边缘世界 RimWorld

边缘世界 RimWorld

QualityBuilder
811 条留言
Cat In Black 11 月 6 日 上午 5:34 
@Ryan WILL-HELP-YOU work fine for me
VitaKaninen 10 月 16 日 下午 7:29 
Ryan WILL-HELP-YOU 10 月 16 日 下午 1:39 
any tried on 1.6?
VitaKaninen 9 月 14 日 上午 7:48 
@Sneaky Demon117, check the settings for your map. You probably have the work restricted to your best builder.
Sneaky Demon117 9 月 14 日 上午 7:46 
My pawns will supply the build but not construct without forcing them to do so.
Kaalund 9 月 2 日 下午 10:36 
any thoughts on why they deconstruct and bring resources but dont build on it? just a normal bed i want to masterwork. they only work on it if i order it. and constructor bots do nothing
Zophar Ptay 8 月 17 日 下午 12:29 
Works fine in 1.6, just add it to your list
umZ 8 月 17 日 上午 7:02 
1.6
Giganteo 8 月 8 日 下午 2:32 
1.6
Teemo 8 月 5 日 下午 7:14 
This is the one I made that fixed the bugs that had been reported back in 1.5
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512466087
fs_hyena 8 月 4 日 下午 5:34 
@Zei thank you good sir this was one mod that I could barely live without because I was annoyed with anything normal or lower LOL I must provide quality to my colonies after all anyone that dares to say otherwise face my death squad hahaha:praisesun::mhwgood:
Zei 8 月 1 日 上午 5:09 
I've created a sort of cross over between this mod and Improve This, a sort of spiritual successor, if anyone's interested. Simple Improve
GolpeBaixo 7 月 27 日 上午 4:42 
i dont know why but i still using the 1.5 version of the mod and playing on 1.6 version of the game and the mod still working :steamhappy:
VitaKaninen 7 月 21 日 上午 5:39 
I don't think so, but there is a working alternative. QualityBuilder Unofficial 1.6
Dr.™ 7 月 21 日 上午 4:15 
Anyone know if the author is still around to update this?
Monty 7 月 20 日 下午 4:22 
update please 1.6
Monty 7 月 19 日 下午 5:33 
1.6
IchigoMait 7 月 19 日 下午 1:33 
You can use this instead at the moment.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512466087

Though you have to unsubscribe from this one, because they use the exact same build id name.
_JJ_ 7 月 19 日 上午 9:23 
it seems the quality builder symbols on structures dont hide on map in the gravship animations
EvilNecroid 7 月 19 日 上午 6:33 
update?
SEONGMIN 7 月 16 日 下午 11:02 
my pawns are not building anything
Beric01 7 月 16 日 下午 6:37 
Yeah mod is working partially in 1.6, but not completely.
parigi5 7 月 16 日 上午 5:07 
I can't drag select with the QualityBuilder tool in Orders, i could swear in 1.5 you could drag select multiple projects. might be an incompatibility bug?
Ts_L 7 月 15 日 下午 6:50 
works fine in 1.6
Pz.IV.H 7 月 13 日 下午 6:38 
It works, but configuration is unavailable
Soullivaneuh 7 月 13 日 上午 9:47 
It works on 1.6.
Willow 7 月 12 日 上午 2:20 
Hoping for a 1.6 patch
明非 7 月 12 日 上午 1:00 
1.6
怪盗积德 7 月 12 日 上午 12:52 
Update please
ALVYBOI 7 月 11 日 下午 12:30 
Update please
Bee 7 月 6 日 上午 6:28 
thank you!
Teemo 6 月 30 日 上午 8:10 
Alright, fixed that bug. Here's the workshop link for the 1.6 version I made. I'll keep it up until Hatti updates this one to 1.6
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512466087
VitaKaninen 6 月 30 日 上午 7:44 
Thanks!
Teemo 6 月 30 日 上午 7:42 
Oh that happened to me as well, I thought it was normal behavior until I forbid some none quality things. but by then I had forgotten about it. I'll see what I can do in the 1.6 version I've got
VitaKaninen 6 月 30 日 上午 7:09 
Just a note in case you are thinking about updating this mod: I will often set up a lot of buildings to be built, but then forbid them when they are close to completion, until the right person is available for the job, such as when I need to build a grand meditation throne, or some other expensive item, and I am waiting for an inspiration. When I save and then reload the game, it will unforbid all the buildings, and then waste a lot of resources, since someone will go around and finish all the buildings.

Can you make it so that a save and reload will not unforbid all the buildings that are using quality builder?
Teemo 6 月 29 日 下午 5:14 
I will warn that I used cursor to make lots of automated changes, but based on some small tests it works bug free in 1.6
Teemo 6 月 29 日 下午 5:13 
I made it 1.6 compatible and fixed the ideology furniture bug people have reported. please if you like what I did use it to update the official version :)

https://github.com/pkp24/QualityBuilder
Liseiko 6 月 29 日 上午 6:10 
1.6 update?
VitaKaninen 6 月 27 日 上午 9:17 
@Teemo, the source files are in the mod folder.
Teemo 6 月 27 日 上午 7:31 
is this on github? I'd like to try and fix bugs
Tommy高富帅 6 月 24 日 下午 2:14 
This is one of my most cherished mods ever. Hoping so badly it gets updated to 1.6.
ZenitiPlay 6 月 15 日 上午 8:57 
[de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Entry:Update ()

I getting this warning. It works normally, but I wanted to share with author, may cause some issues if not solve those patches on methods.
lost 6 月 13 日 上午 4:19 
I am REALLY hoping this mod will be updated to support 1.6!
:-)
VitaKaninen 6 月 10 日 上午 10:00 
@MLYTV, Yes
MLYTV 6 月 9 日 下午 10:57 
Is it safe to install / uninstall mid-save?
Dźwiedziu 5 月 12 日 上午 2:11 
Is it possible to uninstall the lesser quality items instead of deconstructing?
Wxine 4 月 3 日 上午 6:35 
Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
pls update
VitaKaninen 3 月 29 日 上午 9:30 
@ThatFatGuyML, Yes, check the settings.
ThatFatGuyML 3 月 29 日 上午 7:34 
is there a way to set this so it isn't *only* my best builder who builds?

but anyone over a certain skill level
VitaKaninen 3 月 23 日 上午 1:38 
@Diiablox, you are not wrong. I usually do something like that myself, but manually. I have all of my builders start building 100 armchairs, and then as each one gets nearly done, I will interrupt them and tell my best production specialists to finish each one. It would save a lot of hassle if this could be automated.