安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







if not: Ignore me ^^
Hope this helps you ^^
The skull is very cool and probably my favorite thing about the level.
There are some checkpoints that dont follow the road direction, Remember to point the blue arrow the way you want the driver to go.
There is no reason that you can't transform this into a good level though. Visually and technically you have the level editor figured out, but the actual track needs some love. I am harsh just to stress the points that Xaiier made, don't brush them off, do something about it please.
A couple problem spots:
-The zero-gee tunnel was frustratingly difficult, messing up the entry slightly results in not making it through the first door.
-The pumpkin door just closes on you if you don't perfectly make it through, meaning you have to backtrack until it starts opening again.
-Various blind corners or otherwise surprising or unclear obstacles.