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报告翻译问题
This sub-mod allows those lone single-home cottages you see in the wilderness to spawn with an Argonian owner, as they have a messy way of editing their spawns where only 1 custom race can ever be added to their spawn chances without overwriting any other custom races trying to do it too. Compatibility conflicting features like that feel too messy to be in the main mod for me.
Full proper Argonian villages are currently not a feature of Argonian Race Redux.
All share the same spawn percentages as the vanilla races, so you should have equal chance to run into Argonians as any of the other races.
To give this mod at least some use now, I've added some additional Argonian NPCs to the random cottages and houses you occasionally run across. These are coded in the game in a weird way where only one custom race can ever be added to their spawn pools, so seems like a fitting inclusion into the supplemental mod.
If I run into any other features that may have compatibility concerns in the future, they'll also be added to this mod. The Argonian Crafting Table will also be moved here if I'm ever able to more immersivly integrate it's items into the main mod.
I also noticed that the Argonian specific crafting table in the base mod is missing the `X` button. It was caused by a vanilla texture having its location changed a while back. I made a fix for that too if you want: https://www.dropbox.com/s/6ulhv15lwqsc8nc/CloseButtonFix.zip?dl=1
http://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=956247051
To properly view the codex tab now you'll have to subscribe to Many Tabs. Extended GUI is now optional. Sorry for having the mod break again, but fortunatly this should be a good long-term solution.