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The revolving walls seem to be a bit buggy though in that they trap your character permanently if you happen to be standing in its path while it's moving. Your character enters a "flying" animation but can't actually move unless someone picks up the wall.
Any chance you could add a couple configuration options? Like the closing speed of the compacting wall or the damage of spikes etc.
If not could you make an option for that, perferably through the tribes butchers workshop,like a set all option for your tribe.
is there anything special todo?
I just installed the addon and wanted to spawn the table... he shows everything green, but disappers after left click without adding it.
Same goes vor the ceilings and so on :(
Or can you hand spiked barriors on walls? I don't think I ever tried.
There are however some that aren't activated by team, ie Limbo Slice. Will be releasing an update soon that seeks to clarify some of the confusion.
Btw, the regular Metal Ceiling has vanished from our engrams without removing it by override-code. Could it be the SPiked Ceiling stealing that position in the engram-list?
@Thiil, you're welcome mate. I have just been able to hold my head above water with all the things I've needed to achieve today, but I'll get to that ASAP. Thanks for the info
When you got time and opportunity, can we get updated engram + spawn list?
I also noticed the Spiked Ceiling is not removed from engrams with the line provided. I tried removing the one _ but it still shows somehow
Can post what modds I'm running if it helps with fault finding.