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For reference: The OOT Hookshot is made almost entirely out of steel, which is probably why it looks so dang shiny.
Thanks man, I was reluctant attempting to fix it, glad you do. SuperMandrew, if you return to Starbound, I'd be super excited if you can continue developing your excellent mods!
https://gfycat.com/JoyousBarrenHarborseal
I think I figured out why it doesn't show up in the farm table. You're missing the player.config.patch. :)
It should have had this:
[
{
"op": "add",
"path": "/defaultBlueprints/tier1/0",
"value": { "item" : "autohookshot" }
}
]
I've verified that I can spawn it in and again, it will show up if I'm in /admin mode.
I think whatever is supposed to teach you the recipe is just not triggering properly. But I could be wrong.
I've tried crafting the vanilla one to see if it unlocked, but that didn't work either.
If I go into /admin it's visible however.
Granted I have plenty of mods installed so it could be some wierd conflict, but I don't think that would normally interfere with learning the recipe.
However if you don't care that's much then that's fine, no worries :)
In order to use console commands, just hit enter and type in whatever you want (like you're chatting), but commands start with "/".
So typing /admin in the chat bar makes you admin, and allows you to do /spawnitem autohookshot to try and spawn the item. Typing /admin again turns off admin mode. Just for future reference if you ever need it :)
Also, what happens when you do /spawnitem autohookshot?
That being said, I'm glad you like the original hookshot, thanks for trying out my mod.