边缘世界 RimWorld

边缘世界 RimWorld

MiningCo. ForceField
76 条留言
SpaceDorf 9 月 1 日 上午 9:42 
I am cleaning up my subscribed mods and came to look if an update existed.
SAI喵 7 月 25 日 上午 11:19 
PLZ update
Travtree 7 月 18 日 下午 12:51 
To be honest, I truly miss this forcefield
Angrysquirrel 2024 年 5 月 3 日 下午 12:24 
1.5 please dude? :)
тетеря, блин 2024 年 4 月 22 日 上午 3:22 
1.5, please?
Angrysquirrel 2023 年 5 月 18 日 下午 8:17 
Sweet! Thanks dude! Gonna add it to my game now. Your coding skills are unreal! :)
Rikiki  [作者] 2023 年 5 月 18 日 上午 11:03 
@Angrysquirrel: Thanks for the kind words! :-)
I have used MiningCo Spaceship for years and it is working fine on my end.
Most reported bugs are probably related to the use of "heavy" mods (those that modify core mechanics like Combat Extended or race characteristics). Unfortunately, it is not possible to ensure compatibility with everything.
Angrysquirrel 2023 年 5 月 17 日 下午 6:05 
Thanks Rikiki for the detailed explanation. You are one smart dude! I love how you included the force shield fading when a projectile hits it. Freaking incredible coding skill. I've used your MMS and driller for years. Also power fist. I want to use your mining ship, but was reading the a comment with what might be a bug. Did it seem to be working fine on your end? I really want to have that ship fly over during a bad battle with mechs and just land a salvo of rockets on them! :)
Rikiki  [作者] 2023 年 5 月 17 日 下午 1:13 
@chrisque1: Thanks for the report. It's corrected now.

