Cities: Skylines

Cities: Skylines

Bed Bath and Beyond
16 comentarios
Benjamin9027 28 ENE 2017 a las 15:07 
@KingLeno Oh well, Thanks for responding! I'm so used to nobody responding to me.
KingLeno  [autor] 28 ENE 2017 a las 14:02 
@koláč v domě I doubt it. I'd have to create a new asset using the previous files, and this asset is so old I wouldn't want to update it, without actually changing and updating it since I'm not that satisfied with it now looking back.
Benjamin9027 28 ENE 2017 a las 10:21 
Can you make these but without after dark.
Josh 13 AGO 2016 a las 23:49 
Could you make one of these that I could use without the new DLC
Cleavus 16 JUL 2016 a las 15:59 
Test Test, new account, looks lovely btw!
paramedic2828 1 MAY 2016 a las 11:43 
I love to give you some ideas for Women, mens & Childrens appareal

Addition-Elle
Foot Locker
Ardene
H & M
Banana Republic Factory Store
Old Navy
Osh Kosh
GAP
Davids Bridal
West 49
Ecko unltd
Dynamite
Garage
Eclipse
La Vie en Rose
La Senza
Laura
Eddie Bauer
Le Chateau
Tip Top
Mark’s Work Wearhouse
Marshalls
Moorses
Pseudio
Reitmans
Roots 73
RW & Co
Suzy Shier
Tommy Hilfiger
Aeropostale
American Eagle
Bench
Blue Notes
Bootlegger

I love your work keep it up your awesome just ideas if interested.

Martin2035 16 ABR 2016 a las 1:22 
▶︎ Added to RICO compatible collection https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=657689153 ◀︎
hehehemann 5 ABR 2016 a las 13:21 
I added a Rush Hour Sales event for this building until the author does. Just extract the folder to
\Steam\steamapps\workshop\content\255710\658754465
http://www.mediafire.com/download/ivnvcdr9vyvsw13/RushHour_Events.zip
Chris Favreau 4 ABR 2016 a las 15:59 
THANK YOU! I really appreciate this... :steamhappy:
Simulant 4 ABR 2016 a las 1:42 
Thanks for the update. LOD info is sometimes even more relevant and doesn't show in the file size. Thx again.
Zake 3 ABR 2016 a las 18:43 
The file size is a decent indicator of the weight of an asset. This being 2.7MB, it's safe to assume the texture and possibly tri count are very reasonable. I think the guideline is generally ~3MB for growables and ~10MB for ploppables.
Simulant 3 ABR 2016 a las 13:51 
@kingleno I know it's a hassle. Just the tri count and texture size will do. I'm hesitant to subscribe anything that isn't described. But I really like your American assets - getting better and better. Don't forget some grunge and maybe less saturation.
ASOM30 3 ABR 2016 a las 11:53 
Others please.
KingLeno  [autor] 3 ABR 2016 a las 10:51 
@simulant thanks. I'll get to it, not the most fun thing to do after spending so much time to get assets uploaded
Simulant 3 ABR 2016 a las 10:42 
Nice. But stats would be appreciated for all of your buildings.
Londsw 3 ABR 2016 a las 10:16 
Nice