Xenonauts

Xenonauts

Xenonauts Fix Pack
18 条留言
Kinsect 2023 年 12 月 2 日 上午 9:48 
I can't find the Extended Weapon Descriptions for Fighters mod
what is it called?
megalodon007 2023 年 8 月 16 日 上午 10:02 
I have aquestion about deleting scripts folder. I located it in the assets, not assets\mods (there is also no internal). But because this mod reccomend it I simply deleted it and now all I can do is watch main menu screen because all buttons don´t do anything.
Draz 2023 年 7 月 26 日 上午 3:16 
@plepleple Installing this seems like it's freezing the launcher, but if you just wait a bit it will install.
pipo.p 2023 年 7 月 23 日 上午 3:34 
Actually, the newest version of X:CE is 0.35.1. Perhaps this fix pack is not built against it, and should be? (I don't know).
plepleple 2023 年 2 月 15 日 上午 6:22 
Can't install this, it freezez game luncher
Widder 2023 年 1 月 28 日 下午 9:23 
infinite turn fix?
Buddha D 2021 年 5 月 22 日 上午 4:36 
FYI X:CE says their version of this fix pack is newer than this version. Their update seems to be more recent
i–k 2019 年 7 月 10 日 上午 8:46 
Hi. I've downloaded this and X:CE and realized there are two versions, the XCE being 0.35 and the Steam workshop here being 1.41. Which one should I activate with XCE, or both?

Thanks.
Nikitian 2018 年 6 月 26 日 上午 2:38 
Hi! Thank you for this great mod. A question on installation/version compatibility: How does this mod interact with its earlier version included with X:CE? In other words, can the earlier version be safely disabled, or should I activate both and put the newer version higher in priority list?

Sadly, I didn't know this mod had newer versions until I have played for some time with Community Edition pack, so I fear for save compatibility issues.
(+)Peacemaker(+) 2017 年 3 月 2 日 上午 3:33 
It didn't work for my part. Don't know why.
ɖǻǹğƫį 2017 年 2 月 16 日 上午 12:36 
Hey sir, first off this mod works great. I did encounter some of the issues that this mod corrects, and I just wanted to say thank you. I've also got a bug to report from my recent play time that seems like the sort of thing you can fix in your next update, if it's not too much trouble. Here is a screenshot [ibb.co]. There are some invisible cover objects inside that hangar, and my soldier is drawn under the ufo. Thank you.
Amazatron 2016 年 12 月 24 日 下午 10:08 
Thanks!
Valerian 2016 年 12 月 24 日 下午 8:37 
@Amazatron this mod is actually included in the community edition now (still as a mod though, so you can enable/disable it)
Amazatron 2016 年 12 月 2 日 上午 11:25 
Does this work with the Community Edition?
zawmbie  [作者] 2016 年 11 月 24 日 上午 9:47 
Check the change notes, it's listed in there. I'm also aware that there's still a couple of bugs with the building collapse system and I'm working on fixing them. It will take some time since there's thousands of files I have to edit to fix it.
Kim bosong 2016 年 11 月 13 日 下午 3:27 
you have to list the changes
zawmbie  [作者] 2016 年 10 月 13 日 上午 7:45 
Some of the changes won't effect a save already in ground combat but they should be applied the next time you enter ground combat. Otherwise there shouldn't be any issues.
Dungeon Quill 2016 年 10 月 12 日 下午 4:54 
Question though, is this save compatiable?