Total War: ATTILA

Total War: ATTILA

Better BATTLE AI
82 kommentarer
matt.rspf 2 jul @ 7:10 
yo does this mod fix the weird siege ai running into walls and moving into map border shits weird as hell it bugs me
NUTCRACKER 21 aug, 2024 @ 19:15 
not as good.
-the AI is much faster in commanding all units at once
-AI recognises instantly if the unit stops, as the aimed enemy is "hidden"
-I do not see the whole battle map, as it is darkened
-I do not see all units...as long they are spotted by any of my units.

so I see there not disadvantages for the AI

if the AI would play in REALISM MODE, so in view of the army leader? any AI battles would be much much much easier.
MINOS  [skapare] 18 maj, 2024 @ 0:46 
@ Christian :

Answered at 12 Apr, 2023 @ 9:55pm
Cristian 17 maj, 2024 @ 22:14 
please make a version for medieval Kingdoms 1212. The devs are more into map creating , units creating and so on not AI they really need help.
Todt 18 mar, 2024 @ 16:13 
doesnt appear in mod loader
JesusChristIsLord 9 feb, 2024 @ 10:11 
hi, I just wanted to comment to make a simple suggestion to update the game. This is the best ai battle tweak mod and we wouldnt want a great mod to not function properly
foxconnor272 29 jan, 2024 @ 19:50 
Finding this mod in 2024 is unreal. Combine this with other ai mods and now they are a force to be reckoned with. This mod needs to made for every TW game. The AI not killing there general at the beginning of the battle as well as even strategically flanking you when they can!
Birdinmotion 27 jan, 2024 @ 23:22 
hey so if i have a mod that increases unit size, is this compatiable?
Mr_Happy 15 jan, 2024 @ 1:00 
It would be amazing if you made this mod for the Dawnless days mod (lotr)
Majordea 28 dec, 2023 @ 7:32 
i have already resubscribed.
Majordea 28 dec, 2023 @ 7:32 
yep, this is the only mod in my loadout that won't work and I have lost all my saves.
Majordea 28 dec, 2023 @ 7:28 
i was using this mod with AE 2 for like a year, since the update, now cannot run mod with this enabled? Seems a shame cuz far as I could tell it was working and was one of the better features or mods to have in any attila game..? Launcher says this mod is outdated..and i might lose all my saves now between this and another mod conflict.
MINOS  [skapare] 12 apr, 2023 @ 12:55 
@ JackBeauregard :

Not gonna upload a 860 MB modded Mod...

Ask the Devs of AD 1212 about this Problem.
JackBeauregard 29 mar, 2023 @ 6:32 
hi, can you do one for 1212?? would be amazing. Thank you
MINOS  [skapare] 13 dec, 2022 @ 20:58 
@ DefineClutch :

It would be Best, to inform the Mod Authors of the Problem.
Dziggy 13 dec, 2022 @ 20:06 
I'm not exactly well versed on how to do it lol, thx for the quick reply tho
MINOS  [skapare] 12 dec, 2022 @ 23:57 
@ DefineClutch :

Overwriting a Mod can be tricky with another Mod.

So you have to edit the Mods Unit Database, but thats just a Matter of Seconds Copy&Paste.
Dziggy 12 dec, 2022 @ 15:14 
is it possible to make this compatible with the Dawnless days mod? (Formerly Rise of Mordor) (LOTR)
Andrew Fish 30 okt, 2022 @ 11:47 
PLS MAKE this compatibile with Fote +ep is rly popular atm and your mod will improuve things up
Majordea 2 okt, 2022 @ 6:37 
Scharnhorst von Zieten Aug 23, 2019 @ 5:43am
pls do a mod where the ai attacks you in every battle!!
it sucks so hard that they are just freakin waiting for you to attack in every freakin battle!!
pls help!!

