Portal 2
Vacuum Flange Corridor
41 条留言
cochetmichel49 2017 年 1 月 19 日 上午 4:31 
Interresting concept ! Thanks for experience
wildgoosespeeder 2014 年 5 月 17 日 下午 11:28 
Any comments I made on TWP also apply here:
http://forums.thinkingwithportals.com/community-releases/test-map-pack-4-t5971.html

I agree with p0rtalmaster.
The Sojourner 2012 年 9 月 22 日 下午 4:43 
I'm in agreement with ArchLord. This test has an "un-Portal-like" feel to it, especially given that there wasn't even a portal gun involved. Maybe if you showed us how this mechanism can be used for flinging, it would greatly improve the quality of your map.
Ravenmorke 2012 年 6 月 20 日 下午 8:38 
Nice idea! :D
Dale Cooper 2012 年 6 月 13 日 上午 8:40 
awsome do more :D
CTraveler263 2012 年 6 月 6 日 上午 8:08 
I'm never any good at this type of puzzle. :(
Le Petit Mort 2012 年 5 月 31 日 下午 8:32 
Sweet it's Donkey Ko --- ... oh, everyone already noticed. Nevermind then. -.-;

The choice of placing the carousel before the grinder was particularly abusive.
Swivel Master / Nemo10 2012 年 5 月 30 日 下午 7:56 
You definitely just made Donkey Kong Country in Portal.
🐭 2012 年 5 月 28 日 下午 11:08 
lol DONKEY KONG!!

Lemme guess. APEurture Science right?
HPD...imo [v1nce] 2012 年 5 月 28 日 下午 7:11 
Sucked.....2nd worse map ever!
Jesus Quick Saves 2012 年 5 月 28 日 下午 5:44 
i like the initial idea, I cannot wait to see where you take this.
Rand0mNumbers  [作者] 2012 年 5 月 28 日 下午 5:18 
The element or the level theme? Both?
ArchLord 2012 年 5 月 28 日 下午 4:59 
I didnt like it, didnt feel like portal at all
Rand0mNumbers  [作者] 2012 年 5 月 28 日 下午 2:54 
J[FR]: It does seem unnecessary.
Rocketeer Raccoon 2012 年 5 月 28 日 下午 2:02 
Different, but no portal gun, no fun.
Vico [FR] 2012 年 5 月 28 日 上午 6:41 
Donkey kong??? Oo
pinkie 2012 年 5 月 28 日 上午 4:44 
grass
Rand0mNumbers  [作者] 2012 年 5 月 27 日 下午 9:59 
Indeed.
This map was solely about getting the flanges to work.
Error 2012 年 5 月 27 日 下午 8:18 
Good concept, but I felt as if there was more potential for it, such as combining it with the usage of other game features.
Warbear 2012 年 5 月 27 日 下午 1:01 
Another example of your very imaginative programming!

If you get a chance, check out my maps.

http://psteamcommunity.yuanyoumao.com/profiles/76561198040980447/myworkshopfiles/
Nereyde 2012 年 5 月 27 日 下午 12:13 
Seal of aproving.
KIREL 2012 年 5 月 27 日 下午 12:00 
Difficulty 3/10
Fun 5/10

Thast so much puzzling but a verry nice idea! :)
Stric_Matic 2012 年 5 月 27 日 上午 10:26 
Sorry but there was just no puzzling involved, would be a great thing if you could combine this concept with actual portals...
mpmxyz 2012 年 5 月 27 日 上午 10:25 
Well... It's an interesting idea but I've got problems using it because when launching you might collide with the barrel. That extremely changes the path you fly.
o+= 2012 年 5 月 27 日 上午 9:53 
Difficulty 2/10
Fun 6/10

New portal concept reminiscent of Donkey Kong Country series, be interesting to see where it goes.
joannebaby 2012 年 5 月 27 日 上午 6:32 
love it
Platypys 2012 年 5 月 27 日 上午 1:58 
OMG... THAT WAS SO A COOL!!!!!
Rand0mNumbers  [作者] 2012 年 5 月 26 日 下午 1:35 
No need for portals here. Not part of the design.

I suppose I could put an autosave right before you start the jump sequence. Putting it in each sucessive jump could make things worse if you trigger it during a failed jump. Also, timing is everything.
TBJ 2012 年 5 月 26 日 下午 1:33 
Death resulting in retaking the elevator down is really tedious. Also why no Portal?
AnotherFreakinGuyNamedDan 2012 年 5 月 26 日 上午 11:48 
Great Concept, reminds me of DK64.
󠁳⁧⁧RenokK 2012 年 5 月 26 日 上午 11:43 
Pretty good idea. Game changing in some way. but could need a little bit more workout. but still. i love it.
[S³] Yester 2012 年 5 月 26 日 上午 9:01 
Too easy to miss, not funny
ArgleBargle 2012 年 5 月 25 日 下午 10:55 
Short map, but very clever. I think under-rated. It's a good concept.
Rand0mNumbers  [作者] 2012 年 5 月 25 日 下午 8:10 
Faulty: I do not use the Portal Level Creator. I use Hammer from the Authoring Tools.
GoldPlated 2012 年 5 月 25 日 下午 5:25 
Yay, Donkey Kong Country references!
Alyx 2012 年 5 月 25 日 下午 5:24 
How do you get those props into portal level creator?
Rand0mNumbers  [作者] 2012 年 5 月 25 日 上午 10:45 
Ah. Well, they aren't the smoothest rides.
TheEpicCheese 2012 年 5 月 25 日 上午 9:08 
The whole time I played this i was shouting "oh wow, thats kinda wierd," "oh thats a little messed up" (Firsts time launch thingy tester)
Twoflower 2012 年 5 月 24 日 下午 4:43 
It's a neat idea, although the very first challenging blast (past the grinder) is a bit too difficult for when you're just starting to get the grasp of a new game mechanic. It always seems to align for exactly the wrong shot.
Bob 2012 年 5 月 24 日 上午 7:09 
Awesome! Reminds me of the barrel Cannons from DK! :D
Nefnoj 2012 年 5 月 22 日 下午 8:36 
My first thought: Portalgunportalgunwhere'smyportalgunIneedmyportalgunwhere'smyportalgun.

My second thought: go to the Steam overlay, go to Youtube, look up the DK rap.