XCOM 2
"The Combatant" - Frontline Combat Class v.2
22 条留言
Conefed 2019 年 3 月 11 日 下午 8:06 
I came here for same reason as WaKKO151, Instead of the exact same ability, you could to do two very similar but still different abilities.
WaKKO151 2017 年 9 月 11 日 上午 9:43 
oh ok. that makes sense.
Calantlar  [作者] 2017 年 9 月 11 日 上午 9:39 
Since the class starts with Salvo, it's for balance since i didn't want this class to be completely OP. Unlike the SA-Sniper which is imbalanced by design.
WaKKO151 2017 年 9 月 11 日 上午 9:36 
the pic shows doubling up of certain skills. Any reason you chose not to give them an option?
Calantlar  [作者] 2017 年 9 月 11 日 上午 9:14 
Sorry for late reply, been away for a long ass while.
Calantlar  [作者] 2017 年 9 月 11 日 上午 9:14 
Just ask here c:
dmc32 2017 年 9 月 4 日 下午 9:08 
Calantiar, I don't have a mod request just want some mod info.
dmc32 2017 年 9 月 3 日 下午 10:38 
Calantiar, sent a friend request for some mod info.
WaKKO151 2017 年 9 月 3 日 下午 10:11 
wotc?
Calantlar  [作者] 2017 年 8 月 9 日 上午 9:17 
@▲ Sorry to hear that, I don't really have time to look into it at the moment but I just launched it and played with all three mods without issue. If you're using the default mod manager give it some time and let it do it's thing if not I don't know man. Other mods could be interfering aswell so play around with it and see if you can get it to work.
2017 年 8 月 9 日 上午 6:48 
your mods make my mod manager stop working :(

It says your for each the SA-Sniper, Combatant and Striker that there is an invalid token. Also the game crashes upon launching.
Calantlar  [作者] 2016 年 6 月 6 日 上午 1:27 
@Invisigoth it'll be unlikely that I continue making class mods as it is due to my lack of interesst atm, but i'll keep the concepts in mind if ever do fire it up again.
dmc32 2016 年 6 月 5 日 上午 7:55 
I really enjoy using this class good work, thanks!
Invizigoth 2016 年 2 月 26 日 下午 6:22 
Asking permission to send new suggestions:
if possible, later on, we could study the possibility of creating a class called:
a) "Defiler" (psi force focused)
b) "Alien Slaughter" (ninja very focused in high damage with swords against aliens but not so much against the hybried human Advent Forces)
c) "Herald" (a class not focused in one path, this class embraces perks and skills from all classes, jack-of-all-trades)
d) "DarkRunner" (class highly focused in huge moviment points and mobility)
e) "Skullnight" (class focused in sniper / shadow operative skills / long range damage) :dipaddle:
Calantlar  [作者] 2016 年 2 月 14 日 上午 11:46 
hehe nice, I do try and name my stuff in a unique matter as I thought this problem could arise.
Invizigoth 2016 年 2 月 14 日 上午 11:45 
Your Mod is very good! However other new classes mods are very nice too. But some mods share the same names (assassin, rogue, ninja, shadow operative) which overlap the exact class name of each other. Overwritting the entries. Your mod does not have this problem. :shockjockey:
Calantlar  [作者] 2016 年 2 月 14 日 上午 11:41 
Really good too hear, I did test them beforehand but not with other mods. Then again it uses purely vanilla abilites so it should be ok regardless.
Invizigoth 2016 年 2 月 14 日 上午 11:39 
Until now, no bugs nor crashes. I have installed many new classes mods into x-com 2 together with this Mod and no problem at all for far. :sphere:
Calantlar  [作者] 2016 年 2 月 14 日 上午 9:52 
Fair point checko, might change that in future.
checko_08 2016 年 2 月 14 日 上午 9:33 
Me gusta la combinacion pero siento que estan muy OP respecto AIM y WILL
Calantlar  [作者] 2016 年 2 月 14 日 上午 7:19 
Thanks mate, it's nice to see someone that someone likes it.
Invizigoth 2016 年 2 月 13 日 下午 7:20 
Amazing! Thanks so much for this mod! Adding even more classes into the game! :DLskull: