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http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=452788926
1 / with the GS tools : expand the .gs file
2 / with aorta : convert the .dds into .png
3 / copy the .obj, the .mtl, the .dds, the .png in the same foler
4 / import .obj and .mtl into blender
5 / Unwrap the model
6 / in the UV editor : swap the .dds file with the .png file
7 / Export as a collada
8 / import the model in Sketchup
9 / using UV plugin , right click and select "Save UV´s"
10 / export as a collada again, (don´t forget to select the "export textures map", that would be silly)
11 / you should get two files, so rename them following the convention and copy them in the game "import" folder and it should work