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Thanks for the reply!
I find it interesting to learn about modding. I would like to get into it very much. Unfortunately time and money constraints of course are real life issues.
I hope to give #2 a shot myself one day. Though that might be a while because I'm not even a novice.
Thanks again for you hard work. I hope you recovery from the burn out soon!
The problem is that, with saplings, it's kinda a "one or nothing" scenario. Saplings require the "soil" parameter on a block to be "true". There are two ways to work that, but both carry their own complications:
1) Set the sapling to no longer require soil: Now you can set saplings anywhere! But that also means you can set saplings anywhere. I believe there's already a mod for this out there somewhere.
2) Go through and set desired blocks to ""soil": true": Now saplings can be placed on the desired block types! But this can also potentially cause issues with some vanilla terrain generation.
IF I can convince myself to do more Starbound modding, I might look into #2 and see how feasible altering soil types is. But I'm significantly burned out working on a rather large project, so no promises.
can I request a mod for planting trees on more blocks too?
For example on plant fibre, petal blocks, etc. Other organic blocks basically.
thanks for you hard work!
Thanks for the confirmation. The migration will make creating the patch substantially easier. Before posting my comment on GB2 I was researching Lua patches, but couldn't find any documentation pointing to Starbound supporting them.
which bots ignored xD heh - explains some of the 'bug' reports i got
he used TL:dr wall-o-text attack!
so yeah, ill add tillable tiles to the config
only ones i really see that it shouldnt already do are moondust and the sands
back when i added autotilling, i scanned all the .material files to see what ones were tillable
basically mud,clay,dirts and a couple super rare ones that i didnt bother adding
tested the ones i did find with a hoe to make sure they actually tilled, then wrote it up
any changes to tilling since then havent touched names
Also, read Sod Blocks. Lore-wise, they're roofing tiles rather than ground tiles.
That I know of, no. You should be able to farm on a moon just fine.
Not interested.
I'm sure that can be done with LUA scripting, but that is beyond both me and the scope of this mod.