Xenonauts

Xenonauts

Tropical and Swamp Tileset
31 条留言
ysgraithe 2023 年 7 月 25 日 上午 7:31 
For those having trouble fighting aliens on this map, have you tried the 120 degree view angle v1.1 mod? not only does it expand field of view but also equalises sight range to 20 for both aliens and player, this should make things more balanced.
Tamren 2022 年 3 月 24 日 上午 7:23 
Yeah I'm done with this, gameplay on these maps is simply impossible. I think the problem is that nothing on these maps other than the UFO and dropship count as HARD cover, or red cover on the indicator. Everything is yellow or green, which would normally not be a problem except that it blocks vision for me but not for the aliens. I have savescummed my way through several missions as a test and time and time again the aliens demonstrate the ability to see and shoot through multiple walls of foliage and remain visible behind "green" cover despite being just 2-3 tiles away. This is just stupid, and I can't uninstall the mod or it bricks my CE install.
Tamren 2022 年 3 月 23 日 下午 1:08 
I appreciate the work you put into this, but I find these maps to be utterly unplayable. My soldiers can't see the aliens at all, but the aliens have no trouble shooting through multiple walls of foliage. I eventually gave up on the mission and just ran my soldiers forward to see if the AI was cheating or not, and what I found was the AI can not only shoot through walls but has perfect map knowledge that allows them to camp in little hidey holes that render them invisible from 7/8 directions.
Enlightened 2021 年 5 月 21 日 上午 10:53 
It gives me hard Vietnam flashbacks especially in night when aliens tear all your squad apart from unimaginable spots behind the trees like Charlies during NAM.
blackrave 2020 年 7 月 2 日 下午 12:14 
Figured out the problem.
It seems maps don't support modded dropships.
When using vanilla dropship it loaded well.
blackrave 2020 年 7 月 2 日 上午 11:49 
For some reason can't play on these
Loading bar stops at ~20% and stays like that.
chri 2019 年 5 月 24 日 下午 11:22 
The art is neat, but the aliens abuse the blindspots resulting in your xenonauts being shot by enemies you can't see in broad daylight, something that does not happen in other tilesets.
TeddyChynski 2019 年 4 月 12 日 上午 2:28 
How does the whole geoscape-tileset-mask thing work?
Jasina 2018 年 12 月 22 日 上午 1:26 
@LimeyPolo Last I played X:CE this mod was in it.
LimeyPolo 2018 年 12 月 22 日 上午 1:07 
Is this included in X:CE? Is X:CE even valid still? I love me some tropical and Pacific combat!
Ligmacoccus Vulgaris 2018 年 8 月 25 日 下午 1:56 
Some folks are born made to wave the flag, Ooh, they're red, white and blue. And when the band plays "Hail to the chief", Ooh, they point the cannon at you, Lord, It ain't me, it ain't me, I ain't no senator's son, son. It ain't me, it ain't me; I ain't no fortunate one, no, Yeah! Some folks are born silver spoon in hand, Lord, don't they help themselves, oh. But when the taxman comes to the door, Lord, the house looks like a rummage sale, yes, It ain't me, it ain't me, I ain't no millionaire's son, no. It ain't me, it ain't me; I ain't no fortunate one, no. Some folks inherit star spangled eyes, Ooh, they send you down to war, Lord, And when you ask them, "How much should we give?" Ooh, they only answer More! more! more! yoh, It ain't me, it ain't me, I ain't no military son, son. It ain't me, it ain't me; I ain't no fortunate one, one. It ain't me, it ain't me, I ain't no fortunate one, no no no, It ain't me, it ain't me, I ain't no fortunate son, no no no,
Big Floppy Donkey Dick 2018 年 2 月 8 日 上午 10:36 
Can confirm iron run ruined by this map.
Jasina 2018 年 1 月 16 日 下午 12:36 
The tilesets are great... but I utterly hating fighting on them. I feel like the AI has an unfair advantage, being able to see the blind spots I can't. They're great, but frustrating.
Spotter 2017 年 11 月 27 日 下午 2:20 
Great tileset Thanks:steamhappy:
Gaijin Gunji 2017 年 5 月 26 日 下午 4:03 
It dosen't owrk crashes my game.
mrfloppy 2017 年 5 月 6 日 上午 2:25 
Crashes my game(
Cool Mark 2017 年 1 月 9 日 上午 4:41 
Crashes after install from the main screen.
Cohlrox 2017 年 1 月 1 日 下午 7:44 
if you sub, install and activate this mode on vanilla it will crash out of the launcher. Def use CE.
Lobster Lars 2016 年 11 月 27 日 上午 5:56 
I'm using CE 0.34.2 instead of 0.34.1
Will that make a difference?
zawmbie  [作者] 2016 年 11 月 24 日 上午 9:37 
The crashing seems to be caused by the ambient sounds so I removed them. They are added into the Ultimate Ambient Sounds mod instead.
Jean-Luc 2016 年 11 月 6 日 下午 7:49 
CTD when using an incendiary grenade near crashed Scout. Then it froze every other time I used a flashbang inside the Scout. When the mission was done after many reloads the game froze at the mission end screen and couldn't proceed to the geoscape. The last bug procs every time and essentially broke the save. Using the latest Steam CE.

