Killing Floor 2

Killing Floor 2

KF-Asylum
23 条留言
Kranot 2019 年 4 月 11 日 下午 12:26 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Flammable 2018 年 2 月 10 日 上午 11:20 
this map is decent
RockMax  [作者] 2017 年 5 月 27 日 下午 2:40 
New update + updated screenshot slideshow
RockMax  [作者] 2017 年 1 月 3 日 下午 4:37 
Renamed the map back to KF-Asylum, more in description
zachjd 2016 年 12 月 29 日 下午 1:57 
Thanks
RockMax  [作者] 2016 年 12 月 29 日 上午 9:23 
V4 is now final
zachjd 2016 年 12 月 27 日 下午 11:06 
I'm a little confused, is KF-AsylumV4.kfm the newest the version? My server downloads KF-AsylumV4.kfm and KF-Asylum.kfm. The screenshot shows V7 is the final.
RockMax  [作者] 2016 年 12 月 26 日 下午 8:08 
Ok I will have a look on this map after the next update
MrRogersBestNeighbor 2016 年 12 月 25 日 上午 4:43 
The open areas are too open and lack obstacles, which ensures people are only going to hold up in one of two spots, which is unfortunate because the hallways lead to some nice areas. And in the room on fire, on the second level, if you hop into the room above the fire, zeds won't path to it. They'll just walk in your general direction and fall off into the first floor.
RockMax  [作者] 2016 年 12 月 14 日 下午 1:18 
Scooter-Tan: Where exactly? can you send me a pic?
Telly Gomi 2016 年 12 月 14 日 下午 1:11 
I noticed that the rear courtyard the pathing breaks.
Atlaimond 2016 年 11 月 23 日 下午 2:32 
Okay, I'll let you know as I've been able to try it. :happy_creep:
RockMax  [作者] 2016 年 11 月 23 日 下午 1:03 
Ok new update ready, let me know if you have some problems with anything :)
Atlaimond 2016 年 11 月 20 日 上午 8:15 
Okay. Don’t forget to let me know if you needed the screen-shot or anything which could help you to solve the issue.
Take care. :pet::envelope:
RockMax  [作者] 2016 年 11 月 20 日 上午 6:28 
Atlaimond: Strange the ground should be ok. Well I´m working on new update so I will re-check that, thank you
Atlaimond 2016 年 11 月 16 日 上午 2:54 
Nice map.
I found one bug.
:yellowbeat: The outside ground was whole purple.
I can show you a screenshot if you like.
You’ve got my up-vote. :gearthumbsup:
Take care. :pet::envelope:
Shiro Ashtalon 2016 年 11 月 4 日 下午 2:17 
Nice map. The upper floor makes enemies and characters bounce a bit oddly when walking on it, but still very cool.
Scarbeus 2016 年 11 月 3 日 上午 10:07 
Hey RockMax, great job. Here's another review for you, there's quite a few things I wanted to talk about with scaling and detail. I hope you find it useful: https://www.youtube.com/watch?v=3SLwtXQrj-w
bizzyJEDI 2016 年 11 月 2 日 上午 11:28 
Looks bad-ass, great job!!! Let me get this on the Bizzy Playhouse servers... :steammocking:
Windows11 2016 年 11 月 1 日 下午 11:19 
Nice
RockMax  [作者] 2016 年 11 月 1 日 上午 2:09 
Same like in KF1, little bit bigger but almost the same
Jam 2016 年 11 月 1 日 上午 12:33 
The scale is a bit big, like the players and zeds are tiny people
zachjd 2016 年 11 月 1 日 上午 12:10 
Cool map, reminds me of Outlast.