Company of Heroes 2

Company of Heroes 2

(2 - 4) Carentan
35 条留言
[DEUS] Invictus  [作者] 2022 年 11 月 10 日 上午 10:30 
Hi, the map starts fine for me.
Maybe some more info? What were your settings? Annihilation?
Maybe you can verify game files.
[DEUS] Invictus  [作者] 2021 年 11 月 16 日 上午 8:33 
After 6 years I've updated the map, let me know if you come across anything and try to be specific so I can adress it fast.
I've checked allot of the pathfinding, moved objects so they don't block as much as they did. Removed pathfinding within some broken buildings so hopefully they wont see that as a path anymore.
Hope you'll enjoy the map
Oedipus's Stepdad 2021 年 11 月 15 日 上午 12:02 
the pathing in several areas are completely screwed, is there a way you can update it?
f.laughlin 2021 年 7 月 2 日 下午 1:23 
good map :steamhappy:
[DEUS] Invictus  [作者] 2021 年 6 月 20 日 上午 8:58 
That's a good idea, but I've stopped building maps for a long time now... maybe if I find some free time I'll consider it. But for now I don't think I'll ever get back to CoH2 mapping.. Sorry man!
DAT Target Practice 2021 年 6 月 20 日 上午 6:22 
Winter version?
[DEUS] Invictus  [作者] 2017 年 12 月 3 日 上午 10:02 
@EathQuake, would you try and play it again, make sure this is MY map, not the other one in the workshop.
Just got done playing a game againt AI, there were no MG42's...
Take a good look at my minimap and the minimap of the other version in the workshop

This is the other one:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=495147134&searchtext=Carentan

I think that you'll find that there are no MG's on mine.
[DEUS] Invictus  [作者] 2017 年 12 月 3 日 上午 9:52 
@EarthQuake, weird thing that those MG's are spawning in. I just checked the map in the worldbuilder and they do not appear there... I'll check it out and look what is going wrong
EQ 2017 年 11 月 29 日 上午 6:52 
Wtf is this, playing against AI is cancer because you've given them 20k mg:s and they capture all of them. (negative review)
Andrei 2017 年 2 月 1 日 上午 4:18 
it's getting horny right here
AntiViruz 2016 年 3 月 30 日 上午 2:16 
how can i upload and play my own map that i build in the Editor ???
bruck 2016 年 3 月 17 日 上午 11:00 
I loved this map back in CoH, glad to see it return.
LoTeK_ 2016 年 1 月 8 日 下午 4:03 
Nice "merge", thanks both! :ammobelt:
[DEUS] Invictus  [作者] 2016 年 1 月 8 日 下午 3:30 
Thank you man, I normally open the map in coh 1 wb, then remove some of the stuff from coh 2, save it, export package and then move the files over to the folder of coh2 then open it and hope it doesn't crash, then I can change it and port it to coh2. Hope that helps!
Gensei 2016 年 1 月 8 日 下午 12:55 
Ahah ok not for me,... it was because I did several version of the maps, loaded them in coh 1 worldbuilder and the in coh 2 W,after that and some props were frozen in coh 2 world builder, so what I should have done is remake it from the start. I will redirect a link for your map on mine because I don't want to rework it.
[DEUS] Invictus  [作者] 2016 年 1 月 8 日 下午 12:49 
I did that in the worldbuilder of coh2, the hmgs and mortars are seen as "objects" and can be removed.
Gensei 2016 年 1 月 8 日 下午 12:46 
Did you remove all the hmgs and mortars in the coh 1 editor?
X_x_ASTRO_x_X 2016 年 1 月 7 日 下午 2:12 
nice map !!!
[DEUS] Invictus  [作者] 2016 年 1 月 7 日 上午 9:21 
Funny, just watched that series, it made me port this map!
OLDr! Dusty 2016 年 1 月 7 日 上午 2:02 
Wow,thankyou very much for your efforts here.Just watched Band of Brothers,and Carentan fits well !
leebo219 2016 年 1 月 6 日 上午 9:39 
Nicely built
[DEUS] Invictus  [作者] 2016 年 1 月 6 日 上午 6:35 
Glad to hear!
Tex 2016 年 1 月 5 日 下午 10:42 
Tried it tonight. Terrific. Thanks.
Tex 2016 年 1 月 5 日 下午 5:08 
Thanks for the answer. Cant wait to try.
[DEUS] Invictus  [作者] 2016 年 1 月 5 日 上午 3:46 
Hi Roland,
I've read that he didn't remove some of the mortars and HMG's that were in the map, I did.
Also balanced the map in relation to the capturable points.
Sexy costum mini-map :D
Also changed the spawn area of player 1 & 2 allot so they can be next to each other, added HMG nests to defend spawn.
Rotated all the splats back to normal (roads etc. tend to rotate when a map is ported)
Added some textures (dust,dirt,stone & grass) and added some splats and splines (roads and corssings).
added ALLOT of buildings (the original ones where gone after porting)
broke some of the fences so units can move trough them.

And probably allot more, hope this awnsers your question.
bearsathome 2016 年 1 月 5 日 上午 3:07 
nice effort thx
GRIZZ-RH 2016 年 1 月 5 日 上午 1:09 
@Roland

There seems to be a big different, just compare it..
Tex 2016 年 1 月 4 日 下午 4:49 
Hi, just wondered what is the difference between this and the other Carentan created by M.Sarrasin (14,000 subscribers) back in August? Thanks.
Ricostar64 2016 年 1 月 4 日 上午 3:53 
nice map !!
[DEUS] Invictus  [作者] 2016 年 1 月 3 日 上午 10:18 
Thankyou, if you come across something that's not right let me know!
Don't forget to rate the map
SnowWolf 2016 年 1 月 3 日 上午 8:55 
Very nice map
Medic 2016 年 1 月 3 日 上午 7:29 
wonderful map. thank you for bringing it over from COH1 :D
Nikada 2016 年 1 月 3 日 上午 7:03 
good map 5*****
[DEUS] Invictus  [作者] 2016 年 1 月 3 日 上午 3:39 
your welcome, thanks! A happy new year to you 2
RAMBO 2016 年 1 月 3 日 上午 3:30 
thx for the map,happy new year to u:-)))