安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Perhaps you could use the particle effect from the vanilla "smoke machine" object, and attach it to the bong object emmitter. ...Or you could extend the character animation for the bong inhale, to have an animation to exhale smoke (utilizing the smoke machine particle effect)... Link to object here: https://starbounder.org/Smoke_Machine
It would be really amazing to be able to hotbox a room in the game with your buddies and have it fill up with smoke haha!!! That would make the immersive aspect complete :-)
....Also nice touch with adding the weed farming feature! It makes the smoking animation have more immersive gameplay leading up to the character interaction. Very cool!!
Cheers mate!!
The .pak doesnt show up in the mod folder
are we allowed make drug mods?
I've one idea born of a song by marylin manson and it would include alot of types of drugs XD