Company of Heroes 2

Company of Heroes 2

(2 - 4) Carentan
35 kommentarer
[DEUS] Invictus  [ophavsmand] 10. nov. 2022 kl. 10:30 
Hi, the map starts fine for me.
Maybe some more info? What were your settings? Annihilation?
Maybe you can verify game files.
[DEUS] Invictus  [ophavsmand] 16. nov. 2021 kl. 8:33 
After 6 years I've updated the map, let me know if you come across anything and try to be specific so I can adress it fast.
I've checked allot of the pathfinding, moved objects so they don't block as much as they did. Removed pathfinding within some broken buildings so hopefully they wont see that as a path anymore.
Hope you'll enjoy the map
Oedipus's Stepdad 15. nov. 2021 kl. 0:02 
the pathing in several areas are completely screwed, is there a way you can update it?
f.laughlin 2. juli 2021 kl. 13:23 
good map :steamhappy:
[DEUS] Invictus  [ophavsmand] 20. juni 2021 kl. 8:58 
That's a good idea, but I've stopped building maps for a long time now... maybe if I find some free time I'll consider it. But for now I don't think I'll ever get back to CoH2 mapping.. Sorry man!
DAT Target Practice 20. juni 2021 kl. 6:22 
Winter version?
[DEUS] Invictus  [ophavsmand] 3. dec. 2017 kl. 10:02 
@EathQuake, would you try and play it again, make sure this is MY map, not the other one in the workshop.
Just got done playing a game againt AI, there were no MG42's...
Take a good look at my minimap and the minimap of the other version in the workshop

This is the other one:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=495147134&searchtext=Carentan

I think that you'll find that there are no MG's on mine.
[DEUS] Invictus  [ophavsmand] 3. dec. 2017 kl. 9:52 
@EarthQuake, weird thing that those MG's are spawning in. I just checked the map in the worldbuilder and they do not appear there... I'll check it out and look what is going wrong
EQ 29. nov. 2017 kl. 6:52 
Wtf is this, playing against AI is cancer because you've given them 20k mg:s and they capture all of them. (negative review)
Andrei 1. feb. 2017 kl. 4:18 
it's getting horny right here
AntiViruz 30. mar. 2016 kl. 2:16 
how can i upload and play my own map that i build in the Editor ???
bruck 17. mar. 2016 kl. 11:00 
I loved this map back in CoH, glad to see it return.
LoTeK_ 8. jan. 2016 kl. 16:03 
Nice "merge", thanks both! :ammobelt:
[DEUS] Invictus  [ophavsmand] 8. jan. 2016 kl. 15:30 
Thank you man, I normally open the map in coh 1 wb, then remove some of the stuff from coh 2, save it, export package and then move the files over to the folder of coh2 then open it and hope it doesn't crash, then I can change it and port it to coh2. Hope that helps!
Gensei 8. jan. 2016 kl. 12:55 
Ahah ok not for me,... it was because I did several version of the maps, loaded them in coh 1 worldbuilder and the in coh 2 W,after that and some props were frozen in coh 2 world builder, so what I should have done is remake it from the start. I will redirect a link for your map on mine because I don't want to rework it.
[DEUS] Invictus  [ophavsmand] 8. jan. 2016 kl. 12:49 
I did that in the worldbuilder of coh2, the hmgs and mortars are seen as "objects" and can be removed.
Gensei 8. jan. 2016 kl. 12:46 
Did you remove all the hmgs and mortars in the coh 1 editor?
X_x_ASTRO_x_X 7. jan. 2016 kl. 14:12 
nice map !!!
[DEUS] Invictus  [ophavsmand] 7. jan. 2016 kl. 9:21 
Funny, just watched that series, it made me port this map!
OLDr! Dusty 7. jan. 2016 kl. 2:02 
Wow,thankyou very much for your efforts here.Just watched Band of Brothers,and Carentan fits well !
leebo219 6. jan. 2016 kl. 9:39 
Nicely built
[DEUS] Invictus  [ophavsmand] 6. jan. 2016 kl. 6:35 
Glad to hear!
Tex 5. jan. 2016 kl. 22:42 
Tried it tonight. Terrific. Thanks.
Tex 5. jan. 2016 kl. 17:08 
Thanks for the answer. Cant wait to try.
[DEUS] Invictus  [ophavsmand] 5. jan. 2016 kl. 3:46 
Hi Roland,
I've read that he didn't remove some of the mortars and HMG's that were in the map, I did.
Also balanced the map in relation to the capturable points.
Sexy costum mini-map :D
Also changed the spawn area of player 1 & 2 allot so they can be next to each other, added HMG nests to defend spawn.
Rotated all the splats back to normal (roads etc. tend to rotate when a map is ported)
Added some textures (dust,dirt,stone & grass) and added some splats and splines (roads and corssings).
added ALLOT of buildings (the original ones where gone after porting)
broke some of the fences so units can move trough them.

And probably allot more, hope this awnsers your question.
bearsathome 5. jan. 2016 kl. 3:07 
nice effort thx
GRIZZ-RH 5. jan. 2016 kl. 1:09 
@Roland

There seems to be a big different, just compare it..
Tex 4. jan. 2016 kl. 16:49 
Hi, just wondered what is the difference between this and the other Carentan created by M.Sarrasin (14,000 subscribers) back in August? Thanks.
Ricostar64 4. jan. 2016 kl. 3:53 
nice map !!
[DEUS] Invictus  [ophavsmand] 3. jan. 2016 kl. 10:18 
Thankyou, if you come across something that's not right let me know!
Don't forget to rate the map
SnowWolf 3. jan. 2016 kl. 8:55 
Very nice map
Medic 3. jan. 2016 kl. 7:29 
wonderful map. thank you for bringing it over from COH1 :D
Nikada 3. jan. 2016 kl. 7:03 
good map 5*****
[DEUS] Invictus  [ophavsmand] 3. jan. 2016 kl. 3:39 
your welcome, thanks! A happy new year to you 2
RAMBO 3. jan. 2016 kl. 3:30 
thx for the map,happy new year to u:-)))