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I actually have good memories of the pre1.0 Starbound. I made a mod that brought back some of items, but they were more mostly cosmetic. It's pretty neat if someone brought the old progression back
There is an issue with patching the vending machine, and it conflicts with Betabound in a way that makes the vending machine crash when I spawn one in and try to place it, and Betabound's sb_humanbunker also crashes the planet when I try to visit one, because it uses the vending machine. I rely on both mods for different things, and I want to be able to use both together. Any chance that you could update Paint Gun when you get the chance so it won't conflict with Betabound? Thanks! :)
(it seems like i never got around to upload it to steam)
there's a list of everything that can be coloured here:
http://community.playstarbound.com/resources/castlevania.2807/
i don't really remember which track plays on which object so i'll name all the tracks just in case:
creepy creatures and deadly flowers (both from addams family values on SNES)
dont starve main theme (not dont stave together)
temmy village (from undertale)
Though I do have nearly 200 mods so I'm sure at some point something will break.
But as of now no issues.
My game crashes on startup.
not the items though, which in retrospect is kinda dumb.
also macros are really helpful when you need to edit 500 files. as well as find and replace function.
but seriously im not sure what you mean. are you saying there's lots of conflicts with other mods? if there's just one witchhat item, then it's quite easy to fix. what do you mean by fix the entire mod?
So anybody reading this, please, for the love of all that is holy, don't try to fix this entire mod by hand!
I have more patience than most and a high tolerance for boredom by repetition, but there is way more stuff that needs prefixes in this mod than even I have the patience to fix by hand. Don't torture yourself like that. I'll have this auto-prefixer thing working by the end of August, barring any unforeseen problems.
Or you get my mod from here http://community.playstarbound.com/resources/castlevania.2807/
and change the name of the hat, it's unpacked there.
So, it turns out that steam workshop mod # 781725259 (Witch Hat Mod), steam workshop mod # 1546609396 (Starbound Halloween Mod), and steam workshop mod # 729584215 (Castlevania) all have an item called 'witchhat'.