Stellaris

Stellaris

Logical Purge Ethics 2.0
33 条留言
RedRapture 2019 年 12 月 23 日 下午 12:26 
PSA, this mod now breaks Food, Economic, and Trade Policies, as well as Population Control options in the policy menu.
LiptonDI 2019 年 1 月 7 日 上午 5:14 
Hi, I know this mod is working with the 2.2 version, but I would really apreciate just to appease my OCD that you just udate the version number please.
Barrelmaker 🏴‍☠ 2018 年 9 月 14 日 下午 4:11 
That is EXACTLY what I wanted. I didn't necessarily have anything against my resident space locusts, but what I couldn't stand was the dissent and rebellion among my former people!
leion247  [作者] 2018 年 4 月 1 日 上午 10:33 
yes
Spacecruiser 2018 年 4 月 1 日 上午 10:14 
Is this mod compatible with 2.0.X updates?
leion247  [作者] 2018 年 2 月 19 日 下午 1:25 
Yes a Gestalt Consciousnesses is allowed to purge.
Mr. Andersmith 2018 年 2 月 19 日 下午 1:14 
Are Gestalt Consciousnesses with Rogue Servitor also allowed to purge? Wanna keep my one bio-trophy race only.
leion247  [作者] 2017 年 12 月 29 日 下午 2:33 
Yea
I AM TRANSCENDENT 2017 年 12 月 29 日 下午 12:04 
Is this mod still compatible for the latest version of the game?
leion247  [作者] 2017 年 5 月 22 日 上午 9:08 
This mod is only intended to change the purge policies and such. Any other changes outside of that is up to you. If I decide to make a ethics overhaul mod though, I'll make sure to add that.
RedRapture 2017 年 5 月 21 日 下午 6:09 
Yo, I had to update your mod to allow for setting species rights to slavery under authoritarians. I can send ya a copy if you friend me on here and give me the info
leion247  [作者] 2017 年 4 月 23 日 下午 8:36 
Thanks for clarifying that rather than leaving me to wonder what the comment was. =P
RedRapture 2017 年 4 月 23 日 下午 8:24 
Deleted bug report, was a mod conflict.
leion247  [作者] 2017 年 3 月 12 日 下午 1:23 
Hopefully you can get that figured out.
Kencko 2017 年 3 月 12 日 下午 1:00 
bah looks like its conflicting with another mod, no clue which one =/
leion247  [作者] 2017 年 3 月 12 日 上午 11:11 
It shouldn't.
Kencko 2017 年 3 月 12 日 上午 11:08 
Does this need a new game?
leion247  [作者] 2017 年 1 月 14 日 下午 7:53 
Possibly. I'll try to remember to look into that.
iamzid 2017 年 1 月 14 日 下午 7:39 
is there a way to make it so that other empires that are prone to purging don't hate your guts as much as everyone else, so long as you don't purge them? i'm just saying, it would be super cool if i could be in a purge friendly federation and we could tip toe through the tulips with each other while eradicating all of the other xeno scum. :D
kinngrimm 2016 年 11 月 23 日 下午 11:55 
cheers mate, i'll have a look at it, in any case something is better then nothing right :)
leion247  [作者] 2016 年 11 月 23 日 上午 11:07 
I couldn't figure out how to remove the -5% stack thing, but I was able to make xenophobes happy for a xeno only purge policy if that helps. =P
kinngrimm 2016 年 11 月 17 日 上午 10:34 
I am looking forward to test that.

I currently have your mod installed, it did not retroactivly remove the -5% stacked maluses from every pop which was removed with a planetwide purge before i installed it. I guess i will have another chance soon enough :) to see how that all works.
leion247  [作者] 2016 年 11 月 17 日 上午 8:48 
I didn't know xenophobes cared if xenon were purged. That should be the other way around. I'll see if I can change the effects depending on ethics.
kinngrimm 2016 年 11 月 17 日 上午 6:19 
does this help with the maluses i got from a past purge or does it only work for purges from when i isntalled the mod? Currently as a fan. Xenophob i got 25% malus for purging one planet of Xenos while having the Purge policies for centuries and none gae a shit, but as soon i started purging and even more so when the purge was completted my people went crazy -_- ... i gues a story you heared a thousand time ^^
leion247  [作者] 2016 年 10 月 28 日 上午 5:32 
Nice. Glad to be reassured it's working correctly.
T'erissk 2016 年 10 月 28 日 上午 12:37 
*Update*
Alright, I was Fanatic Materialists, I decided to attack the Sol System because I really don't like humans, and defeated them with ease. I then resettled ONE human population onto my home for a split second, resettled one of my peopel on Earth, renamed it "Jurassica", and purged all of humanity. Works perfectly!
T'erissk 2016 年 10 月 26 日 上午 4:33 
I didn't have a chance to use purge in my playthrough, but I will keep this :-)
leion247  [作者] 2016 年 10 月 23 日 下午 9:22 
Exactly.
T'erissk 2016 年 10 月 23 日 下午 8:44 
@Leion247, Ooh..thats so strange..why and who wants to waste influence on eliminating primitives? thats stupid.

But so far I like it, now I can use the militarist ethos with my matrialism :)
leion247  [作者] 2016 年 10 月 23 日 上午 8:30 
This mod shouldn't affect the cost of invading primitive species, so it's likely the game with or without it's DLC's.
T'erissk 2016 年 10 月 22 日 下午 10:45 
Hey is it the Heinlen patch, or is it this mod that makes invading primitive species cost A LO of inlfuence points? Because now I find myself unable to even ATTACK primitives at all.
leion247  [作者] 2016 年 10 月 22 日 下午 2:31 
Please do.
T'erissk 2016 年 10 月 22 日 下午 2:21 
This sounds excellent, I will try this out :)