XCOM 2
[Vanilla] Remington Model 700 :: CoD 4: Modern Warfare Remastered
25 条留言
Hace <3 2017 年 9 月 8 日 下午 1:43 
Man, I really like the mod. Great work man.
∑3245  [作者] 2017 年 8 月 18 日 下午 7:07 
Dear everyone,

I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.

Sorry for the inconvenience...
ZenRoast The Dingus 2017 年 6 月 26 日 上午 12:29 
Is it possible to give the weapon more upgrade slots or is that just simply impossible for a non-modder like me?
Darth Jimmi 2017 年 6 月 16 日 下午 8:21 
How did you make the armor black and the beret red?
I NEED THIS!
Wolfguard101 2017 年 6 月 14 日 下午 11:25 
which mod gives the red beret
legend 2017 年 1 月 30 日 下午 11:50 
@E3245 hey big fan of your work ive been working on a weapon myself a bow to be exact was wondering if you had any tips on how to make some animations im not very skilled in 3d modeling
AG!!! 2017 年 1 月 13 日 下午 12:36 
@E345
Ok thx
∑3245  [作者] 2017 年 1 月 13 日 下午 12:24 
@AG!!!
I'm not the one to ask to rig body parts (I'm not that good with bodypart rigging). Try Kexx or Destroyer.
AG!!! 2017 年 1 月 13 日 下午 12:10 
@E3245
Hi !!! Can you help me rigging my model? I tried to rig soldier arms? but hands locking for monkey)))
∑3245  [作者] 2017 年 1 月 6 日 下午 6:42 
@Good Oppa
Nope, it's tied to the Fire Sniper Rifle ability itself.
PopCornMeister 2017 年 1 月 6 日 下午 6:40 
Is there way to make the sniper rifle have only one action cost? Like, move then shoot, unlike traditional sniper in the game.
Malignant_Narcissism 2016 年 12 月 2 日 下午 6:53 
The sound effects for the rifle are SO meaty. Wouldn't have guessed they came from Farcry 3 though.
N0rmaN 2016 年 12 月 2 日 下午 1:19 
tyty :D
∑3245  [作者] 2016 年 12 月 2 日 下午 1:13 
@|TM| N0rmaN
The mod links are in the description
N0rmaN 2016 年 12 月 2 日 下午 1:10 
where is the mod for the backpack and uniform of the thumbnail?
Blackfyre 2016 年 12 月 1 日 上午 11:02 
@tomjo66
I'm pretty sure that the uniform this soldier is wearing is from a mod that doesn't have any customizable colours. If he's also wearing pants from that mod, the only thing that -would- change is the beret.. I don't think there are any mods out there that add additional coloring categories (unfortunately)..
tomjo66 2016 年 11 月 29 日 下午 1:16 
Ok, but I wonder why nothing more on that soldier are red, except for the berret?
∑3245  [作者] 2016 年 11 月 29 日 下午 1:13 
@tomjo66
I think I used More Armor Colours to get the red beret.
tomjo66 2016 年 11 月 29 日 下午 12:55 
How did you get a pure red berret, without get red armor?
∑3245  [作者] 2016 年 11 月 29 日 上午 9:06 
Alright, done. You can configure what meshes will show up for the default scope and its attachments. You can use other mods' attachments as well, provided that you know the exact path to them.

I've also written a short explaination in the ini to help people understand what exactly it does, in case they missed the changelog.
lord.dark.fab 2016 年 11 月 28 日 上午 7:14 
Super , bravo encore une fois
∑3245  [作者] 2016 年 11 月 28 日 上午 7:05 
@PanzerWalrus @Warbrand2
I think I have an idea on making a new ini setting for the ACOG scope, but I'll have to do it later. I'm not feeling too well. Usually this is the time of year where I actually get sick.
∑3245  [作者] 2016 年 11 月 28 日 上午 1:36 
@PanzerWalrus @Warbrand2
Although MWR did it this way, I suppose I could switch the scopes around for most of the MWR snipers if you really wanted to. It was a tough choice to either choose the Sniper scope or the ACOG scope as the default scope, so I just went with the sniper scope.
DeepDorkFantasy 2016 年 11 月 28 日 上午 1:21 
+1 to Warbrand2 and thank you for another awesome weapon <3
A kobold 🎖 2016 年 11 月 27 日 下午 8:35 
why do you use the obvious large scope as the base model and have the scopes be a smaller model.... shouldn't it be the other way around?