安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Light passes straight through fully closed doors as if they were not there if the door (blue note) is connected.
> Image to show issue https://imgur.com/a/tA8PA7X
That's a vanilla bug I can do nothing about (as far as I know). It's just more obvious with my lighting mod(s).
Light passes straight through fully closed doors as if they were not there if the door (blue note) is connected.
Image to show issue https://imgur.com/a/tA8PA7X
>I'm asking because I'm subscribed to that (nice mod BTW) and this one doesn't have any effect.
It does, but it's extremely subtle when using the lighting overhaul. It's best for the remaining lights that don't cast shadows, but it works.
I'm asking because I'm subscribed to that (nice mod BTW) and this one doesn't have any effect.
It's not, but shouldn't affect your FPS.