Starbound

Starbound

Craftworking
36 条留言
KhaosDuck 2017 年 5 月 30 日 上午 1:46 
Is it possible to add the "Intoxicated" effect from FU to the alcohol on this mod? I think it'd add a realistic effect. Kinda sucks I can't get intoxicated off of my favorite liqour, vodka.
[MILA] INSAne_DrUNkard 2017 年 4 月 3 日 下午 2:14 
Needs.More.,Alc Bro.
Xel 2017 年 1 月 10 日 下午 4:09 
Rot brew... hah, amusing. I'm in the process of preparing an update with one of Hieru's newest creations that rots food faster. Slimes might like Rot Brew... assuming poison immunity immunizes them to getting sick from it.
GuyBronson 2016 年 9 月 18 日 上午 9:20 
Oh, lots... but this only happens with foods that have altered recipes because of Craftworking, so I didn't consider that it could be any of them.
Chiko  [作者] 2016 年 9 月 18 日 上午 5:41 
That's actually really weird. I just gave it a try and that issue doesn't happen to me. Are you using other mods?
GuyBronson 2016 年 9 月 17 日 下午 5:57 
Just a small issue... Vanilla foods with edited recipes, like Pearlpea Risotto and Fish and Chips, do not show up in the cooking collection when I make them for the first time. Is there any way you can fix this?
VinchenzoTheJackal & Shoon 2016 年 8 月 18 日 下午 4:29 
This doesn't add new recipes, but replaces old ones, and adds new items with their own recipes. I just wish it didn't remove the old recipes. I'd like to have both forms for making Pearlpea Risotto, Fish&Chips, and Bandages. I also like the idea of making Paper Airplanes craftable. But HomeBrew, and RotBrew, have never existed in any form in the game before during Beta or now. It's the only two things I asked to be removed. The only things I wanted added was the old recipes, so I could have both.
Chiko  [作者] 2016 年 8 月 18 日 下午 3:12 
...Yeah it's kind of a weird request but it's not what this mod is about. I'll shelve the idea for a different mod but not for this one.
VinchenzoTheJackal & Shoon 2016 年 8 月 18 日 上午 10:29 
Well, could you make a mod that has no new items, and does not remove the vanilla recipes and replaces them with new recipes? I would love to have two recipes for the same item, like the other mods I've downloaded have done. I'd also love for mods I download to be multiplayer friendly, and mods that add new items don't tend to be multiplayer friendly sadly... until a work around is made.
Chiko  [作者] 2016 年 8 月 17 日 下午 6:42 
Just some new food choices for now, apart from the recipe changes.
VinchenzoTheJackal & Shoon 2016 年 8 月 17 日 下午 3:13 
I'd love if this added alternative recipes instead of changing vanilla recipes.
I'd love to have two choices for crafting many forms of food rather than one choice.
Mind you, other mods already do this... but I don't always download them when they add new items to the game.
Can I ask, does this add new items? I haven't seen a select few of the items mentioned (alchoholic items).
Fuyuno 2016 年 8 月 17 日 上午 8:01 
@purplehatman, yea i.. sort of pointed that out earlier in this thread lol - wouldn't hurt to have the same effects as the other booze introduced in the game ^.^ (or similar)
wish there was a way to keep track of how intoxicated you are.. so the more you drink, the more your vision blurrs and the funnier you walk lol
Man In The Purple Hat 2016 年 8 月 17 日 上午 7:23 
@fuyu just letting you know starbrew is actually apart of frackin universe as of now and is fully updated! just thought you should know!

anyways I love the mod btw, keep up the good work!
Chiko  [作者] 2016 年 8 月 17 日 上午 6:09 
I'll take a look. I had no idea you could also mod new effects so I will probably work on new effects for items too.
Fuyuno 2016 年 8 月 17 日 上午 2:34 
no more issues found ^^ thanks for the fixes!
any plans on adding the intoxicated effects from starbooz?
Chiko  [作者] 2016 年 8 月 16 日 下午 9:16 
Done. It should work now.
Fuyuno 2016 年 8 月 16 日 下午 9:08 
john: that sounds scary.. lol - i did the same thing with florans AND apex xD they look REALLY creepy lol
Fuyuno 2016 年 8 月 16 日 下午 9:07 
john, you xD

chiko, for future reference, here's the starbooz mod... it's outdated as fug though
http://community.playstarbound.com/resources/starbooze%E2%84%A2-open-source.1083/
and it's made into an open-resource. maybe you can add the intoxicated effects to your alcohol stuffs?