Other than that one man got shot by a Sebillian that was like 5 tiles away but couldn't be seen because he was behind some thick vegetation that made it invisible from the "outside" but allowed it to see and fire from behind it. Not sure if it's intended but it's pretty brutal. Felt like Vietnam I guess.
♉♆ Daacals ♆♉ 2016 年 11 月 1 日 上午 4:49 
Nice one! :trainbowbarf: Gonna install the game again :nidhoggyengarde: :synchronous:
Bob of Mage 2016 年 10 月 24 日 下午 2:49 
Reminds me of facing Mutons in the jungles back in X-Com.
zawmbie  [作者] 2016 年 10 月 15 日 下午 1:28 
I've uploaded a new version that fixes some mapping bugs with the destructible trees. It was the only thing I could see causing vehicles to blow up. If someone else experiences it again, please upload a screenshot and share it in the comments with any other details as well.
Carfax 2016 年 10 月 15 日 上午 8:14 
it was a scout ufo (smallest available) with ceasians and as far as i can recall i drove over a bush not a tree. the small foliage that provides cover but will be disintigrated by one shot. I just left my dropship about 10- 15 tiles away. the ufo was on the other side of the map. hope that helps as i forgot to make a screenshot
zawmbie  [作者] 2016 年 10 月 15 日 上午 4:52 
Thanks for reporting it. Could you please provide some additional details if possible.
Did you drive over a tree when it happened? If so, was there any giant trees, a dropship or a UFO nearby? What kind of UFO were you facing?
Carfax 2016 年 10 月 14 日 下午 3:58 
Just started a new game with your mod. Found kind of a bug: On a Tropical map drove with a hunter scout car through the underbrush and it spontaniosly converted itself in a Galaxy Note 7 and exploded :) no alien around no shots fired. it is an ironman game. so i cant send you a savegame.
zawmbie  [作者] 2016 年 10 月 8 日 上午 9:35 
This mod is compatible with Khall's Tundra Tileset. Make sure you are using Xenonauts Community Edition 0.34.1. This mod will not work without it.
AlXStormrage 2016 年 10 月 4 日 上午 11:38 
Hiho,
seems that the mod is conflicting with the other Khali tileset modes... if you're interested I can send you the list of the modes I have.
zawmbie  [作者] 2016 年 10 月 3 日 上午 7:14 
Thank you for telling me. I'll fix it now.
A-tf 2016 年 10 月 2 日 下午 3:09 
It's not possible to install this mod (and all other your mod) in usual way. You should place mod files directly to zip (without folder).