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Rapporter et oversættelsesproblem






Compatability wise; no actual units are edited, only units classes (battle entities) ie, Very Heavy, Medium, Very Light etc etc. It should work with other mods as I'm sure 99% of unit mods still use the vanilla unit entities as well as Overhaul mods.
Rome 2 has the problem where if 3 or so enemy units collide with just a few cavalrymen then the whole unit just halts their charge, and engages the 3 individual soldiers. It's the most stupid thing I've ever seen. But with this mod in Attila, charges behave the way they should.
From what I can see, Realistic Battle Mod edits the same table as this. You would need to place this at a higher load order for it to work with it. It only edits a small amount of values so it wont impact the mod too much.