Space Engineers

Space Engineers

SE_DM_01 - Deathmatch Mode Map w/ Respawns and Weapon Spawning
15 条留言
Proscrito 2017 年 5 月 2 日 下午 6:38 
I'm having problems with gravity, Seems to be off in some rooms.

Catboy Enthusiast 2016 年 8 月 11 日 下午 6:15 
anyone having a problem with the shotgun ammo
Zorfy 2016 年 7 月 5 日 上午 1:47 
This would be amazing with just a few percent fuel in your jetpack! It'd fix the issue of not being very vertically mobile, without making it just space shooting in a box. You could even make hydrogen a rare spawn, so people woudl be hesitant to just go flying all over the place.
posthy 2016 年 7 月 4 日 上午 5:53 
@w4stedspace: I watched the video about this, and here's one suggestion for the weapon respawn. You don't need those collectors, just put down a sensor, set it to detect floating objects only, and setup action to when object cannot be detected anymore, than start the respawn timer (I may be wrong but in most FPS games the respawn countdown starts when the item is picked up. This can be simulated better this way in SE) Nice work anyway
Droid(P) 2016 年 7 月 3 日 下午 1:50 
nice :) :2016butterfly:
w4stedspace  [作者] 2016 年 7 月 3 日 上午 11:49 
@Psycho Afaik scenarios don't really add anything useful for this.. the maximum number of lives thing maybe? About it. Might be wrong, couldn't find much documentation tbh.

@Davisam I'll take a look, ty
zw98 2016 年 7 月 3 日 上午 10:04 
I watched ya build it and now I can wreck it. Your awesome, w4sted. ;)
Mad Rocket Scientist 2016 年 7 月 3 日 上午 9:38 
I'll be hosting a game of this for a while. Thanks, w4astedspace!
FeistyTroglodyte 2016 年 7 月 3 日 上午 6:57 
Isn't this what the scenario feature was made for? I think everybody has forgotten by now...
Great work as always, keep 'em coming!
Drewdus 2016 年 7 月 3 日 上午 5:41 
There is a mod called admin blocks.. if you use them to build the base... it will not allow damage of any kind to the blocks..
Shadowstrike32 2016 年 7 月 2 日 下午 6:54 
i might plan on using this Map Tonight
EgorKaskader 2016 年 7 月 2 日 下午 3:14 
Now then, to combat! (If anyone wants to join, I may host for about 2 hours after I post this)
NordicBeast 2016 年 7 月 2 日 下午 2:40 
Wasted, your my hero [For this map]! <3 I've been tring to do something along these lines for awhile and seem to fail. lol I'm good at building mostly fighters, cap ships, vehicles and sometimes stations, but fail at buildings and most of all, maps... Anywho, great work!
w4stedspace  [作者] 2016 年 7 月 2 日 下午 1:46 
As obviously there's only so much testing I can do with this before release hit me up with any issues and I'll do my best to sort them.. but remember, SE handles actions sequentially at times which can lead to some slightly odd connector/collector behaviour. It'll sort itself out given a few cycles!