Source Filmmaker

Source Filmmaker

Dark Souls - O&S Boss Room
28 条留言
[PAN] Dj Frasse 2020 年 11 月 29 日 上午 5:31 
need this in gmod
skullskaterlol 2020 年 5 月 31 日 下午 1:54 
cheers for the update man!
killerspring  [作者] 2020 年 3 月 31 日 下午 12:28 
This will soon be outdated, I am working to release anor londo as a whole with collision and bumpmaps. I'm not sure about lighting though but I'll try my best
Alright 2018 年 4 月 14 日 下午 1:35 
u sure this isn't sans boss room? (͠≖ ͜ʖ͠≖)
Yaoki 2017 年 12 月 28 日 上午 10:28 
By the way, you cannot see the map through glass.
Yaoki 2017 年 12 月 28 日 上午 10:27 
Seem that most particle cannot work in that map, you can see than in some specific direction.
Please improve it!!!!!!!!!:steamfacepalm:
skullskaterlol 2017 年 1 月 24 日 上午 9:06 
any new maps planned, like the new londo ruins? or is that idea scrapped?
R-tik 2016 年 9 月 4 日 下午 3:52 
Particles don't work due to the map not having a hitbox. That's kinda a big drawback
Shad0takU 2016 年 8 月 8 日 下午 5:58 
Okay, so, when I load this map, trying to lock the character to the floor makes them fall through it and go appear in the black void below. Is there something I'm doing wrong, here?
Koldraxon 2016 年 2 月 14 日 上午 11:14 
Now that I look back, this map actually would make sense for the Burning Legion.
Lilpappaknox 2016 年 1 月 4 日 上午 7:45 
@Secrios If a map is made using models rather than a world builder like Hammer, then Source won't be able to put decals on a lot of objects due to them not technically existing according to the Engine.
Secrios 2015 年 12 月 9 日 下午 10:15 
Is there a reason alot of the tf2 impact effects don't work on this map?
Teh D Cat 2015 年 11 月 26 日 上午 9:34 
You really are quite impressive.
CogsFixmore 2015 年 11 月 19 日 上午 1:32 
People will use this for Undertale no dout!
:sans:
Stick Of Bubblegum 2015 年 11 月 18 日 下午 2:27 
Close enough to the judgment hall.
killerspring  [作者] 2015 年 11 月 14 日 下午 2:38 
Probably not, the map doesn't have hitboxes and I don't know how to export it to gmod
Cosmic Piranha 2015 年 11 月 14 日 下午 1:31 
gmod?
killerspring  [作者] 2015 年 10 月 7 日 下午 5:36 
Yeah
The Mad Demoknight 2015 年 10 月 7 日 下午 5:35 
Pretty sweet that you got the boss room ripped. Can we expect more DS maps in the future?
TheBloodMaster 2015 年 9 月 25 日 上午 7:55 
Yes, fucking yes.
Jabbo 2015 年 9 月 22 日 下午 5:34 
Thanks for this dude, can't wait for the improved lighting.
Fullcaber 2015 年 9 月 21 日 上午 10:01 
lalliihoooooo:steamhappy:
Rayko 2015 年 9 月 21 日 上午 1:54 
It's a port or a remake? Just asking (:
Piki 2015 年 9 月 20 日 下午 12:18 
THANKE
Pruld 2015 年 9 月 20 日 下午 12:03 
OH MY FUCkING GODNESS
killerspring  [作者] 2015 年 9 月 20 日 下午 12:02 
Yes, I compiled the whole map as one static prop .mdl and added lightning and skybox in hammer
BlueFlytrap 2015 年 9 月 20 日 上午 11:54 
Looks like you have some smoothing errors going on.

The room itself is a model I assume?
Tinkaton Enjoyer 2015 年 9 月 20 日 上午 10:50 
[FANBOY SCREAM INTENSIFIES]