Space Engineers

Space Engineers

"Ribut" Heavy Battlemech (Walking/Vanilla)
47 条留言
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 1 月 20 日 下午 3:24 
not too long
Gwion 2017 年 1 月 20 日 下午 3:14 
After trying out your Iblis Mech I decided to give your other mechs a try.

This one is my favourite. You have really out done yourself with these. This is the first mech I've uever used where I have thought "This might actually be able to hold its own in a proper battle!" And its a mech. A space engineers Mech. Wow. Just Wow!
How long did they take you to build?
Significant Otter 2017 年 1 月 9 日 上午 1:40 
This is working SO well. Awesome work!
ScotsDragon 2017 年 1 月 6 日 上午 7:21 
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 1 月 3 日 下午 12:20 
its an artificial horizon with altimeter. pretty useful if the mech is tipping
MR.GAMEandWEED 2017 年 1 月 3 日 下午 12:19 
1 true dat
2 is that an altimeter lcd?
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 1 月 3 日 上午 9:56 
hey at least its walking
MR.GAMEandWEED 2017 年 1 月 2 日 上午 10:44 
this looked so fucking badass
then i saw it walk like a womble
EpicN The Empty 2017 年 1 月 1 日 上午 11:20 
KEEN should make parts for mechs...
Ivory Blaze 2017 年 1 月 1 日 上午 4:20 
WOW just tested this....... WHAT A MASTERPEACE! I love it! You guys have got to try this thing!
tyriael_soban 2016 年 12 月 31 日 下午 8:20 
Looks like Peewee/warrior from Total Annihilation :P
Neraph 2016 年 12 月 30 日 下午 3:23 
I took this frame and modded/painted it to make a variant from another corporation. I'd love to show you the difference some time.
commie._.tears 2016 年 12 月 30 日 下午 2:10 
Lol
Bruce LeedleLeedleLeedleLee  [作者] 2016 年 12 月 30 日 上午 11:37 
its the clang avatar
commie._.tears 2016 年 12 月 30 日 上午 10:55 
Is this Lord Clang manifested in the physical form?!
SirNerdbird 2016 年 12 月 30 日 上午 12:00 
Have a happy new year!:steamhappy:
AKnight 2016 年 12 月 29 日 下午 3:38 
Oh, thanks anyhow for saying which script it is!
Bruce LeedleLeedleLeedleLee  [作者] 2016 年 12 月 29 日 下午 3:31 
it's just using the precise timers script, and that's not by me. all the walking is done by reversing rotors
AKnight 2016 年 12 月 29 日 下午 3:29 
Hey Bruce? would it be ok if i used that script the mech is using for something im working on?
With credit of course
SirNerdbird 2016 年 12 月 29 日 下午 1:02 
REALLY?!?!?!?!?!?!
WOW!:steamhappy::steamhappy::steamhappy:
Bruce LeedleLeedleLeedleLee  [作者] 2016 年 12 月 29 日 下午 12:16 
walking is vanilla, just the frewuence of the steps are scripted
SirNerdbird 2016 年 12 月 29 日 下午 12:11 
a.m.a.z.i.n.g.!!!!!!!
how do u make the script so it can walk?
Big Red 2016 年 12 月 29 日 上午 9:58 
If you move to face ur right fast enough... ur mech will split in half! 11/10 IGN
looks like armored core, love it:Corpus::Grineer::LotusFlower:
CommanderBlack19 2016 年 12 月 29 日 上午 5:47 
I have always doubted how well mechs would work in space engineers, but you have
proved me wrong! Somehow, you got the torque, script working, and all the other
techie-stuff to work! GOOD JOB!!!!:steamhappy:
𝔹𝕝𝕚𝕥𝕫𝕖𝕟 2016 年 12 月 29 日 上午 4:44 
I love it!
gergelypuskaval 2016 年 12 月 29 日 上午 3:02 
mind = blown
akRedStar 2016 年 12 月 29 日 上午 2:21 
What a nice walking animation ! looks great ! Very well done - love it
Bruce LeedleLeedleLeedleLee  [作者] 2016 年 12 月 28 日 下午 9:22 
@Neraph the intended use of the mass blocks was as normal weights, because they are very heavy as they are without the artificial part, but if it works on stations that way, it's great!

@hofecker.b My builds are and will be vanilla
Neraph 2016 年 12 月 28 日 下午 4:14 
Fantastic, yet again. I actually took your Askar and replaced the orange central foot block with an AM one and it worked fine on stations. I was about to mod it with a battery and some thrusters as well.
Duster Industries 2016 年 12 月 28 日 上午 10:43 
Jou should take a look at ed from xpg groop survival.
Duster Industries 2016 年 12 月 28 日 上午 10:40 
just tested it, after a bit of practtceing i vas able to fight spiders very efectivley. It vas sometimes hard to aim so i think you should use the control modul mod to improve aiming
Bruce LeedleLeedleLeedleLee  [作者] 2016 年 12 月 28 日 上午 7:46 
It's just a language that sounds relatively good with consistency, so i can name all the ships of this design-line with the same language. The names are still very generic, but spiced up. I don't have any connection to malaysia, i even have never been to asia
nicefu 2016 年 12 月 28 日 上午 5:21 
Bruce, i noticed you are using the Malay language (Bahasa Melayu) to name your creations recently, like Perisai, Askar and Ribut. I find it interesting coz so far i have not come across Malay namings on SE workshop. I am curious... may i know what drives this decision?
Despicable Ocelot 2016 年 12 月 27 日 下午 12:01 
i treid to add one to the Askar. things exploded.
Despicable Ocelot 2016 年 12 月 27 日 下午 12:00 
"Needs a jetpack. just sayin'."


NEVER MIND. BEST MECH EVER.
Bruce LeedleLeedleLeedleLee  [作者] 2016 年 12 月 27 日 上午 11:57 
it has one
Despicable Ocelot 2016 年 12 月 27 日 上午 11:57 
I like tho
Despicable Ocelot 2016 年 12 月 27 日 上午 11:57 
Needs a jetpack. just sayin'.
AKnight 2016 年 12 月 27 日 上午 6:11 
Nice!
Really like the videos your doing for your builds now!
J4R 2016 年 12 月 27 日 上午 1:47 
Using corner lights on the gun is a cool idea!
BlackArmor 2016 年 12 月 26 日 下午 11:53 
Nice man, I don't think I've seen a more-functional bi-ped around here
Deathlok-L17 2016 年 12 月 26 日 下午 7:18 
Nice looks cool man
Bruce LeedleLeedleLeedleLee  [作者] 2016 年 12 月 26 日 下午 7:18 
that is basically a monospace pixel art, but yes
Deathlok-L17 2016 年 12 月 26 日 下午 7:18 
its a brute :)
Deathlok-L17 2016 年 12 月 26 日 下午 7:17 
Whiplash make you a ccustom lcd?
Bruce LeedleLeedleLeedleLee  [作者] 2016 年 12 月 26 日 下午 7:16 
never skip leg day!
Deathlok-L17 2016 年 12 月 26 日 下午 7:15 
Badass!