者] 2017 年 3 月 21 日 上午 8:27 
Subscribe to the workshop item it says it's necessary when you try to subscribe to my mod, and then download the installers from here [www.twcenter.net]
FireOregano 2017 年 3 月 21 日 上午 8:08 
А где сам мод 1212?
jonfrustrante  [作者] 2017 年 3 月 15 日 上午 11:16 
Yes, it should work. I made it so each unit has double the amount of men and double the ships.
stopped making sense 2017 年 3 月 15 日 上午 9:36 
oh yeah does this work with the ships?
jonfrustrante  [作者] 2017 年 3 月 14 日 下午 7:50 
True. I guess I can add one more engine to each unit
stopped making sense 2017 年 3 月 14 日 下午 2:06 
lol there is never enough overkill :)
jonfrustrante  [作者] 2017 年 3 月 14 日 下午 2:00 
No, because I think it's overkill, specially in sieges.
stopped making sense 2017 年 3 月 14 日 下午 1:46 
have you done the artillery with the new update?