this is why I am here 2. Atilla is so kool of a game. the 2 game breaking assets..one..AI not able 2 use ladders etc. re-mount a ram on siege battle.. 20 enemy attacks you, then waits 10 miles in the forest for you to atack them! I can see if it is an ai "decision" but if this is the default..this is as broken as Rome 1 AI pathfinding! any ideas are welcome.
anixx99 11 jun, 2022 @ 12:24 
fote+ep please
DopierDolphin 5 dec, 2021 @ 10:22 
Rise of mordor pls.
Swansonhart 15 jan, 2021 @ 4:43 
It seems to working, because AI no longer sends general on suicide missions.
BlueLightning 2 jan, 2021 @ 6:01 
medievel kingdoms please
Shougun 17 nov, 2020 @ 15:09 
For the dark age mod, it would be useful
Wiid 15 jun, 2020 @ 19:55 
Minos can I ask you a question sir?
Arthalion 21 maj, 2020 @ 3:35 
Allaes 10 jan, 2020 @ 11:35 
could you make this mod for 1212?
Aquila_Nera 25 aug, 2019 @ 5:44 
Where is BETTER AI ?
Scharnhorst von Zieten 23 aug, 2019 @ 3:43 
pls do a mod where the ai attacks you in every battle!!
it sucks so hard that they are just freakin waiting for you to attack in every freakin battle!!
pls help!!
Kellhus Lotr-TW 5 jun, 2019 @ 8:04 
We need it in Rise of Mordor xD
Verax 2 jun, 2019 @ 9:05 
This mod still work?
taro 29 sep, 2018 @ 12:24 
@minos, 1212ad and rise of mordor please? thank you.
ShuriK 5 aug, 2018 @ 4:25 
could you create a submod for Age of Vikings?
thank you very much
Loot_Goblin 15 jul, 2018 @ 3:46 
create*
Loot_Goblin 15 jul, 2018 @ 3:46 
@MINOS can you creat a submod for 1212 ad? I'd be grateful!
Legend Z 23 mar, 2018 @ 6:31 
Nice mod thank you MINOS :steamhappy:
IIMATIRiX 16 jan, 2018 @ 15:36 
this doesnt fix the siege battle AI just so you know they still cant use siege equipement properly, grrrr wish CA would fix that!
Black Soull 18 nov, 2017 @ 13:01 
Work whit Foghoten Realms?
MINOS  [skapare] 5 nov, 2017 @ 9:23 
@ 장베르트 :

Only for Hills, not for Forests.
Ticklerz 4 jun, 2017 @ 21:18 
will this mod not be compatible with double unit mod?
MINOS  [skapare] 13 apr, 2017 @ 11:36 
@ YxTHE_BUTCHERxY :

Its still a Mystery to me, why big overhaul Modders dont raise up the Line of Sights of the Units, as its well known now and it got fixed in Warhammer.

You should ask in the Terminus Mod if he could do this.
Knight of Democracy 13 apr, 2017 @ 10:14 
would you be able to make on for Terminus Total War Imperium?
ExPR 7 jan, 2017 @ 1:44 
works with Medieval Kingdoms Mod?
Brother Loden 27 dec, 2016 @ 8:16 
hopefully this fixes the ai. Even with the radious mod the ai keep fucking running around in circles unable to attack walls : /
MINOS  [skapare] 1 sep, 2016 @ 11:34 
@ N4RMER :

I dont know about, maybe thats hardcoded
Super Mean Agent 8 aug, 2016 @ 22:35 
Hi please make AI general to not getting in to fight in siege battles, i dunno why everytime charge into my spears and die quickly. so just in your land battles when AI general stand at back of his army, make same with siege battles. thx
Fellow Human 18 mar, 2016 @ 5:46 
Thx for quick response
MINOS  [skapare] 18 mar, 2016 @ 5:18 
@ Fellow Human :

I have already made a Radious Version, look at my Collection ;)
Fellow Human 18 mar, 2016 @ 4:57 
Anyone has an idea whether it is compatible with Radious Mod?