RimWorld

RimWorld

QualityBuilder
808 kommentarer
VitaKaninen 14. sep. kl. 7:48 
@Sneaky Demon117, check the settings for your map. You probably have the work restricted to your best builder.
Sneaky Demon117 14. sep. kl. 7:46 
My pawns will supply the build but not construct without forcing them to do so.
Kaalund 2. sep. kl. 22:36 
any thoughts on why they deconstruct and bring resources but dont build on it? just a normal bed i want to masterwork. they only work on it if i order it. and constructor bots do nothing
Zophar Ptay 17. aug. kl. 12:29 
Works fine in 1.6, just add it to your list
umZ 17. aug. kl. 7:02 
1.6
Giganteo 8. aug. kl. 14:32 
1.6
Teemo 5. aug. kl. 19:14 
This is the one I made that fixed the bugs that had been reported back in 1.5
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512466087
fs_hyena 4. aug. kl. 17:34 
@Zei thank you good sir this was one mod that I could barely live without because I was annoyed with anything normal or lower LOL I must provide quality to my colonies after all anyone that dares to say otherwise face my death squad hahaha:praisesun::mhwgood:
Zei 1. aug. kl. 5:09 
I've created a sort of cross over between this mod and Improve This, a sort of spiritual successor, if anyone's interested. Simple Improve
GolpeBaixo 27. juli kl. 4:42 
i dont know why but i still using the 1.5 version of the mod and playing on 1.6 version of the game and the mod still working :steamhappy:
VitaKaninen 21. juli kl. 5:39 
I don't think so, but there is a working alternative. QualityBuilder Unofficial 1.6
Dr.™ 21. juli kl. 4:15 
Anyone know if the author is still around to update this?
Monty 20. juli kl. 16:22 
update please 1.6
Monty 19. juli kl. 17:33 
1.6
IchigoMait 19. juli kl. 13:33 
You can use this instead at the moment.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512466087

Though you have to unsubscribe from this one, because they use the exact same build id name.
_JJ_ 19. juli kl. 9:23 
it seems the quality builder symbols on structures dont hide on map in the gravship animations
EvilNecroid 19. juli kl. 6:33 
update?
SEONGMIN 16. juli kl. 23:02 
my pawns are not building anything
Beric01 16. juli kl. 18:37 
Yeah mod is working partially in 1.6, but not completely.
parigi5 16. juli kl. 5:07 
I can't drag select with the QualityBuilder tool in Orders, i could swear in 1.5 you could drag select multiple projects. might be an incompatibility bug?
Ts_L 15. juli kl. 18:50 
works fine in 1.6
Pz.IV.H 13. juli kl. 18:38 
It works, but configuration is unavailable
Soullivaneuh 13. juli kl. 9:47 
It works on 1.6.
Willow 12. juli kl. 2:20 
Hoping for a 1.6 patch
明非 12. juli kl. 1:00 
1.6
怪盗积德 12. juli kl. 0:52 
Update please
ALVYBOI 11. juli kl. 12:30 
Update please
Bee 6. juli kl. 6:28 
thank you!
Teemo 30. juni kl. 8:10 
Alright, fixed that bug. Here's the workshop link for the 1.6 version I made. I'll keep it up until Hatti updates this one to 1.6
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512466087
VitaKaninen 30. juni kl. 7:44 
Thanks!
Teemo 30. juni kl. 7:42 
Oh that happened to me as well, I thought it was normal behavior until I forbid some none quality things. but by then I had forgotten about it. I'll see what I can do in the 1.6 version I've got
VitaKaninen 30. juni kl. 7:09 
Just a note in case you are thinking about updating this mod: I will often set up a lot of buildings to be built, but then forbid them when they are close to completion, until the right person is available for the job, such as when I need to build a grand meditation throne, or some other expensive item, and I am waiting for an inspiration. When I save and then reload the game, it will unforbid all the buildings, and then waste a lot of resources, since someone will go around and finish all the buildings.

Can you make it so that a save and reload will not unforbid all the buildings that are using quality builder?
Teemo 29. juni kl. 17:14 
I will warn that I used cursor to make lots of automated changes, but based on some small tests it works bug free in 1.6
Teemo 29. juni kl. 17:13 
I made it 1.6 compatible and fixed the ideology furniture bug people have reported. please if you like what I did use it to update the official version :)

https://github.com/pkp24/QualityBuilder
Liseiko 29. juni kl. 6:10 
1.6 update?
VitaKaninen 27. juni kl. 9:17 
@Teemo, the source files are in the mod folder.
Teemo 27. juni kl. 7:31 
is this on github? I'd like to try and fix bugs
Tommy高富帅 24. juni kl. 14:14 
This is one of my most cherished mods ever. Hoping so badly it gets updated to 1.6.
ZenitiPlay 15. juni kl. 8:57 
[de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Entry:Update ()

I getting this warning. It works normally, but I wanted to share with author, may cause some issues if not solve those patches on methods.
lost 13. juni kl. 4:19 
I am REALLY hoping this mod will be updated to support 1.6!
:-)
VitaKaninen 10. juni kl. 10:00 
@MLYTV, Yes
MLYTV 9. juni kl. 22:57 
Is it safe to install / uninstall mid-save?
Dźwiedziu 12. maj kl. 2:11 
Is it possible to uninstall the lesser quality items instead of deconstructing?
Wxine 3. apr. kl. 6:35 
Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
pls update
VitaKaninen 29. mar. kl. 9:30 
@ThatFatGuyML, Yes, check the settings.
ThatFatGuyML 29. mar. kl. 7:34 
is there a way to set this so it isn't *only* my best builder who builds?

but anyone over a certain skill level
VitaKaninen 23. mar. kl. 1:38 
@Diiablox, you are not wrong. I usually do something like that myself, but manually. I have all of my builders start building 100 armchairs, and then as each one gets nearly done, I will interrupt them and tell my best production specialists to finish each one. It would save a lot of hassle if this could be automated.
Diiablox 22. mar. kl. 22:58 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2851645155&searchtext=best+builder

This mod (now abandoned) was the perfect complement to qualitybuilder, it would be amazing if it's features could be incorporated in too! You would never have to worry about low-skill constructors wasting materials forever trying to get a decent bed as only the best builder in the colony will come along to finish every given structure!
Arock 8. mar. kl. 8:09 
Hi friend!

In the Russian localization, the "Keyed" folder is named "Keys," which is why the translation isn't loading.

Thank you!
GalacticSeal 6. mar. kl. 16:00 
Love the mod and always use it every playthrough! Noticed there is a small compatibility issue with Vanilla Traits Expanded, where the failed construction by the Perfectionist trait will delete the Quality Builder setting (the blueprint won't reappear after it fails). I mean, it's a very small issue, and it's rather the fault of the Perfectionist trait's coding, but I figured I'd bring it up here because maybe you can add a patch to fix that issue (thanks for all the work!)