Cities: Skylines

Cities: Skylines

Bed Bath and Beyond
16 条留言
Benjamin9027 2017 年 1 月 28 日 下午 3:07 
@KingLeno Oh well, Thanks for responding! I'm so used to nobody responding to me.
KingLeno  [作者] 2017 年 1 月 28 日 下午 2:02 
@koláč v domě I doubt it. I'd have to create a new asset using the previous files, and this asset is so old I wouldn't want to update it, without actually changing and updating it since I'm not that satisfied with it now looking back.
Benjamin9027 2017 年 1 月 28 日 上午 10:21 
Can you make these but without after dark.
Josh 2016 年 8 月 13 日 下午 11:49 
Could you make one of these that I could use without the new DLC
Cleavus 2016 年 7 月 16 日 下午 3:59 
Test Test, new account, looks lovely btw!
paramedic2828 2016 年 5 月 1 日 上午 11:43 
I love to give you some ideas for Women, mens & Childrens appareal

Addition-Elle
Foot Locker
Ardene
H & M
Banana Republic Factory Store
Old Navy
Osh Kosh
GAP
Davids Bridal
West 49
Ecko unltd
Dynamite
Garage
Eclipse
La Vie en Rose
La Senza
Laura
Eddie Bauer
Le Chateau
Tip Top
Mark’s Work Wearhouse
Marshalls
Moorses
Pseudio
Reitmans
Roots 73
RW & Co
Suzy Shier
Tommy Hilfiger
Aeropostale
American Eagle
Bench
Blue Notes
Bootlegger

I love your work keep it up your awesome just ideas if interested.

Martin2035 2016 年 4 月 16 日 上午 1:22 
▶︎ Added to RICO compatible collection https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=657689153 ◀︎
hehehemann 2016 年 4 月 5 日 下午 1:21 
I added a Rush Hour Sales event for this building until the author does. Just extract the folder to
\Steam\steamapps\workshop\content\255710\658754465
http://www.mediafire.com/download/ivnvcdr9vyvsw13/RushHour_Events.zip
Chris Favreau 2016 年 4 月 4 日 下午 3:59 
THANK YOU! I really appreciate this... :steamhappy:
Simulant 2016 年 4 月 4 日 上午 1:42 
Thanks for the update. LOD info is sometimes even more relevant and doesn't show in the file size. Thx again.
Zake 2016 年 4 月 3 日 下午 6:43 
The file size is a decent indicator of the weight of an asset. This being 2.7MB, it's safe to assume the texture and possibly tri count are very reasonable. I think the guideline is generally ~3MB for growables and ~10MB for ploppables.
Simulant 2016 年 4 月 3 日 下午 1:51 
@kingleno I know it's a hassle. Just the tri count and texture size will do. I'm hesitant to subscribe anything that isn't described. But I really like your American assets - getting better and better. Don't forget some grunge and maybe less saturation.
ASOM30 2016 年 4 月 3 日 上午 11:53 
Others please.
KingLeno  [作者] 2016 年 4 月 3 日 上午 10:51 
@simulant thanks. I'll get to it, not the most fun thing to do after spending so much time to get assets uploaded
Simulant 2016 年 4 月 3 日 上午 10:42 
Nice. But stats would be appreciated for all of your buildings.
Londsw 2016 年 4 月 3 日 上午 10:16 
Nice