Starbound

Starbound

Sky's Doors
31 条留言
AnonymousShade 2021 年 1 月 25 日 上午 8:43 
Is there a Spawnable Item Pack addon?
Skyborg  [作者] 2018 年 4 月 5 日 下午 3:47 
For the record, this mod still works; I just haven't updated the thumbnail.
Someone 2017 年 6 月 10 日 上午 6:44 
works with 1.3 ?
Rezmus 2017 年 2 月 11 日 下午 2:12 
can you add a 1x4 version of trapdoors/hatches please
StarlightSovereign 2017 年 2 月 11 日 上午 11:12 
Does this work with Automatic Doors?
ZOIYYK 2016 年 12 月 29 日 上午 2:03 
Ok, I've finally found the "problem" and it wasn't a problem at all. I have installed the Platform Hatches for a long time, so when wanted to add this mod I also suscribed to the compatibility one.

As I already know all racial ship doors and hatches recipes I was expecting the thin versions were going to be learnt directly. My fault. Their respective blueprints could be found at the Hatch Hammer station provided by Platform Hatches mod.

Conclussion: everything works fine, It was just me looking for them in the wrong place.

Just one last detail, not really important. As a Glitch, the only racial ship door/hatch that I learned upon suscribing was the Small Glitch Ship Hatch with Platforms. I believe the Small Glitch Ship Door and Small Glitch Ship Hatch should also be learnt without blueprint as they are racial... and I'm of that race.
Skyborg  [作者] 2016 年 12 月 19 日 上午 6:06 
It seems to be a mod compatibility problem, since others I've asked using this mod can see the recipes. If it is, it's probably going to be up to the author of the other mod, since my recipes are all patched into the files. The other mod may be replacing the recipe files.
ZOIYYK 2016 年 12 月 18 日 上午 7:21 
If anyone else is having this issue it isn't likely to be because of the 1.2 update... I'll have to check with wich other mod there might be an interefence. I'll post it here when i find it, just in case anyone else get's this issue in the future.
Skyborg  [作者] 2016 年 12 月 18 日 上午 4:21 
@ZOIYYK They should be in the industrial workbench (wooden workbench) in the doors tab.
ZOIYYK 2016 年 12 月 17 日 上午 6:43 
I can't find the 1-block-thick variants for shipdors at the working station. Everything else works fine.
ZOIYYK 2016 年 12 月 15 日 上午 8:00 
Is there something like laser door witn NO touch damage on this mod? I don'0t really like the electric barrier.
aww 2016 年 11 月 27 日 下午 1:07 
CURE THIS MAN"S DOOR ADDICTION
Little Ghost 2016 年 10 月 5 日 上午 3:35 
you should do the secret door but in 5x1 instead of 5x2
Sumrok 2016 年 10 月 4 日 上午 6:13 
Geil
Royal_Starlord 2016 年 10 月 3 日 上午 7:31 
:D~♥
Skyborg  [作者] 2016 年 10 月 3 日 上午 2:26 
@Royal Race mod support is planned for like 5 or 6 races. Avali doors will probably be the first ones done when I get around to making racial doors.
Royal_Starlord 2016 年 10 月 3 日 上午 1:35 
'c'
Could there be avali race mod support?
Kriana 2016 年 10 月 2 日 上午 8:26 
ALL THE DOORS
bk3000 2016 年 10 月 2 日 上午 12:55 
Ok Steam destroys the whitespace/indentation... not a surprise. Thanks Steam!
bk3000 2016 年 10 月 2 日 上午 12:54 
It looks like this(weaver's version)
"openMaterialSpaces" : [
[[-2,0],"metamaterial:objectplatform"],
[[-1,0],"metamaterial:objectplatform"],
[[0,0],"metamaterial:objectplatform"],
[[1,0],"metamaterial:objectplatform"],
[[2,0],"metamaterial:objectplatform"]
],

where as you have the relative space coordinate, and what material you want.
bk3000 2016 年 10 月 2 日 上午 12:52 
Well if you're going to do a platform version of these doors, you do have an option where implementation is concerned.
1. The actual platform hatches mod adds art to look like there is a platform there and uses "metamaterial:objectplatform" which is invisible but has the platform collision.
2. I made one of my doors just use an actual platform tile "lunarbaseplatform" instead of the metamaterial and I didn't add any art but the platforms match the existing door(rather the door was supposed to match that set anyhow).

Either way you add "openMaterialSpaces" [ ] to your objects.
Skyborg  [作者] 2016 年 10 月 1 日 下午 1:26 
@Jason_c_o they won't conflict, but the hatches in this mod won't have platform collisions
Jason_c_o 2016 年 10 月 1 日 下午 1:01 
Why would it be uncompatible? Don't they both just add new items?
Skyborg  [作者] 2016 年 10 月 1 日 下午 12:45 
@devilofether i'll start working on that, thanks
Devilofether 2016 年 10 月 1 日 上午 10:30 
could you add compatability with platform hatches?
Jason_c_o 2016 年 10 月 1 日 上午 8:45 
I've been waiting for someone to do this.
GTG3000 2016 年 10 月 1 日 上午 8:25 
@Yuki the gif is using one of the modded doors included with the mod - the 1x1 "valve"
💖 Officer Hotpants 💖 2016 年 10 月 1 日 上午 7:54 
Hm. Neat. While I get the reason why the ship hatches are thick (they're bulkheads) it's still nice to have a smaller option for variety's sake.
*Yuki* 2016 年 10 月 1 日 上午 7:50 
can you please provide normal screenshots, not just non-related gif?
Skyborg  [作者] 2016 年 10 月 1 日 上午 6:51 
@Mari0 It includes width 1 versions of all the racial doors/hatches, yes. There's also a few other themed ones, like an ancient door and glass lab door, that I'll add screenshots of soon.
petthepetra 2016 年 10 月 1 日 上午 6:48 
Looks cool. So they're basically 1-block-wide versions of the racial ship doors?