Cities: Skylines

Cities: Skylines

Ministry Office
13 条留言
Cybog 2024 年 8 月 10 日 下午 4:41 
its crazy how i know this from some mod on transport fever 2
adjacent defense 2021 年 8 月 17 日 上午 2:23 
axel.kiebooms, but how do you convert game's .material and .object files? I can't just rename them and export in blender like that, so how do you do it?
Darth Modus - God of Richards 2015 年 10 月 5 日 下午 3:04 
Someone should make the offices of Whitehall. This asset looks a little bit too yellow for a London government building since they're mainly/all white marble with dark roofs. Nice attempt though, the real thing would have been better.
il_padrino  [作者] 2015 年 6 月 4 日 上午 6:21 
Yes, since the last patch this asset is obsolete basically.
grapplehoeker 2015 年 6 月 4 日 上午 5:06 
The Government building, unlockable in Landmarks is already within the game
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=452788926
Marcvsiulius 2015 年 4 月 17 日 上午 3:31 
Can you port more buildings from CiM 1? They are great, thanks!
axel.kiebooms 2015 年 3 月 28 日 上午 10:14 
Dammasu-san ! I have found the way to transfert them, but it is kinda complicated because :
1 / with the GS tools : expand the .gs file
2 / with aorta : convert the .dds into .png
3 / copy the .obj, the .mtl, the .dds, the .png in the same foler
4 / import .obj and .mtl into blender
5 / Unwrap the model
6 / in the UV editor : swap the .dds file with the .png file
7 / Export as a collada
8 / import the model in Sketchup
9 / using UV plugin , right click and select "Save UV´s"
10 / export as a collada again, (don´t forget to select the "export textures map", that would be silly)
11 / you should get two files, so rename them following the convention and copy them in the game "import" folder and it should work


axel.kiebooms 2015 年 3 月 24 日 上午 5:52 
I guess me too, I also got like 50+ from CIM, but I would need a little help / tutorial
daemmer 2015 年 3 月 20 日 上午 10:19 
Hey there. Great job! :). I modded about 50 Buildings for CIM years ago, but had to stop my work for studies. I would love to import some of my modded buildings to, but somehow i lost a lot of knowldege . So if someone is eager to start a turoiral or something, it would be awesome. perhaps i would start to modd again, too; possibilities in Skylines are just great
boss82 2015 年 3 月 18 日 上午 10:32 
great asset, hope you can port something else from CIM
il_padrino  [作者] 2015 年 3 月 16 日 上午 2:44 
Hehe, believe me, If I've managed to learn it in less than one day, so can you. Basically all you need is modding tools for CM1, you unpack the object you like, change the model file into .fbx, change te texture files into .jpg or whatever, and rename them according to the CS system (_d,_n,_s etc) and voila, you can than import it in game like every other asset :)
axel.kiebooms 2015 年 3 月 16 日 上午 1:48 
Well, if you know how to move buildings from CM1 to SKylines, please Marry me or explain me ;) Because this has been my main dream so far ;)
Veldor 2015 年 3 月 14 日 下午 12:03 
Beautiful building