Total War: ATTILA

Total War: ATTILA

Better BATTLE AI
82 opmerkingen
matt.rspf 2 jul om 7:10 
yo does this mod fix the weird siege ai running into walls and moving into map border shits weird as hell it bugs me
NUTCRACKER 21 aug 2024 om 19:15 
not as good.
-the AI is much faster in commanding all units at once
-AI recognises instantly if the unit stops, as the aimed enemy is "hidden"
-I do not see the whole battle map, as it is darkened
-I do not see all units...as long they are spotted by any of my units.

so I see there not disadvantages for the AI

if the AI would play in REALISM MODE, so in view of the army leader? any AI battles would be much much much easier.
MINOS  [auteur] 18 mei 2024 om 0:46 
@ Christian :

Answered at 12 Apr, 2023 @ 9:55pm
Cristian 17 mei 2024 om 22:14 
please make a version for medieval Kingdoms 1212. The devs are more into map creating , units creating and so on not AI they really need help.
Todt 18 mrt 2024 om 16:13 
doesnt appear in mod loader
JesusChristIsLord 9 feb 2024 om 10:11 
hi, I just wanted to comment to make a simple suggestion to update the game. This is the best ai battle tweak mod and we wouldnt want a great mod to not function properly
foxconnor272 29 jan 2024 om 19:50 
Finding this mod in 2024 is unreal. Combine this with other ai mods and now they are a force to be reckoned with. This mod needs to made for every TW game. The AI not killing there general at the beginning of the battle as well as even strategically flanking you when they can!
Birdinmotion 27 jan 2024 om 23:22 
hey so if i have a mod that increases unit size, is this compatiable?
Mr_Happy 15 jan 2024 om 1:00 
It would be amazing if you made this mod for the Dawnless days mod (lotr)
Majordea 28 dec 2023 om 7:32 
i have already resubscribed.
Majordea 28 dec 2023 om 7:32 
yep, this is the only mod in my loadout that won't work and I have lost all my saves.
Majordea 28 dec 2023 om 7:28 
i was using this mod with AE 2 for like a year, since the update, now cannot run mod with this enabled? Seems a shame cuz far as I could tell it was working and was one of the better features or mods to have in any attila game..? Launcher says this mod is outdated..and i might lose all my saves now between this and another mod conflict.
MINOS  [auteur] 12 apr 2023 om 12:55 
@ JackBeauregard :

Not gonna upload a 860 MB modded Mod...

Ask the Devs of AD 1212 about this Problem.
JackBeauregard 29 mrt 2023 om 6:32 
hi, can you do one for 1212?? would be amazing. Thank you
MINOS  [auteur] 13 dec 2022 om 20:58 
@ DefineClutch :

It would be Best, to inform the Mod Authors of the Problem.
Dziggy 13 dec 2022 om 20:06 
I'm not exactly well versed on how to do it lol, thx for the quick reply tho
MINOS  [auteur] 12 dec 2022 om 23:57 
@ DefineClutch :

Overwriting a Mod can be tricky with another Mod.

So you have to edit the Mods Unit Database, but thats just a Matter of Seconds Copy&Paste.
Dziggy 12 dec 2022 om 15:14 
is it possible to make this compatible with the Dawnless days mod? (Formerly Rise of Mordor) (LOTR)
Andrew Fish 30 okt 2022 om 11:47 
PLS MAKE this compatibile with Fote +ep is rly popular atm and your mod will improuve things up
Majordea 2 okt 2022 om 6:37 
Scharnhorst von Zieten Aug 23, 2019 @ 5:43am
pls do a mod where the ai attacks you in every battle!!
it sucks so hard that they are just freakin waiting for you to attack in every freakin battle!!
pls help!!

this is why I am here 2. Atilla is so kool of a game. the 2 game breaking assets..one..AI not able 2 use ladders etc. re-mount a ram on siege battle.. 20 enemy attacks you, then waits 10 miles in the forest for you to atack them! I can see if it is an ai "decision" but if this is the default..this is as broken as Rome 1 AI pathfinding! any ideas are welcome.
anixx99 11 jun 2022 om 12:24 
fote+ep please
DopierDolphin 5 dec 2021 om 10:22 
Rise of mordor pls.
Swansonhart 15 jan 2021 om 4:43 
It seems to working, because AI no longer sends general on suicide missions.
BlueLightning 2 jan 2021 om 6:01 
medievel kingdoms please
Shougun 17 nov 2020 om 15:09 
For the dark age mod, it would be useful
Wiid 15 jun 2020 om 19:55 
Minos can I ask you a question sir?
Arthalion 21 mei 2020 om 3:35 
Allaes 10 jan 2020 om 11:35 
could you make this mod for 1212?
Aquila_Nera 25 aug 2019 om 5:44 
Where is BETTER AI ?
Scharnhorst von Zieten 23 aug 2019 om 3:43 
pls do a mod where the ai attacks you in every battle!!
it sucks so hard that they are just freakin waiting for you to attack in every freakin battle!!
pls help!!
Kellhus Lotr-TW 5 jun 2019 om 8:04 
We need it in Rise of Mordor xD
Verax 2 jun 2019 om 9:05 
This mod still work?
taro 29 sep 2018 om 12:24 
@minos, 1212ad and rise of mordor please? thank you.
ShuriK 5 aug 2018 om 4:25 
could you create a submod for Age of Vikings?
thank you very much
Loot_Goblin 15 jul 2018 om 3:46 
create*
Loot_Goblin 15 jul 2018 om 3:46 
@MINOS can you creat a submod for 1212 ad? I'd be grateful!
Legend Z 23 mrt 2018 om 6:31 
Nice mod thank you MINOS :steamhappy:
IIMATIRiX 16 jan 2018 om 15:36 
this doesnt fix the siege battle AI just so you know they still cant use siege equipement properly, grrrr wish CA would fix that!
Black Soull 18 nov 2017 om 13:01 
Work whit Foghoten Realms?
MINOS  [auteur] 5 nov 2017 om 9:23 
@ 장베르트 :

Only for Hills, not for Forests.
Ticklerz 4 jun 2017 om 21:18 
will this mod not be compatible with double unit mod?
MINOS  [auteur] 13 apr 2017 om 11:36 
@ YxTHE_BUTCHERxY :

Its still a Mystery to me, why big overhaul Modders dont raise up the Line of Sights of the Units, as its well known now and it got fixed in Warhammer.

You should ask in the Terminus Mod if he could do this.
Knight of Democracy 13 apr 2017 om 10:14 
would you be able to make on for Terminus Total War Imperium?
ExPR 7 jan 2017 om 1:44 
works with Medieval Kingdoms Mod?
Brother Loden 27 dec 2016 om 8:16 
hopefully this fixes the ai. Even with the radious mod the ai keep fucking running around in circles unable to attack walls : /
MINOS  [auteur] 1 sep 2016 om 11:34 
@ N4RMER :

I dont know about, maybe thats hardcoded
Super Mean Agent 8 aug 2016 om 22:35 
Hi please make AI general to not getting in to fight in siege battles, i dunno why everytime charge into my spears and die quickly. so just in your land battles when AI general stand at back of his army, make same with siege battles. thx
Fellow Human 18 mrt 2016 om 5:46 
Thx for quick response
MINOS  [auteur] 18 mrt 2016 om 5:18 
@ Fellow Human :

I have already made a Radious Version, look at my Collection ;)
Fellow Human 18 mrt 2016 om 4:57 
Anyone has an idea whether it is compatible with Radious Mod?