武装突袭3

武装突袭3

BECTI Tanoa Warfare
147 条留言
dukee02 2024 年 6 月 26 日 上午 6:59 
Good news, if you search for a new Version, i have something for you https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2484775180 . And to the devs here if you want to test it, tell me what you think about it. By the way new update is comming.
*RSF*TheCapulet  [作者] 2022 年 3 月 19 日 下午 6:04 
Guys, this is very broken and old. It will be a while, if ever, that I get to updating it. Use one of the more recent versions of this from someone else.
Taco De Moist 2022 年 3 月 19 日 下午 12:51 
@Grey Ghost "is it possible to change the factions somehow?"
I know Im replying to this 3 years later, but the answer is yes, but not without a lot of work.

I don't know if there is a way to dynamically populate the troop/vehicles lists. i.e. just select a faction such as on the Dynamic Combat Ops missions.

I did create versions of BECTI with RHS factions etc. But I literally had to go into the files for the mod and replace all the units and equipment with other units and equipment.
Xetrius 2021 年 1 月 19 日 下午 1:26 
@nukey Try the FileXT mod
nukey 2020 年 8 月 29 日 下午 2:47 
anyone can tell me how to save my progress on my dedicated server
Fallschirmjäger 2019 年 6 月 16 日 下午 4:16 
dumb and broken , ai don't spawn armored vehics or use vehics
Cptmorgs 2019 年 5 月 15 日 上午 2:55 
Anychance of an updated link for the server download says its down right now
Grey Ghost 2019 年 3 月 3 日 下午 9:47 
is it possible to change the factions somehow?
TheLichKing 2019 年 2 月 19 日 上午 7:53 
I havent got any AI soldiers on my side. Am i doing something wrong?
CHINOX 2018 年 9 月 28 日 下午 3:24 
This looks awesome !! One question tho...How to keep the income and the gear if you are killed ? Is it possible ?
Yorach 2018 年 5 月 3 日 上午 9:28 
I know you have some Takistan, Shapur, excetera versions of this, but are you planning on doing more vanilla versions? Say Altis and Malden 2035? Or Semi-vanilla on CUP maps?
r4tuk 2018 年 4 月 28 日 上午 11:49 
thanks i was loking for this
Liberty 2018 年 4 月 15 日 上午 12:44 
is it updated with tanks DLC ?
Pielotap 2018 年 3 月 11 日 下午 10:34 
The AI will not move between islands. Am I doing something wrong?
Stray (MDK419) 2018 年 2 月 28 日 下午 6:26 
Hell yea
Pallihiki 2018 年 2 月 28 日 下午 12:58 
I can't thank enough this great mod. Thank you once again :airforce:
*RSF*TheCapulet  [作者] 2018 年 2 月 28 日 上午 8:04 
Lol. I've wrapped up about everything at this point. Still have a tad more work to do to clean up gear store lists. The only other stopper is the camo selection on purchase, which I'm giving up on today if I don't get it working. Almost done, I promise.
Stray (MDK419) 2018 年 2 月 28 日 上午 2:57 
A whole 10 days and it's not updated yet. I hate waiting.
Stray (MDK419) 2018 年 2 月 18 日 下午 8:45 
Beautiful
*RSF*TheCapulet  [作者] 2018 年 2 月 18 日 下午 8:39 
Update imminent. Sorry for the long delay.

Lots of new features and mod support incoming. Keep an eye on my Takistan release, as the update will hit there first.
Stray (MDK419) 2018 年 2 月 18 日 下午 8:20 
Oh, and the HMGs are coming in tan. Can't have that either.
Stray (MDK419) 2018 年 2 月 18 日 下午 8:19 
I want to keep it, but the island jumping looks more of a pain than anything. I play games to enjoy them. Not to feel like I'm at a job.
Fixalated 2018 年 1 月 29 日 下午 11:23 
when I host lAN to play by my self, No AI spawn on my side to stuff with me even thou i set them to be AI
Poopenshnapples 2017 年 12 月 16 日 下午 3:41 
GREAT mod!!
Thank you!
Poopenshnapples 2017 年 12 月 16 日 下午 3:41 
V!
Yes, it is individual placement
You get used to it!
Alex 2017 年 12 月 6 日 下午 5:01 
I don't know if I'll get an response here, but is there any better way of building defenses and things, other than the commander build interface? Am I really supposed to select and rotate each individual piece of wall that I want to deploy or am I doing it wrong? On Arma 2 you could hold shift or something and build multiple things one after the other without having to rotate them every single time. Please tell me I'm doing it wrong because I can't believe the build system would have regressed to this kind of interface.
Pallihiki 2017 年 9 月 22 日 下午 12:38 
Thanks for info.
*RSF*TheCapulet  [作者] 2017 年 9 月 22 日 下午 12:36 
That's because BECTI missions can't be played as "singleplayer". You can play them singleplayer style, but it'll still need locally hosted through the multiplayer browser.

