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https://stellaris.smods.ru/archives/1407
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2145290752
But please relay back my gratitude to Risa, for his contributions to the Stellaris player (including the multi-player) community!
I have talked to the author, Risa, to check on the future of this mod and he asked me to relay a message that it is discontinued as he cannot continue to work on it, unfortunately.
I might have already said so earlier, but you have my sincerest gratitude maintaining this for so long. It's mind-boggling that modders like yourself are so dedicated to bugfixing.
To be honest, I don't have any but vague-ist idea why crisis do nothing, so naturally I can't promise when or even if the fix to that will arrive.
That said, a guaranteed 25-tile gaia early in game does seem a bit excessive. I'll think about it. And before I get a conclusion, it will remain unchanged.
Even worse in MP games, where it'll probably only trigger for one empire in every game, and so skew the game in that player's favour, from early on.
I've also noticed the multiple pop-up windows upon first contact as others have reported. It seems to occur when you receive contact via another empire rather than actually finding them yourself.
I don't think I've done anything toward ascension perk. What other mods do you use?
Also, the error.log is flooded with errors indicating trigers, events and many other things touched by this mod are broken. Please verify the error.log does not contain more errors than vanilla game before uploading again. If you need any information or help, let me know. I'll do what I can.
I have not been able to determine a cause, but several times the initial discovery of a species will trigger it, such as a special project to research space whales.
It's also possible that it's caused by one of the mods I use, not necessarily yours, but as others have said that they also get this bug, it's most likely a bug with vanilla, or a bug with one of the common mods or a buggy interaction between two of the common mods.
I'll resume playing my new game tomorrow afternoon (CET), and report further findings. Possibly play more this evening too, albeit unlikely.
Is there a word for being really, really wary of bugs? I was super eager to play some 2.0 when it came out, but I kept hearing about bugs so I never played much. It's not a phobia, but it is phobia'ish.
Then I found 2-3 normal empires a bit later, and I tried trading Communication with one, and that brought me into contact with another 2-3 empires, and that's when I got the tripled or perhaps quadrupled pop-ups per empire *and* the tripled or quadrupled (or at least increased) Influence gain, relative to what's meant. So I quit that game in disgust.