Transport Fever

Transport Fever

Vegetation Increase
39 kommentarer
RolandBP 9. juni 2018 kl. 21:20 
Thankyou for this excellent Mod.
𝓕𝔁  [ophavsmand] 7. apr. 2018 kl. 5:17 
不用谢。 :steamhappy:
ZHOUJIANJUN 7. apr. 2018 kl. 0:25 
非常感谢您的这个MOD,这样游戏看起来才有生机。
𝓕𝔁  [ophavsmand] 6. jan. 2018 kl. 6:02 
Within the mod file at: ...Steam\SteamApps\workshop\content\446800\797560973\mod.lua

data.lods[1].visibleTo = 3200 --6000

That is specifically targetting trees, but I guess you could try other things.
Blackdragonbird 6. jan. 2018 kl. 5:32 
@RWB FxUK, great mod man. Can you point in where I look to change the draw distance of trees? You said your mod decrease it, but I want to increase it, also increase the buildings and terrain draw distance.

Do you know how these values are called and where they are? I already looked in base_config.lua but the terms used by the devs are no clear.

Thanks. =)
onebit 25. nov. 2017 kl. 22:08 
I dislike that it replaces crops with trees. Probably not fixable.
𝓕𝔁  [ophavsmand] 14. nov. 2017 kl. 10:44 
Click on new game (or Free game, i think it is now) then click advanced.
001144 14. nov. 2017 kl. 8:11 
how i can activate it with e new map? I only can activate and deactivate mods with existing savegames at "load game" menu at mainpage of Trainfever. At menu "new game" i dont have the possibilities to activate some mods...
𝓕𝔁  [ophavsmand] 13. nov. 2017 kl. 7:53 
@001144 - it only activates for a new map, not existing.
001144 13. nov. 2017 kl. 0:44 
i have to just activate this mod at "load game menu"? The loaded game after this have more vegetation right? I dont see big differences ?! :(
myckael.m 19. aug. 2017 kl. 9:50 
@FX2K, I've tried, and it works if it is the only mod. It seems it is not compatible with 'bigger train stations". But the fact is that these mods work well together before I've changed my graphic card, so maybe the problem comes from the hardware....
𝓕𝔁  [ophavsmand] 19. aug. 2017 kl. 6:11 
@myckael.m -
I just started a new game with only this mod active and its working as expected., so not sure why its not for you, perhaps conflicting with another mod?

myckael.m 19. aug. 2017 kl. 2:42 
Don't know why, but this mod has exactly the opposite effect. I've no more trees on maps...
Devi 8. juli 2017 kl. 4:42 
Thanks!
General of Rome 20. juni 2017 kl. 10:07 
FX2K Thanks!
𝓕𝔁  [ophavsmand] 20. juni 2017 kl. 9:29 
@General of Rome - No need for credits mate, its only a few simple changes :steamhappy:
General of Rome 20. juni 2017 kl. 7:24 
I really like mountain maps, but unfortunately your mod only has a treeline of 350 meters. therfor i made a alternative version of your mod with a treeline of 1000 meters. I am fine with you taking the credit for it, since it is prety much your creation, and therfor like to add you as an offictial creator on the steam page of the mod. I can only do that if you are a steam friend though, so maybe att me to your friendlist if you want so. Here is the link to my version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=951118090
KittX 24. jan. 2017 kl. 11:23 
I'm making the environment mod atm, can you explain please how to get the changes that are made to base_config.lua to be packed into the mod and stay untouched if the game wants to update itself? Also would love to make it compatible with your mod, don you think it will conflict or override? I am not touching the forest density, just fog and lighting.
Scorpidoo 31. dec. 2016 kl. 5:34 
Good Job makes the maps feel way more alive now.
𝓕𝔁  [ophavsmand] 17. dec. 2016 kl. 4:20 
I don't think that can be modded, would be nice though.
Leo Gris 16. dec. 2016 kl. 19:22 
can u create big brush for three or maybe know where change some numbers in files? ) Standard brush place only 1 three at once, its very hard to planting )
dwtrains_nz 2. dec. 2016 kl. 5:07 
Much better, thank you very much.
𝓕𝔁  [ophavsmand] 20. nov. 2016 kl. 4:10 
@ExoticPArallel - Probably best to ask on the forums, sounds like a bug to me??

@Markom, I think the engine decides during auto-placement. When making a map with a heightmap, you can set the cities initial size,, but think these settings are the only way to control generated maps.
ExoticParallel 19. nov. 2016 kl. 22:49 
Can you help me? My map generation stopped. I only get perfectly flat maps with no water. With no mods enabled
Markom 18. nov. 2016 kl. 7:19 
Jeah i found that line allready and just wonder is that how fast town develope. I mean is there trick to have bigger town right at begining. Lets say like 500 ppl in start and growth could be as it meant to be.
𝓕𝔁  [ophavsmand] 18. nov. 2016 kl. 7:06 
@Markom, you can accelerate town growth in that file, game.config.townGrowthFactor = x
Markom 18. nov. 2016 kl. 6:57 
Is it some line in that same base_config.lua file where you can adjust town size at start? I need more ppl in those towns asap ;D
𝓕𝔁  [ophavsmand] 13. nov. 2016 kl. 13:12 
@Gfurst, it's all in plain text in the files...Have a look, tweak away, profit.
Gfurst 13. nov. 2016 kl. 11:36 
Can you share me the keys to the other script mods as well?
May I also invite you to the discord channel for game, for some easier chat: https://discord.gg/jZyrE
𝓕𝔁  [ophavsmand] 13. nov. 2016 kl. 9:54 
Just back it up in the same folder and edit away :)
You can do quite a lot from that file alone.
Gfurst 13. nov. 2016 kl. 9:50 
Thanks, is there a guide or reference list anywhere for these configs?
And how should I this safely? just backup the file somewhere else, or a specific location for overrides?
𝓕𝔁  [ophavsmand] 13. nov. 2016 kl. 9:42 
@Gfurst, it is possible yes, but IMO I think its best with things like that if you edit the config file, its easy enough to do... when I tend to change things like that, I use different settings depending on how I fancy playing.. it could turn into too many separate mod variations :steamhappy:

P.s It's the same file as above, just change spacing values under "game.config.world"
Gfurst 13. nov. 2016 kl. 9:38 
That is pretty good, seems like every little detail can be customized in config files.
Can you do one for industry density, it seems like there are way too many industry cramped together.
Hiigara 12. nov. 2016 kl. 19:53 
Very nice mod! Thanks!!
BuffHamster 12. nov. 2016 kl. 15:00 
Awesome, 'sactly what I was looking for. I really should start fiddling with the lua files, ... make the game da hamstah way and all.
𝓕𝔁  [ophavsmand] 11. nov. 2016 kl. 13:01 
@aubergine18 - try editing the file, setting the levels to 0... I don't know how much of an effect it will have but interested to know for sure...
leftbehind 11. nov. 2016 kl. 12:36 
Could you do a version of this mod that decreases the vegetation a bit for those of us on old grindy computers? :)
𝓕𝔁  [ophavsmand] 11. nov. 2016 kl. 10:42 
I did mention I wasn't sure on performance, since I don't know.. for me, it doesn't have any effect.

I haven't tried it on a smaller computer :P only on mine, hence why I also gave the information on how you can edit it yourself to your own personal preference.
LB_Industries 11. nov. 2016 kl. 10:41 
BUT you have also to say that this will reduce prformance on smaller Computers...to be serious