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However I do still have the pre-Unity files backed up, as well as the Unity project files if you're interested.
I’ve never worked with Unity before so I don’t know if there’s a simple fix, which is also why it’s been a while...
Though it’s on my todo list.
Considering the most recent posts in the modding thread; most of my previous issues might be attributed to Windows 10...
If you’d like, I could supply you with the project/model for you to compile a working modpack inte meanwhile.
The skins are included in the package, though I’ve never been able to get them usable outside of the modeling software (since upgrading to Unity).
...well, better late than never, I guess. Also, one more thing but, did both the Raptor and the Gripen come with those skins on their previews? (USAF and Swedish Air Force, respectively)
I think this mod's officially broken as of the latest update.
You can find how to implement custom stats in Forkbeard’s Official Modding Guide under “Asset Bundles: Alpha 28 and later” which means that you’ll have to create a unity package, not the legacy way.
Feel free to add me on steam if you have any further questions (since I somehow didn’t get a notification from this thread) :)
Anyway, could I ask you a favour? I'm trying to make a custom aero but the guides don't tell how to give it custom stats. Can you help me out?
So it's a good thing I'm still in school and can use a student licence :)
But as I said; it's a matter of time ;)
ill keep that in mind