--

gonna go eat. be back later ^^
Fuyuno 2016 年 8 月 16 日 下午 9:04 
must be patch-over-patch conflicts with the player config file xD assuming you use the patch system that is...
otherwise, no idea o.o lol
Fuyuno 2016 年 8 月 16 日 下午 8:58 
John: i know the feeling xD probably a good idea to always name new items something unique, like *itemname, * being the mod initials or.. mod creator initials or... something.
Chiko  [作者] 2016 年 8 月 16 日 下午 8:56 
Sure, I'll do a quick fix for it.
Fuyuno 2016 年 8 月 16 日 下午 8:55 
any chance of renaming it to darkrum2 or something similar? cwdarkrum, maybe?
Fuyuno 2016 年 8 月 16 日 下午 8:54 
i found it - it's Frackin' Universe -- it incorporated StarBooze into it... which also adds an item called 'darkrum'
it. uhm. makes you drunk for a moment when you drink it lol (i just spawned it in-game and drank it)
Chiko  [作者] 2016 年 8 月 16 日 下午 8:48 
That's weird... I tried with the downloaded version I uploaded to ChuckleFish forums and the steam subscribed version and both work for me.
Fuyuno 2016 年 8 月 16 日 下午 8:41 
post-update CTD error in the log:
[00:40:22.913] [Error] Application: exception thrown, shutting down: (ItemException) Duplicate item name 'darkrum' found
Chiko  [作者] 2016 年 8 月 16 日 下午 8:30 
Just updated the mod, lads. Check the change notes for more info on the update.
Fuyuno 2016 年 8 月 16 日 下午 8:22 
just an idea xD
Fuyuno 2016 年 8 月 16 日 下午 8:22 
wouldn't require the rotten food itself, but the bacteria FROM the rotten food for fermentation ^^
i'm guessing the rotten food itself would be disposed in the process or something.
Chiko  [作者] 2016 年 8 月 16 日 下午 8:03 
Well, the drinks I'll be adding next are beer, rum, vodka and wine and none of those should require rotten food. I'll eventually allow alcoholic drinks to be further distilled into a crafting ingredient for possibly medical purposes. Maybe something like Pure Alcohol or a gas of some kind so that way even Rot Brew turns out to be useful later in game.
Fuyuno 2016 年 8 月 16 日 下午 7:39 
i guess that also means you'd have to change how you learn Rot Brew... maybe by crafting one Home Brew first?
Fuyuno 2016 年 8 月 16 日 下午 7:38 
suggestion, use rotten food to ferment certain brews (adding them as a recipe item) - requires you to make rot brew at least once first though.
Chiko  [作者] 2016 年 8 月 16 日 下午 4:19 
A standalone version is unlikely since I aim to change more of the vanilla content and I don't want to clutter the workshop with multiple versions of one mod.

@John Aqua: Yeah, I made a mistake when I uploaded the mod but I'll fix the missing thumbnail in the next update, which will probably be later today. I have little free time but I'll manage.
*Yuki* 2016 年 8 月 16 日 上午 7:14 
can you make standalone version with unique recipes only?
Chiko  [作者] 2016 年 8 月 15 日 下午 8:49 
I'm thinking about making some changes to alcohol recipes. Since they do not rot and will also give the "rage" effect when consumed, maybe they should also require a bottle so crafting them is not as easy.
Chiko  [作者] 2016 年 8 月 15 日 下午 7:19 
Nope. Rot Brew and Home Brew won't rot. Eggnog will rot but it will take a lot of time to do so. I will add more alcoholic drinks in the next update.
Jezzared 2016 年 8 月 15 日 下午 7:15 
Can rot brew rot back into rot?