Starbound

Starbound

Iron Asteroids
32 条留言
Bob Vanus  [作者] 2024 年 5 月 11 日 下午 2:44 
FU adds their own oregen to asteroids, so this isn't compatible.
Thundercraft 2024 年 5 月 9 日 上午 7:49 
Does this work okay with Frack'n Universe (FU)?

(This was asked earlier, but nobody ever replied...)
Consistently Awful 2021 年 8 月 15 日 上午 10:45 
This is the good stuff. When ya need to burn through iron for whatever reason, this saves ya time.
xtermn8 2016 年 9 月 24 日 下午 4:49 
I actually love this mod. Make more :D
Sir Luis 2016 年 9 月 4 日 下午 3:11 
can you make a mod that adds Crystal Erchius Fuel and Core Fragment to asteroids???
FerventVehemence 2016 年 8 月 23 日 下午 8:14 
I was looking for something like this -- much more realistic. I'm always short of iron ore for some reason and it makes perfect sense in-universe to go mine some from asteroids when it is needed. Personally I would have decreased copper/silver/gold by more, but it's your mod. Much appreciated.
Bentdick Lamar 2016 年 8 月 17 日 下午 2:48 
Can you make other ores included? Also THANK YOU for this mod!
Elevas Sunchild 2016 年 8 月 16 日 上午 7:10 
Excellent! Now if only I could get Tungsten asteroids (and maybe even durasteel if there's adequate danger), I'd be in heaven.
Cptn.Penguin 2016 年 8 月 16 日 上午 3:17 
THANK YOU
Finally! These ironless Asteroids have reaaaaally been bugging me! *thumbs up*
j0shimi 2016 年 8 月 5 日 上午 2:03 
Just starting out on the game, is this compatible and does this affect Frackin Universe asteroid at all?
Triel 2016 年 8 月 3 日 上午 3:18 
kinda missing the times when you just could skip from asteroid to asteroid field drilling the ores out and advancing sectors
VinchenzoTheJackal & Shoon 2016 年 8 月 2 日 下午 8:31 
Oooh.. sounds awesome, can't wait to download a version with more metals than the vanilla version. Metals that exist IRL on such things and are Starbound friendly. Wouldn't want anything associated with DuraSteel and higher on such things... Tungsten, and at best Titanium, is the most lore friendly.
Bob Vanus  [作者] 2016 年 8 月 2 日 下午 3:14 
It'll show.

Already visited asteroids won't have iron on it since they have already been generated but going to never visited asteroids will generate a field with the new orespawning.
Zakail 2016 年 8 月 2 日 下午 12:56 
Does this show on the scanner for the ships nav computer too? Just curious.
VinchenzoTheJackal & Shoon 2016 年 8 月 2 日 上午 10:25 
Normally Asteroids IRL will not only have a small chance of fragile metals like Copper, and Gold, but also durable metals, like Iron, Silver, and even alloy metals like Tungsten and Platinum. 90% of all Platinum on Earth came from Rogue Asteroids (comets and meteors) crashing into the planet. If you add Copper, Silver, Gold, and Tungsten, to all of their fields, and maybe Titanium for the heck of it, it would be realistically friendly, but since Tungsten and Titanium are on the same tier, it would be Starbound friendly too!
Triel 2016 年 8 月 2 日 上午 7:31 
once, asteroids did contain all ores, but that was when we had sectors and shiz...
Bob Vanus  [作者] 2016 年 8 月 1 日 下午 6:43 
Wouldn't be able to afaik. Moons and asteroids only have one gen that applies to all star types while planets have 5 seperate gen types that each apply to a specific star type.
NotSoLoneWolf 2016 年 8 月 1 日 下午 6:06 
I have a solution. Put the other ores on asteroids, BUT, according to star type. So higher tier ores only spawn on Firey or Radioactive stars, and you need their corresponding protection.

Does that work or am I missing something? Awesome mod BTW.
Bob Vanus  [作者] 2016 年 8 月 1 日 下午 4:34 
Doing that would completely break the games progression path, so that's not something I'd be willing to do.

I could do a version with Tungsten and Titanium though.
deboss0328 2016 年 8 月 1 日 下午 3:36 
plz make all the other ores spawn on astrods plz
Rinsler 2016 年 7 月 30 日 下午 9:47 
I actually mined out an rather sizeable asteroid that had around a stack or so of copper, I actually found that much copper to be rather impressive.
Rey 2016 年 7 月 30 日 下午 4:29 
and it's more reallistic than vanilla. asteroids are 80% Iron.
Rust 1.87.0 2016 年 7 月 28 日 下午 5:42 
Thanks for the mod! Immersiveness at it's best.
Man In The Purple Hat 2016 年 7 月 28 日 下午 5:00 
@asromega, when you broght up the fossils, i looked on the recent page on the workshop and saw this new mod, I think this will help you out ;P heres the link : http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=733359743
Man In The Purple Hat 2016 年 7 月 28 日 下午 4:48 
that would be a cool idea, you actually reminded me of a very very old mod from back in koala, it was an astroid rokc refiner and it would take all the astroid rock you put into it and per 25 rock youd get 1 iron bar i beleive. now i could be wrong on that ratio, ill have to do some digging in my old SB folders cause I know i still have the files to that mod somewhere, and the art/animation for the astroid refiner was bad ass haha
Bob Vanus  [作者] 2016 年 7 月 28 日 下午 2:11 
Actually, a earlier private test version of this did add in tungsten and titanium. And diamonds were added in at a extremely low spawn rate. I'd scrapped that and just went with adding iron since, well... that'd be op as shit given that when asteroids spawn ore they generally do it in massive clumps. (Tungsten was in at .45, inbetween silver and gold, while titanium was added in at .2. Diamonds were .05)

I'm actually working on something else that'd let you get those ores though - A mod that'd let you reprocess the meteor rock itself into ores. It gives me a lot more freedom when it comes to balancing things out compared to editing ore spawns since I could set exactly how much meteor rock you'd need for ores and limit the higher tier ores to upgraded versions of the machine.
skeletundra 2016 年 7 月 28 日 上午 10:20 
@MITPH, It's a good idea, a very good idea. But the spawn rate can't be too OP because starting players with like steel-iron armor will beam down for like 2 minutes gathering what they can and then beaming back up, and repeating until they suck the place dry. Also, could someone make a mod for infinite chisel in the fossil uncovering menu? That pisses me off.
Man In The Purple Hat 2016 年 7 月 28 日 上午 8:57 
Fantasitc!!! ive been hoping there would be a mod like this! now i have a reason to mine/even go to the asteroid fields!! one thing you could add is tungstun, titanium and duristeel to the asteroids aswell, they seem like ores that would be inside asteroids aswell, and actually, ive read that they have seen asteroids that contain gold, platnium and diamonds awell! might be cool to add those in aswell ;P. thanks for the upload and I hope you'll add my idea! I just would like more reasons to visit these areas ya know.
blackice 2142 2016 年 7 月 28 日 上午 5:04 
ooo awesome dude, that would be awesome :D
Bob Vanus  [作者] 2016 年 7 月 28 日 上午 4:15 
I could do that yeah.

I'll need to figure out what planet type each data set points to, since the planet entries are numbered instead of outright named like asteroids and moons were but it's doable.
blackice 2142 2016 年 7 月 28 日 上午 3:13 
any chance in making all other ores have a bigger spawn rate / size on planets ?? :D or is there allready a mod that dose this ?
Sprunt 2016 年 7 月 27 日 下午 9:28 
This actually really bugged me but didn't even think about a mod. Thank you for this.