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报告翻译问题
it was breaking weapon gen
I think it's great, one of the fears of using weapon mods is that these have a "custom damage", it's a delicate matter, excessive damage can break the difficulty of the game, but this is not the case.
I'm aware that you don't do mods or play the game anymore, just thank you for this mod, I love the variety =)
It was just a bit annoying to run into 3 of them in 3 chests in a row.
So I've just started a new character and I'm running through my starting world's forest/mountain biome, and I've found 3 of the DAMN Boulder Staves....
why are they so freaking common? Can this be changed?
Considering removing this mod for said reason, though I'd really like not to, as it looks like there's a lot of other good potential.
or let someone else make a fix for it :o
No but this mod will be getting a complete rework with many new weapons in the coming months."
this still happening? I really want to use this mod with FU
Please rename the IDs!
It think its like @the next swirlsode said. IDK why FU item names sometimes are prefixed like "FU_Itenname" and sometimes aren't.
We talked about it but @799 "can and will make some ranged weapons stuck and unusable when run with FU" is the main reason why i uninstalled FU. Guns suddenly got stuck and unusable, making dungeons unplayable, because nobody put up a fight. It was all magically fixed after I rebooted the universe without FU.