Cities: Skylines

Cities: Skylines

Toggle Zoning
80 条留言
Earl of Al 2023 年 5 月 23 日 上午 1:10 
@1072056977 Yes, as of today, the in-game tool, that comes with the update...
Ikun 2023 年 5 月 5 日 下午 6:35 
Any alternative mode we can use?
奇怪le的233君 2022 年 1 月 25 日 上午 12:54 
Oh...If it causes many bugs, I won't subscribe it...
FlakyCrusty 2021 年 12 月 24 日 下午 7:51 
Works but has many bugs and incompatibilities.
LemonsterOG 2020 年 10 月 29 日 上午 8:27 
:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:

:vright: :vright: THIS MOD MAY CAUSE PROBLEMS IN-GAME :vleft: :vleft:

Broken Mods/Assets (read description)

Outdated Mods/Assets (read description)

Problem Mods/Assets (read description)

How to Find Broken and Bloated Assets

:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:
Scumpii100T 2020 年 8 月 26 日 下午 5:27 
add function to move the button location so it doesn't interfere with my fine roads tool?
Daler ♠ 2020 年 7 月 24 日 下午 3:26 
works great
Putzilla 2018 年 12 月 26 日 下午 12:21 
It is broken. As soon as i got it my city could no longer make roads to zone with and unsubscribing didnt fix it. Also it replaces the button for controling road elevation steps and that sucks balls.
alf810 2018 年 11 月 18 日 上午 7:56 
@zajcom: Zoning toolset (toggle + upgrade tool) by Arch Angel
zajcom 2018 年 11 月 8 日 上午 8:00 
Any alternative mode we can use?
BTAxis 2018 年 10 月 24 日 上午 8:27 
No, it doesn't work anymore.
Arch_Angel 408sj 2018 年 10 月 17 日 上午 12:43 
is this mod still working?
Stealthy 2018 年 6 月 21 日 上午 7:41 
Maybe because this is 3 years old and hasn't been supported for that time either? How about not use this?
Jimmy 2018 年 6 月 6 日 下午 6:29 
the fact this removes the elevation step button is really unbelievably annoying. why?
Jorxan 2017 年 6 月 30 日 下午 8:29 
any one know a mod to get unlimeted zoneing if you do please tell me
gustavoheiden 2017 年 6 月 30 日 上午 8:39 
There is a button for Elevation, but Toggle Zoning is in front of it.
Is it possible to move "Toggle Zoning" button??

Here's a image of the issue: https://postimg.org/image/kt490gg25
Varana 2017 年 6 月 28 日 上午 7:51 
If you want to use this mod functionality, use one of these mods instead: Zoning toolset OR NoPillars
patrioticparadox 2017 年 6 月 2 日 下午 1:55 
@Elias can you post a link to that mod, please?
Korlac11 2017 年 5 月 22 日 上午 7:54 
Just a note to anyone who wants this mod: It doesn't do anything anymore.
Elias 2017 年 2 月 1 日 下午 3:42 
@ all who have issues with this: the author doesn't seem to be interested in this mod/this game anymore. but the "no pillars"-mod by bloodypenguin (beware: there is an abandoned original version of "no pillars") offers the same feature and even can force zoning to highways. try it out.
Bobbystrahler 2017 年 1 月 21 日 上午 1:28 
Nice Mod. But I have the same problem that I cannot use it since I installed Fine Road Tool Mod. Please fix this. I need your mod often :(
Tri 2016 年 11 月 23 日 上午 8:27 
It's not lost. It's overlapped by the Fine Road Tool button...
Duff 2016 年 9 月 18 日 下午 8:04 
I'm having the same issue as Caloric. Added Fine Road Tool and loss your zoning tool. :/
Caloric_Fibre 2016 年 6 月 20 日 下午 1:46 
I love this mod. It solves a lot of my planning issues. However, if I activate Fine Road Tool, which allows height increments of 1m, the button for Toggle Zoning disappears. Since I don't know where the problem originates, I am advising both you and SamsamTS, and am hoping that one of you will figure out how both mods can be used at the same time. Thanks.
PandaWaffles 2016 年 5 月 14 日 下午 8:58 
What Seraphin said, the button for elevation steps poofs when this is enabled
»qwertアンドルー 2016 年 4 月 25 日 下午 1:07 
awesome thanks
Vercinger 2016 年 3 月 30 日 下午 3:00 
@ramrom If you have roads connecting at an awkward angle, they'll make weird shaped zones that are pretty much guaranteed to not be fully utilized as they increase the total number of buildings (which increases policy costs) while decreasing the number of occupied tiles. A similar thing usually happens around 90 degree intersections, with some buildings facing one road and some the other, resulting in a larger number of smaller buildings and sometimes a few tiles left empty. This mod gives you the ability to deal with all that.
Seraphin 2016 年 3 月 25 日 上午 12:29 
Will this one be updated to CS 1.4?

