Distance
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Killing colours
   
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Difficulty: Nightmare
Mode: Sprint
文件大小
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更新日期
778.401 KB
2015 年 5 月 28 日 下午 10:05
2016 年 2 月 13 日 下午 9:23
20 项改动说明 ( 查看 )

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Killing colours

在 Sassy 的 1 个合集中
My Levels
2 件物品
描述
A hard level, you have to pass all of the colours.(Follow the arrows and signs)
14 条留言
MrMister 2016 年 10 月 29 日 上午 4:53 
The checkpoint on the green level near the rollers is sideways. Easy to fix.
Sassy  [作者] 2016 年 2 月 13 日 下午 7:21 
yeah i do know but thank you anyway.
Lukas 2016 年 2 月 13 日 上午 1:37 
Oh, btw: if you have problems updating your level (to be specific: the update button isn't there and at its place is the upload button) this should help http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=615858226
if not: Ignore me ^^
Sassy  [作者] 2016 年 2 月 6 日 下午 6:59 
okay, thank you Lukas i will try to fix the issues you said soon.
Lukas 2016 年 2 月 6 日 下午 12:55 
part2: 3. The 2 blockers on the second way down in the purple section: The holo distance on them is fine, the problem with those is, that the hologram of them is really hard to see. Visibility is something very important when designing a level, or even a game. you always want the player to know where he needs to go (in most cases) or what he needs to be doing. consider lowering the alpha (transparency) value of the hologram. 4. The spooky gate in the halloween section: If you enter the (awesome) saw teleporter with too much speed you crash into the door... sometimes. 4. the "light bridge" section in the halloween part: again, very hard to see, what you're supposed to be doing. make the bridges more visible. 5. the wallride hole in the blue section: again, try to make it more visible. you were using glass roads, so you don't see a lot of difference. maybe add a broken roadpiece at the start and end of the hole.
Hope this helps you ^^
Lukas 2016 年 2 月 6 日 下午 12:55 
part1: I really liked this level, altough there were clear mistakes here and there, that I will adress later. First the positives: I really liked how the level looked and how it was separated into different sections, the Obstacles are (mostly) well and fair placed. I also like how you changed the music in the sections. The things that should be improved: I'll just write down the issues in the order of the level: 1. the first blocker in the first section is very poorly placed/scaled. you just drive up the road and hear the popup sound. you have no Idea where it came from. You could fix that by making the blocker taller, or moving the whole section back a little more. 2. The hyperactive saws on the building in the green section: I like the concept and used similar things myself. the issue here is, that you don't see where the saws are most of the time. consider making their track shorter.
Sassy  [作者] 2015 年 9 月 28 日 下午 11:07 
Thank you for the good comments.
. 2015 年 9 月 25 日 上午 1:44 
Noice +1
◥DaBeastKing◤ 2015 年 9 月 20 日 下午 9:39 
Really fun level, good job :teammate:
Sassy  [作者] 2015 年 6 月 11 日 上午 12:22 
Thanks for the comments I will look at these things and try fix them.