Starbound

Starbound

Racial AI Restorer Recolorer
29 条留言
ZerKoma 2023 年 1 月 30 日 上午 4:53 
Is this client side?
Cypher 2021 年 10 月 1 日 上午 10:38 
i was thinking about something like this, nice work
IronSquid501 2021 年 6 月 21 日 下午 11:37 
For people having trouble with the AI changing to a weird human face: Pandora's Box has a lot of unnecessary bloat, one of which being that it replaces the AI with its own edit.
[BAG] Duh Binky 2020 年 2 月 9 日 下午 7:08 
@palonen
the only way ive been able to fix it is by putting it in a collection, unsubbing from all my mods i currently havem then only subbing to the collection. itll bug out if you sub to any other mod after you "fixed" it.
[BAG] Duh Binky 2019 年 10 月 31 日 下午 2:15 
Same issue as Palonen and SJRK
Palonen 2019 年 8 月 25 日 下午 7:22 
I'm having the same issue as SJRKnowledge96 two comments down. The sails are all mildly-edited Human SAIL recolors, not like the vanilla game, but also not like they should be.

I initially thought Better Ships was overwriting this with its SAILs, but those are a seperate mod I don't have, and they only affect the Hylotl, Novakid, and Floran SAIL, and I'm having the issue with my Avian. Is this a new Vanilla "feature" or is this some mod obscurely changing them? I'm stumped after going through my mod setup several times.
Garven Pickersgill 2019 年 7 月 2 日 下午 3:58 
Novakids get a horse because of their cowboy theme.
Tynorg 2019 年 6 月 17 日 下午 3:29 
It might just be me, but I think this might've been borked as of Starbound 1.4 for some reason. I've tried disabling just about every other mod I've had and the SAIL remains some weird variation of the human/base SAIL no matter the species*, rather than what this mod gives.

*(i.e.., Avian SAIL has a beak, Apex SAIL has a nose and an extended brow ridge, Floran SAIL has a more Floran-y face, Hylotl has a third eye, Glitch has a faceplate instead of a mouth, and Novakid has a horseshoe instead of a face)

Lorekeeper_Nate 2019 年 5 月 5 日 下午 4:33 
why do the novakids get the horse?
Xaliber 2017 年 12 月 12 日 下午 9:20 
@ChuckOregon:
Worry free.
ChuckOregon™ 2017 年 12 月 11 日 下午 11:22 
Would my friends need to download this for when they join in, or can I have it worry free?
the new fish 2017 年 9 月 9 日 上午 3:09 
Cool, thanks. :gapafrog:
Xaliber 2017 年 9 月 8 日 下午 10:50 
@Toast:
Client-side, won't corrupt the game.
the new fish 2017 年 9 月 8 日 下午 1:51 
i have a few questions
is this client side
if i remove this will it corrupt the game
thank in advance :gapafrog:
Xaliber 2017 年 8 月 27 日 上午 3:34 
@Fat Sasquatch:
It does.
Chubby Sasquatch 2017 年 8 月 27 日 上午 3:33 
Does it work with Frackin' Universe? If so, this is a must download.
Xaliber 2017 年 8 月 3 日 上午 1:10 
To @Eklei, the author:
So recently there's an impressive mod that allows us to switch the SAIL AI according to our wish and is saved to player character, instead of a complete replacement. It's the Customisable AI mod.

Now I still want to use your mod as a default vanilla AI. So I have made a few adjustments:

- I set the "priority" : 108 inside the _metadata file, so this mod wil load after Customisable AI
- I add the bland vanilla AI in your mod to replace the now unused ApexAIold, AvianAIold, HorseAIold, etc; so Customisable AI can load that vanilla AI as an alternative option

So if anyone else is like me, or Eklei wants to update this mod for compatibility, I have made the compatibility edit.

Download here >> http://s.id/aiRRedit
(no worries it's Mediafire link, Steam censors MF links so I have to shorten it)

Put that to your Starbound mods folder, all done! :)
Xaliber 2017 年 8 月 3 日 上午 1:06 
.



To all:
Yes, this still works with 1.1, 1.2.2, and 1.3. This is just an image replacement mod so it will not broke unless Starbound update changes the folder structure. I still use it to this day.



.
Raderg 2017 年 4 月 28 日 上午 11:46 
Will this work in 1.2.2?
Hot SpicyGrill 2016 年 10 月 25 日 下午 11:40 
Hello i sent you a friend request to talk to you about a mod, i would love if you helped me on, thats alot like this one.
Silvoom 2016 年 9 月 10 日 下午 7:43 
Pardon me, but does this mod work with 1.1?
BLUESTORM2112 2016 年 8 月 22 日 上午 7:30 
Sampslig 2016 年 8 月 12 日 下午 7:54 
Awesome thank you! Works better for dedicated servers to have a nonworkshop version too.
Eklei  [作者] 2016 年 8 月 11 日 下午 10:13 
@Sampslig I just uploaded a version to the Starbound forum, linked at the bottom of the description. It's unpacked, as most mods on the forum are, because I see no reason to add a barrier to tinkering. http://community.playstarbound.com/resources/racial-ai-restorer-recolorer.3979/
Lambda 2016 年 8 月 10 日 下午 11:36 
I was really dissapointed when I saw the RACIAL AI was REMOVED... So yeah, I'm quite happy someone brought them back. Good job, Eklei.
Sampslig 2016 年 8 月 10 日 下午 6:42 
Any chance of a .pak release on the forum?
Alex 2016 年 8 月 5 日 上午 5:28 
This is a great idea. I'm just too much of an old fart, and wanted my old colours back. xD
Nice work.
BLUESTORM2112 2016 年 8 月 4 日 上午 12:03 
@Yuki The colours are right there under the name.

@Ekei I like this mod and I prefer it over the original racial restorer. I never even knew I needed it until you showed me the colours didn't match the teleportation colours. Now I can't unsee it and it irritates me so... thank you for that you jerk! :steamhappy:

Seriously though the there is a nicer variety of colours now. They seem more unique to each race while staying uniform to the teleportation animation. Much nicer than before in my opinion.
*Yuki* 2016 年 8 月 3 日 下午 11:00 
screenshots plz