XCOM 2
Explosions Destroy Corpses
17 条留言
Dragon32 2019 年 5 月 25 日 上午 11:40 
@Dan:
You want "Explosives Destroy Corpses" by RealityMachina instead.
Dan 2019 年 5 月 25 日 上午 9:23 
This appears to break WOTC.
eGregious 2017 年 9 月 8 日 上午 6:50 
Anyone tested this for WotC?
marshmallow justice 2017 年 1 月 22 日 下午 8:25 
Don't need this if you have LW2 I think if anyones wonderin
Dragon32 2016 年 12 月 13 日 上午 10:43 
@Skragbane:
Oooo crikey. Never thought of that. Guess adding a ; in front of these lines (XComExplosionsDestroyCorpses.ini) is the thing to do (runs off to do that):
+CORPSE_LIST=CorpseCyberus
+CORPSE_LIST=CorpseAdventPsiWitch
thunderbeast 2016 年 10 月 20 日 下午 10:14 
For celebrating Vahlen Explosive Kill VO,
(http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=784260898)
I searched all added corpse from alien mods what I am using.

;####### Added from Mods #######
;Long War Alien Pack
+CORPSE_LIST=CorpseDrone
+CORPSE_LIST=CorpseMutonElite
;Muton Demolisher
+CORPSE_LIST=CorpseDemoMuton
;Draco Enemy Mod
+CORPSE_LIST=CorpseDraco
;Riftkeeper
+CORPSE_LIST=CorpseRiftkeeper
;ADVENT Sentinel
+CORPSE_LIST=CorpseAdventSentinel
;ADVENT Sniper
+CORPSE_LIST=CorpseAdventSniper
;Advent Warlock
+CORPSE_LIST=Corpse_AdvWarlock
;Bio Troops
+CORPSE_LIST=Corpse_BioViper
+CORPSE_LIST=CorpseAdvBioAssaultTrooper
+CORPSE_LIST=CorpseAdvBioRocketTrooper
;Black ICE Codex
+CORPSE_LIST=Corpse_AshBlackIceCodexBrain
;Corrupt Avatar
+CORPSE_LIST=CorpseCorruptAvatar
;Flame Viper
+CORPSE_LIST=Corpse_AshFlameViper
Arkhangel 2016 年 10 月 20 日 下午 4:29 
you only destroyed loot in the base game if you kill them with the nade. same was true in EW.
=[NK]= Col. Jack O'Neil 2016 年 9 月 28 日 上午 1:42 
Are you sure meatbag?? I think I do remember getting loot from people I damaged with nades. Is everyone else getting loot if they damage a guy with a nade??
Meatbang 2016 年 9 月 18 日 上午 4:11 
Note: This will disable obtaining a corpse from an enemy if you use explosives against them anytime - not just for the killing blow.

Using a grenade against a Sectoid, then finishing them with bullets will not net you a corpse.
Spotter 2016 年 8 月 13 日 上午 7:42 
Well explosions certainly do that in RL. Ewww messy to clean up after too.
Reddeyfish 2016 年 6 月 9 日 下午 11:16 
Turrets killed via fall damage show up as corpses (wrecks). Good to know that's not going to be a problem.
The BlackVision 2016 年 5 月 26 日 上午 11:46 
Hmm. Not sure if it does or not tbh. *shrug* Will post if I ever notice a corpse from falls :P
GrimyBunyip  [作者] 2016 年 5 月 26 日 上午 10:43 
@blackvision
well fall damage caused by explosions destroys loot drops right? i havent tested but I would assume it still destroys the corpse
The BlackVision 2016 年 5 月 26 日 上午 10:10 
Perfect. Now I will never succumb to the 'But... nade works just as well-' method of choosing how to kill things in the early game :P

I assume fall-damage caused by explosives would still leave a corpse? Never sure if it attributes it to the weapon causing it or if it has it's own damage type. (Though, mind you, come to think of it, even less reason for those corpses to be left whole)
Mars 2016 年 5 月 24 日 上午 8:09 
Good job, Vahlen
DabHand 2016 年 4 月 12 日 下午 4:50 
Good. This should be a staple of every youtubing grenade spamlad out there.
루시퍼 2016 年 4 月 12 日 下午 4:42 
THANK YOU !