The reason why this is, is because singleplayer doesn't support multiplayer respawn. When you die, it sends you back to the original soldier unit, which I have hidden under placable rocks to prevent you from shooting at AI husks.
Pallihiki 2017 年 9 月 22 日 上午 12:06 
It happens in singleplayer, don't know about multiplayer
Pallihiki 2017 年 9 月 22 日 上午 12:05 
There's a problem when you die and want to team switch. All men are stuck under ground so you have to restart or end. Can I fix it somehow?
Chroma 2017 年 8 月 26 日 下午 3:23 
Hope you dont mind, one of my friends and I ported your scripts from this scenario over to a chernarus map. Gave you full credits.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1120923678
Pual 2017 年 6 月 4 日 下午 12:42 
@TheCapulet Hi, I use this misson map as mpmission on my dedicate server but I can't find where I can edit server option? Can you tell me which file I should look for server option please? (For example : AI Skill , etc)
*RSF*TheCapulet  [作者] 2017 年 5 月 14 日 上午 11:11 
Yes. You just need to host it as a private multiplayer server. So to play in SP, simply go to the multiplayer browser In Game, then click on host server, hit ok without changing anything, select tanoa, and then the mission. Be sure to check out the parameters before starting the mission to see if there are any changes that might fit your fancy.
Appeltaart 2017 年 5 月 13 日 下午 5:30 
Can i play this ofline in singleplayer against a AI commander?
maximusattack 2017 年 5 月 3 日 上午 1:11 
Very nice mate!! Thanks!:steamhappy:
Chroma 2017 年 5 月 2 日 上午 9:06 
Is there a version for this for other maps? The AI doesent work too well with the islands
maximusattack 2017 年 4 月 8 日 下午 11:33 
My ATI card plays it fine. :steamhappy:
Kolljak 2017 年 4 月 6 日 下午 1:30 
Kinda wish they had this mission for Chernarus. or Altis
{PBJ} Canadian 2017 年 4 月 1 日 下午 4:52 
Never would of thought I would need a GTX 1080, 64GBs of RAM and a 4.2GHz processor to run this mission
Kolljak 2017 年 3 月 28 日 下午 6:32 
For some odd reason when i play this BECTI by myself i get constant Memory read errors. only this mission tho. i think its the new map + 5k extended view.
maximusattack 2017 年 3 月 24 日 上午 4:36 
Yeah a RHS version would be very nice.
BaiJie90 2017 年 3 月 21 日 上午 10:49 
RHS version?
Webbinz 2017 年 3 月 14 日 下午 5:37 
Heya I have a bunch of friends playing and the AI moving between islands would be a lovely improvement. In addition I was curious if it was possible to have it so that when making defences such as manned turrets, that they can be placed on top or in structures. So that way if you build the tower youcan then have a turret on top. would be a great touch.
Rebex 2017 年 3 月 6 日 上午 10:56 
When will released a new update (with repair some bug's, AI commander don't move to other island, etc..)? A small prayer, you could remove the fog in the Mission? (Due to the low visibility of the mission after several hours unplayable). Thank's :)
Flemmington 2017 年 2 月 4 日 下午 9:42 
alright thanks! :)
*RSF*TheCapulet  [作者] 2017 年 2 月 4 日 下午 9:41 
Will be fixed next update.
Flemmington 2017 年 2 月 4 日 下午 9:38 
Everything works good and the mod is really fun but the AI does not move from one island to another.... is there any way to fix that?
Brett 2017 年 2 月 4 日 下午 12:01 
Wow thanks for such a quick reply :) Really appreciate the help!
*RSF*TheCapulet  [作者] 2017 年 2 月 4 日 上午 11:58 
Just host a server from the MP lobby. In the lobby, before you start the game, click on parameters on the top right corner, and turn on commanding AI and AI squads to 1/4th slots or more. There will be an update in the next week or so that normalizes those settings for SP/Co-op, and fixes some of the accumulated bugs between this release and the Desert BECTI release.