Insurgency

Insurgency

frequency_coop
33 条留言
Nullifidian 2021 年 1 月 4 日 上午 5:47 
@SnapoRaz Just type snd_restart in console or copy map in to maps folder.
SnapoRaz 2021 年 1 月 3 日 上午 10:26 
Nice map really, but I get in console a lot of sounds missing.. any
clue?
Mike Hawk 2021 年 1 月 2 日 上午 9:04 
Nullifidian 2020 年 5 月 29 日 下午 12:17 
cool map, but sadly it crashes.
Nullifidian 2020 年 5 月 1 日 上午 4:39 
Thanks
Moon the Sinner 2019 年 12 月 14 日 下午 9:37 
It crashes server
Dogman <<AD>> 2018 年 2 月 10 日 上午 10:03 
Crash server
-={U.S.P}=- Doctros 2017 年 5 月 15 日 下午 11:04 
I had to remove this map from my server due to server crashing at about the end of map. :(
Luny 2017 年 5 月 15 日 上午 2:25 
Wow nice map. The very start is a bit ugly and brutal, but the interior is AMAZING. The lighting is just awesome. My favorite custom checkpoint map to date.
☭ GRASHOOPER ❸ 2016 年 11 月 7 日 下午 8:49 
Still during counterattack the server is closed (
=BB= Pudfark 2016 年 11 月 3 日 上午 11:10 
I must be lucky. Running this map with 36 bots and 8 humans and using Theater Armory Expanded Mod. Have not had a single issue, not even when server is full. I did not do anything special to the server to run it. As some others have stated, it would be very cool to have the map 'opened up'. This is a great map and I was surprised not to see at least a thousand subscribers to it. :(
Daimyo 2016 年 10 月 31 日 下午 11:18 
Still crashing our server for us too. I recommend checking your post-compile log as mentioned before. Most people on our server love the map but want to be able to move around freely. I understand some doors are scripted, but there is opportunity to open it up.
Mamba 2016 年 10 月 30 日 上午 9:39 
Thanks for the map. It is a bit unstable, and the layout can be confusing to navigate at first, but it's worth keeping in our rotation....appreciated!
DeadWish 2016 年 10 月 30 日 上午 1:32 
We have it on our server to, great map i hope you can improve it further . We can't play with 32 bots i have reduced it to 20 but it still crashes sometimes. But we really like the map thnx for it.......
Dogman <<AD>> 2016 年 10 月 26 日 上午 4:19 
Great map! many thanks from the guys from the Alpha Dog Group servers!
Daimyo 2016 年 10 月 25 日 上午 11:13 
@Cyvo, it might.. however, when you finish compiling, I'd check your post-compile statistics and see if you have too many of anything, especially entities.
Cyvo  [作者] 2016 年 10 月 25 日 上午 5:32 
Yea. Thanks for your reports. Think those crashes have somothing to do with the bots or the nav mesh. I'm working on fixing
Daimyo 2016 年 10 月 24 日 下午 7:46 
Crashed again right after the end of a counter attack on B.

I agree with comments on here about opening up map a bit more.. Its got amazing design and benefits from its vastness if opened up more, at least the coop version.
Daimyo 2016 年 10 月 24 日 下午 6:47 
Server crashed on point C I believe so may need further edict reductions Im guessing. Also looks like nav_mesh needs work bots get stuck in areas where they think they can jump/climb due to the generic nav_generate doing a piss poor job of that normally.

This is an amazing map. Great design and work so far.
Daimyo 2016 年 10 月 24 日 下午 6:29 
Nice work!

Added to our rotation here on Sernix

Will let you know how it goes.
☭ GRASHOOPER ❸ 2016 年 10 月 24 日 上午 11:19 
I hurried, having written that everything is normal.
Periodically the server is switched off during protection of a point.
It occurs on different points periodically.
Arc 2016 年 10 月 24 日 上午 8:51 
I personally think so, yea. Right now, it's easy to hold Alpha during counter attack as well as it is not enjoyable (for me) to have bottleneck while the map could be more open.
Cyvo  [作者] 2016 年 10 月 24 日 上午 5:48 
Yes it's intentional but maybe I,ll open the stairwellpath, if it makes the game more efficient. Thinking about improving. This maybe should improve gameplay during possible counterattacks on Alpha.
Arc 2016 年 10 月 24 日 上午 1:03 
Sooo, i've played this map in full server and we noticed there are 2 paths from Alpha to Bravo however only one is usable and the other one is blocked (doors are closed).

Is this intentional or could you open this path once Alpha is capped ?
☭ GRASHOOPER ❸ 2016 年 10 月 23 日 下午 9:23 
now Map works.
Excellent work!
=BB= Pudfark 2016 年 10 月 23 日 上午 7:56 
My group played this map yesterday for hours....never beat it. lol Then again, our server is 48 slots running The Theater Expanded Armory Mod....lol Great tactical planning on the map makers part. This map is a must have for any Admin. Great Job and many thanks.
Sparkie951 2016 年 10 月 23 日 上午 7:05 
Do you have a NON-Workshop version? Would love to put it on my servers!
Arc 2016 年 10 月 22 日 上午 2:32 
Dem edicts :3

1900+ with 24 bots, 32 bots will crash the engine, cool that you are already working on it !

Looking forward for next release so i can put all versions into meh coop server map cycle :platinum:
Cyvo  [作者] 2016 年 10 月 22 日 上午 2:12 
Yes. Thanks for your bugreport. Already working on it. XD
☭ GRASHOOPER ❸ 2016 年 10 月 21 日 下午 10:19 
Not work
ED_Alloc: No free edicts
:steamsad:
Dogman <<AD>> 2016 年 10 月 21 日 下午 1:59 
got it going but crashes edtic error
Dogman <<AD>> 2016 年 10 月 21 日 下午 1:19 
Not loading to server in WS maps is it up and ready to play?
=BB= Pudfark 2016 年 10 月 21 日 上午 11:02 
This looks pretty cool and seems you put a lot of work into it. Adding it to my servers now. Thank You and will report my groups observations. :)