If it's active, there is no button to change the elevation steps of roads ...
ramrom 2016 年 2 月 27 日 下午 2:11 
I'm curious. What difference does it make? Can't you just choose to not zone there?
Does this mod make the game behave differently or something?
Arch Angel 2016 年 1 月 7 日 下午 6:02 
An alternative/extention of this mod: Zoning toggle + zoning upgrade tool[/url0
MaxPower 2015 年 12 月 8 日 上午 2:22 
Does this mod still work in 1.2.2?
BloodyPenguin 2015 年 8 月 13 日 下午 2:48 
Added toggle zoning functionality to my fixed version of NoPillars . It has forced zoning for highways too!

@Jakaya That fixes your issue hopefully :)
Siywill 2015 年 8 月 13 日 上午 11:13 
...and with Traffic++, as far as I can see...
Siywill 2015 年 8 月 13 日 上午 11:11 
Works good with 1.1.1c.
Jakaya 2015 年 8 月 9 日 上午 8:39 
great mod too many incompatibilities doesn't seem to play nice with no pillar, traffic ++ i would like the trio :C
templeofdoom 2015 年 8 月 5 日 下午 12:58 
Is this mod compatible/working with 1.1.1c?
Bur Duke 2015 年 7 月 23 日 下午 2:20 
Супер полезная вещь! Странно что её нет в оригинальной игре
Skeptik 2015 年 6 月 8 日 下午 12:51 
This breaks "Precision Engineering", could you please look into it? Much appreciated!!
Precision Engineering is found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=445589127
BayneRav 2015 年 5 月 30 日 下午 12:53 
Nice, If recall same thing happens when use terraforming tool around non zoned areas then make room with it to expand the area around the road, yet then need to rebuild a sector of road to have it zone the newly opened area... Look forward to enabling this for advancement
bltzn 2015 年 5 月 28 日 下午 5:20 
do you have the source code?
zyrtwo 2015 年 5 月 22 日 上午 10:31 
Quick test to check compatibility w/1.10c. Worked for me on new map, new game. Only created and tested on a few roads.
zyrtwo 2015 年 5 月 19 日 下午 7:43 
@Timmiej93—Yeah, I can't zone anything on a road that was placed with "overlap" on. Hoping that this mod works with the update, this mod is one of the most useful ones that I use.
Timmiej93 2015 年 4 月 25 日 上午 5:40 
Do you guys perhaps have the no pillars mod as well? I've noticed that zoning get's completely screwed over when you place a road that's "overlapping" or whatever it's called.
zyrtwo 2015 年 4 月 14 日 上午 8:38 
Actually I'm thinking that my issue might be a conflict with Traffic++ which I enabled recently and affects zoning as well.
zyrtwo 2015 年 4 月 14 日 上午 8:09 
@Lord Charles—I'm having the same problem. I've been using the mod with no problems for a while then this started happening recently as I was doing alot of terraforming in my city.
H4Z1 2015 年 4 月 10 日 上午 6:49 
I think this mod Is somewhat incompatible with No Pillars mod.... It unzones a specific type of road i even if you toggled it to zoned and vice versa... I tried disabling the No pillars mod when I did it and your mod works perfectly fine
Lord Charles 2015 年 4 月 9 日 上午 2:42 
I'm guessing this mod is bugged but I have no way to confirm unfortunately. After a while it creates zones on roads, Creates unzoned roads even when it is set to zoned. Is it just me, or is this happening to others as well?
Fsac 2015 年 4 月 8 日 上午 8:23 
Although this mod does exactly what is described, my experience with it was that, if you are using it to try and force Cims to build only along a specific side of the roadway (e.g. keeping houses faced away from main thoroughfares) you will be left disappointed. I built a rectangular roadway 4x12 tiles in area, three sides of which were toggled to not generate zoning tiles, while the final was. One of the first houses to pop up was facing opposite the road that had zoning enabled.

That said, there are still a couple of other narrow uses for this mod which warrant it's existence.
BiG-♥♥♥ 2015 年 4 月 6 日 下午 4:23 
yeah, this is realy a great mod. is it possible to mod it one sided aswell?