安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Also, you should see one of my other mods: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=691529112 It is the mod i like the most from all of which i made, and I can't just imagine playing without it lolol
A lot of things on there are not explained sadly, but I have plans for v4.0
I did a spotlight on it for funsies. https://www.youtube.com/watch?v=YLKWydrryOk
Keep up the good work!
That could allow for some very interesting designs.
Look at the Oxygen Maneuvering Thruster and read what it does. He basically gave us a fuel-based handbrake. And that one, in case you weren't paying attention, does work in space.
You should really think before you open your damn mouth.
Oh, almost forgot, I'm supposed to give a snarky emote here.
The vanilla atmospheric engine only has 42Kn of thrust, this one has 51Kn. Additionally, the vanilla atmospheric engine sucks a lot of power to run, and unless I'm mistaken, this is set up as a fuel based thruster so it doesn't. It also opens up the opportunity for a system where you're drawing in oxygen from vents and expelling it through the thrusters, allowing for what amounts to ducted jet engines, which creates lots of interesting design options which will, I state again, provide a low-energy alternative to normal atmospherics.
It was there acctually before @Le Inquisitor said that. I guess he just missed it or something...
Just sayin'
I would like to make them like you say you would like them to be, but there is a couple problems :/
1.I play on the Dx9-32bit version... i know this is kinda bad but I have too... (that version has got older Mod API
2.I am not a programist/coder/whatever (yet) anyways, so i couldn't make it... (just making a mod in SE that adds new blocks can be done in Notepad xD And it simply requires you to know a bit of English. And making thrusters work like RCS, and some other complicated stuff would have to be coded, which is just too hard for me now)
For now I think I am going to nerf these thrusters a bit... or rebalance them.
Also there is some mods in the Workshop that add such feature, but for all of the thrusters.
i dont knwo if this was updated after your comment but
"-Works only in planet's atmosphere, because it seems that it is some kind of a jet engine."
and this makes sence, but that kinda just makes the atmospheric thruster seem poinless if there the same thing tho, so i agree in a different manner.
personally...
id like to see the atmo varient switched out for a manuvering varient (and change the current one so you have 'thrust' and 'manuvering' like in ksp) and used feul to act as a gryo.
Jest to pewnie możliwe, ale będzie mi trudno to zrobić, nie jestem najlepszym modderem oraz dawno nie grałem w SE
Sadly, the hydrogen-oxygen thruster didn't work correctly :(
(this will not be a really advanced mod tho, like this one)
P.S i might not understand everything very well as i'm not English :/