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报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3482224503
If you comeback to modding, or simply don't wish me to use your content, please let me know and I will make the mod hidden from the public.
Cheers! ^^
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2796778215
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2581752619
Since this mod conflicts with achievements, is it possible to get a standalone mod that's just the asari portraits, without the custom empire? All the other asari portrait mods really don't look as good as this one!
(If your portrait mods in general interfere with achievements, that might also help to know. I'm still very new to having Paradox games modded!)
Secondly and somewhat sillier, after installing this mod all of the clothing options on the leaders for the game's pre-made Empires (United Earth and the like) had jumped one step to the side, putting all the Empire leaders in rather unusual outfits unbefitting their lore! Any idea if that's your mod or something messed up with 1.5.1? It's a real oddity.
Only found one tiny problem: my science ship is named "Unreadable String", which I think happens because the namelist for generic ships is missing a quote, just before:
Verallas"
: Error: "Unknown modifier: pop_ethic_shift, near line: 14
" in file: "common/traits/asari_traits.txt" near line: 14
I had the same issue with a trait I made for myself I just swap in pop_government_ethic_attraction and it worked fine after that keep up the great work!
The mod isn't that complex, you should be able to shed away the parts that make it Ironman compatible with a little work.
For what Stellaris is concerned, being Spiritual means having a powerful State religion, with the common people looking at the stars for mystic signs, praying for guidance and acting distrustful toward heathens.
The main ethics translating asari society in Stellaris are Individualism (which makes them not totalitarian) and Xenophilia (which makes them like other species).
Considering that in the lore the asari are paraded as the most tecnologically advanced of the Council species and that most asari met in game are either mercenaries or strippers, Materialism seems to me as a more appropriate third ethic, compared to either Pacifism or Spiritualism.