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I just saw the news and the images that the Devs showed us, they have made as usual, massive changes to your map. So I suggest you rename the map as original so that it remains as a previous version before being released in the beta and official.
> Gets map to top rated all time
> Workshop item description
> Refuses to elaborate
> Leaves
Giga chad
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Gametype: KFGameInfo? It does not exist in KF2, use default pls....The "None"
http://i.imgur.com/h6dIlvK.png
Pathing: Zed can't climb, you force them...
http://imgur.com/a/1gqcO
This is the heaven of Boomstick Camper:
http://imgur.com/a/jzhLt
Screenshot: https://steamuserimages-a.akamaihd.net/ugc/96106213411806281/52C625A59A9B73D3E1B4D28F7FCC6CC004413288/
http://images.akamai.steamusercontent.com/ugc/97230430483150905/BC9E184B45ACA440D1A0A52B3381B2FBD8F78E22/
Screenshot: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=868806977
At this spot, we had a zed get stuck and wouldn't drop down. http://images.akamai.steamusercontent.com/ugc/100603690277075784/AE481A5539B5B35A479DD6EB5150E9A8CDA72913/ . Took us almost 10 minutes to find him the first time and we had 3 waves where we had to kill him to end the match. Problematic if the trader is on the other side of the map since the one who kills him isn't left with much time once they run all the way to the trader.
There appears to be a "visible box" extending about 1m x 0.5m, hindering me from walking past the wires closely. Happens on all four wires.
Screenshot: http://imgur.com/a/ESzGn
"Invisible box" prohibits me from running past the wires at that range
Place :
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=838664607