Starbound

Starbound

Display Ores
25 条留言
IceMelon 2020 年 1 月 9 日 上午 6:49 
I hope this mode can be activated. I want to place minerals in block form.
At present, this mode is not operating properly. If you bring this mode back to life, Reika.. you're God.
MozarteanChaos 2019 年 2 月 4 日 上午 4:29 
does this still work?
Lurch456 2018 年 7 月 8 日 下午 7:49 
where to craft blocks?
funerary dagger moth 2018 年 7 月 6 日 下午 9:36 
i clicked this on mod thinking it would display the ores on screen but i was very dissapointed, but this is still a good mod.
the green flu 2017 年 6 月 17 日 上午 9:05 
does this need Frackin' Universe?
the green flu 2017 年 6 月 17 日 上午 9:04 
this does not seem good:
[17:58:07.702] [Error] Could not load recipe /recipes/prisilite.recipe: (ItemException) No such item 'cobblestoneplacedorematerial'
idk
Stogey 2017 年 5 月 21 日 下午 2:16 
Tim ore????
florasongs 2017 年 5 月 3 日 下午 4:06 
edit: they're not in the workbench or in hand crafting.
florasongs 2017 年 5 月 3 日 下午 4:01 
hey @Reika, where do you craft the ore blocks?
E S S E L I O N 2017 年 3 月 28 日 上午 9:32 
I've had the mod downloaded for awhile, but I haven't seen the crafting recipes. I really want to use this mod, but it doesn't seem like it 100% works...
Stiffa 2017 年 1 月 28 日 上午 7:20 
Does this mod still work? I've checked every single crafting station (icluding basic crafting), but no crafting recipe for ore stones. Could you help out?
Reika  [作者] 2016 年 8 月 30 日 下午 7:18 
Turns out trying to add display moonstone when there is already a block called "moonstone" triggered an issue that left lasting effects on some world files, and that is why changing or removing IDs caused so many issues. Removing display moonstone fixed it.
Reika  [作者] 2016 年 8 月 30 日 下午 6:53 
I tried changing the material IDs, and it prevented my world from loading anything that had ever been associated with one of those IDs, effectively killing my save.
Reika  [作者] 2016 年 8 月 30 日 下午 5:50 
I just tested what happens if you remove a material ID - it fails to load the world at all.
Reika  [作者] 2016 年 8 月 30 日 下午 1:50 
I have Enhanced Storage, so I know for a fact they are compatible. What adds wallpaper?
Reika  [作者] 2016 年 8 月 30 日 下午 12:48 
Where does it say that?
Reika  [作者] 2016 年 8 月 30 日 下午 12:43 
The page seems to still be active, but it is entirely possible most mods are ignoring it. Do you want me to try changing the ID?
Reika  [作者] 2016 年 8 月 30 日 下午 12:32 
Also, I imagine that changing the ID will break existing worlds, possibly corrupting them (what does it do when it sees blocks with unmapped IDs)?

Wiki page: http://starbounder.org/Modding:Materials:Mods
Reika  [作者] 2016 年 8 月 30 日 下午 12:31 
If you are familiar with Minecraft and the concept of block IDs, Starbound has something similar, but they cannot even be configurable (though there are fortunately 65535 of them). There is a page on the wiki where mods register their IDs to avoid conflicts. Clearly the author of "wallpaper mod" or whatever did not do this. Though I can change the ID, it may not help - I have no way of knowing what IDs are clear - and they are the ones doing something wrong.
Reika  [作者] 2016 年 8 月 30 日 下午 12:29 
Yes, it was a material ID issue. "Wallpaper9"

Caused by: (MaterialException) Duplicate material id 18000 found for material wallpaper9
Reika  [作者] 2016 年 8 月 30 日 下午 12:21 
Is that the whole log? It just ends and does not have any sort of error in it.

If I had to guess, you might have a duplicate material ID, which could happen if you have another mod adding blocks and who did not declare their IDs on the wiki.
Reika  [作者] 2016 年 8 月 29 日 下午 12:11 
I have not implemented other backgrounds simply because there is no way to automate the process, and it would take a stupid amount of work. However, I very much like the idea.
Solzucht 2016 年 8 月 29 日 上午 7:05 
other backgrounds availible too? maybe a custom workstation would make sense then :)
Reika  [作者] 2016 年 8 月 29 日 上午 1:01 
Basic hand crafting.
Spudney 2016 年 8 月 29 日 上午 12:41 
Where are they crafted?