@Angrysquirrel: it is tricky and depends on several factors (projectile speed, incident angle). Projectile interception is only checked periodically. If the projectile enters a shield cell and impacts a pawn before interception check, it will damage the pawn.
In my tests, pawn injury occurs rarely (~1/12 shots).
It's safer to put your pawns behind the projector.
Angrysquirrel 2023 年 5 月 11 日 下午 9:15 
Hi Rikiki! With the shield, if my guys stand on the blue shield outline are they still protected? Thanks!
Angrysquirrel 2023 年 5 月 5 日 上午 2:34 
Rikiki to the rescue!
chrisque1 2023 年 3 月 7 日 下午 10:31 
Hi. the overlay of the shield draws under the sacks or fences. :cozybethesda:
杉杉可爱ww 2022 年 11 月 8 日 上午 1:51 
I've tested, it doesn't work in CE, but cause no crash.
杉杉可爱ww 2022 年 11 月 8 日 上午 1:18 
Got it, I will. And thank you, for the applying and the mod XD
Rikiki  [作者] 2022 年 11 月 7 日 下午 12:28 
@021号: As CE heavily modifies the projectiles definitions, I doubt so. Please test in debug mod and let us know!
杉杉可爱ww 2022 年 11 月 6 日 下午 10:14 
emm is this mod compatible with CE, may I ask?
Max Warden 2022 年 10 月 24 日 上午 5:23 
This has to be one of the most cool mods for the game, it is really useful
Rikiki  [作者] 2022 年 8 月 3 日 上午 10:17 
@hottt3: Thank you!
My mods date back to when the game was not on Steam so every mod was available through the forum. ;-)
hottt3 2022 年 8 月 2 日 下午 7:56 
Why force people go to an external site? Why not leave at least a short description here?
Nice mod though.:steamthumbsup:
csfireworks 2021 年 12 月 9 日 上午 7:14 
good mod, I always want a shield which's directional
Rikiki  [作者] 2021 年 8 月 2 日 下午 11:09 
@死萌: Of course! You can tweak the value in Building_ForceFieldGenerator.xml file. Look for forceFieldMaxCharge.
Selmephren 2021 年 8 月 2 日 下午 5:06 
@Rikki Thanks for the update on your mods!
死萌 2020 年 7 月 11 日 下午 6:42 
Is there any way to increase the upper limit, only 500 is too low
⎛⎝muffin⎠⎞ 2020 年 3 月 27 日 下午 10:41 
cooool
Omnom 2020 年 3 月 11 日 下午 5:11 
very cool :) ty
The Last Helldiver™ 2020 年 3 月 10 日 下午 5:59 
Hells yeah !
Rikiki  [作者] 2020 年 3 月 10 日 下午 2:32 
Updated to V1.1!
Selmephren 2020 年 3 月 6 日 下午 8:05 
Thanks for the work Rikki!
aef8234 2020 年 3 月 5 日 下午 2:03 
Thanks dude
Rikiki  [作者] 2020 年 3 月 4 日 下午 6:19 
Yes! It's coming in a few days.
aef8234 2020 年 3 月 4 日 下午 2:07 
Any plans for 1.1?
Rikiki  [作者] 2019 年 6 月 12 日 下午 12:35 
@Cr0ssley: I think not as CE completely modifies vanilla projectiles definitions.
Cr0ssley 2019 年 6 月 10 日 下午 10:17 
Is this mod compatible with Combat Extended? Colonists seem to take damage regardless of them standing behind shield
Rikiki  [作者] 2019 年 5 月 22 日 下午 1:10 
@InsideBSI: this mod does not have any impact on main menu. It just adds a defensive building.
If it is working with Zetrith's Multiplayer, how do you concludes it is the culprit with 200+ other mods? ;-)
InsideBSI 2019 年 5 月 21 日 下午 11:59 
I don't know why, but this mod remove the multiplayer button from my main menu if I use it with Zetrith's Multiplayer and 200+ other mods. That's not the case if I use it alone with Zetrith's Multiplayer. I already lost 5 hours of my life on this so I'll not dig deeper into it, but I think this can maybe help someone else
Rikiki  [作者] 2019 年 5 月 13 日 上午 11:17 
@UntouchedWagons: yes, as in the mod's image. :-) You can also think: "The yellow arrow should point to the ennemy."
UntouchedWagons 2019 年 5 月 11 日 下午 8:50 
Where do pawns have to stand to be protected? Behind the 2x5 area?
Natalo77 2019 年 2 月 9 日 上午 6:31 
Any Hard incompatibilities?
WASP103 2018 年 10 月 20 日 上午 3:50 
Found it. Somehow it only showed after reloading. Thanks for the awesome work! <3
WASP103 2018 年 10 月 20 日 上午 3:30 
So is there a research entry that I'm still missing, or where is the force field generator usually found in the building menu? Been looking for a while now, maybe I should have better eyes implanted. -.- <3
Rikiki  [作者] 2018 年 10 月 20 日 上午 12:35 
Updated to V1.0.
Lizy_Sticks 2018 年 9 月 17 日 下午 10:55 
bump
Gurdel 2018 年 8 月 31 日 上午 11:47 
Any plan to update to B19? Thanks for the work thus far.
MiamiHurricane 2018 年 3 月 19 日 上午 5:45 
is this mod included in any other mods? The MiningCo ForceField is not in the MiningCo original mod?
Rikiki  [作者] 2018 年 3 月 17 日 下午 1:25 
@MiamiHurricane: I do not really understand your question. This mod just adds a force field building.
MiamiHurricane 2018 年 3 月 17 日 上午 1:05 
are these included in the original mining co mod or are these a seperate add on?
"The" SeanMacLeod 2017 年 12 月 21 日 下午 7:04 
:steamhappy:!
Rikiki  [作者] 2017 年 12 月 21 日 下午 2:48 
Updated!
Omnom 2017 年 12 月 9 日 下午 6:01 
I sent you a message about the mod. :)
Omnom 2017 年 12 月 4 日 下午 5:42 
Can't wait for B18 update :)