Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

ATTILA Battle System
116 条留言
Dansken👻 2024 年 7 月 31 日 上午 7:51 
your showcase video is set to private, can't see it
lwhのsama 2024 年 3 月 28 日 下午 7:21 
R大不工作 但原版工作良好:steamthumbsup::steamthumbsup:
Templar kinght 2021 年 5 月 7 日 上午 8:23 
please make an improvement to the mod, as we are already in 2021. the mod can still do many things.
Aaron 2021 年 1 月 21 日 下午 3:59 
Hey, I just checked this guys workshop and if you want to play an updated version of this mod, you'll find his "community patch" contains a lot of the same changes.

The only downside is that it has a lot of other effects on the campaign, which may not be what your looking for.
armen 2020 年 8 月 24 日 下午 5:38 
does this mod give more impact to cav charges in rome 2?
ADRIAS 2020 年 4 月 17 日 上午 5:34 
mod works fine
KieranThen00b 2020 年 2 月 24 日 上午 3:41 
It's been 4 years guys. Stop begging for an update that clearly isn't gonna drop.
Seosamh Ó Biden 2019 年 9 月 22 日 上午 6:54 
Does this mod still work properly?
Mceffe 2019 年 3 月 7 日 上午 7:24 
Is this mod compatible with Radious?
George Droyd 2018 年 7 月 15 日 下午 1:14 
update please
Jethro2308 2018 年 3 月 30 日 上午 8:14 
Can you update the mod please?
Ragnar 2018 年 2 月 13 日 上午 1:33 
Is this mod DEI compatible?
Working Joe  [作者] 2017 年 12 月 16 日 下午 8:41 
Should be ;)
Dominus 2017 年 12 月 16 日 下午 8:30 
Is this mod compatible with the latest patch?
Hannibal 2017 年 6 月 28 日 上午 4:39 
I have made My attila's collection of my own mods & and mod author's of others i have subcribed to their respective owners. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=958043305 if you have any questions then feel free to ask.
Hannibal 2017 年 6 月 27 日 下午 1:11 
Ok i foun the problem otho not sure why their are conected your attila battle wont work with out my tribes of iberia mod. them seem conected the will crash if one is in checked in the rome 2 mod manager.
Hannibal 2017 年 6 月 27 日 下午 12:21 
Their seems to be a problems with the mod once deactivated it will crash the game. Once reactivated it will start.
Hannibal 2017 年 5 月 29 日 下午 6:03 
I have an idea if it's possible to make an all factions unlocked more in line with your attilla mods.
Such as an exzample the garamantes traits from attilla.
cuzurfatlikethat 2017 年 4 月 9 日 下午 4:11 
Is this compatible with Radious battle mod
Working Joe  [作者] 2017 年 2 月 23 日 下午 1:46 
Glad you like it!
Sloaks 2017 年 2 月 23 日 上午 10:14 
Fantastic! Love retro fitted mods
Krinkow 2017 年 1 月 9 日 上午 4:09 
Why are the pikes not anymore visible without phalanx formation ? I liked that how it was before.
nicoo50 2016 年 10 月 24 日 上午 8:25 
Did you modify the values of strength the units? I think it's a great mod, but the soldiers die too damn fast lol. I think it should be at a slower rate, so you can make a maneuver or tactic.
Working Joe  [作者] 2016 年 8 月 6 日 下午 3:14 
Adjusted Morale Values to be more in-line with ATTILA's and also added in SwissBob's animations!
crofarmer 2016 年 8 月 6 日 下午 1:19 
It looks like mod got updated today so what's new ?
Working Joe  [作者] 2016 年 7 月 31 日 上午 1:20 
Mr. Bong I am glad you are enjoying it!
Mr. Bong 2016 年 5 月 24 日 上午 4:09 
Improves battle ten fold. Kinda makes it a little easier at the beginning playing as rome. You should of seen the Hastati Tetsudo push I just done with this mod lmao!

Much better than standard Rome 2 battle system - it looks better as well.
Working Joe  [作者] 2016 年 5 月 23 日 下午 6:11 
Thanks!
Mr. Bong 2016 年 5 月 23 日 下午 3:06 
Sick mod dude!
Steve Bread 2016 年 4 月 28 日 上午 11:11 
Does this give more damage to cavalry charges?
GRADIUS 2016 年 4 月 19 日 上午 7:53 
Hi! IS there anyone who is willing to try this and create this. A truly realistic Garrison. A Roman garrison. With moats round, a good defenses. A new camp garrison. That They can stand on Their records in a defense. Yes suchlike a fortress with watchtowers along the long border fences. and Where they can splice out-duty arrows against the enemy. of Roma soldiers could attack from. Now could the enemies only come if They dare!
Greeting Edward.
Ice 2016 年 3 月 28 日 上午 2:00 
So, does this have that thing from Attila, when the main army loses and the skirmishers, archers, other ranged units run too? I'm tired that half the battle consists of me chasing the enemy skirmishers to the edge of the map because they refuse to route.
Mr. Zaymon 2016 年 1 月 31 日 下午 11:44 
will there be added changes to the mass of cavalry units? in attila cavalry have bigger mass.
Working Joe  [作者] 2015 年 12 月 12 日 上午 2:44 
11 December Patch:
*Updates to reflect Age of Charlemagne changes.
jorge101_e 2015 年 11 月 6 日 下午 2:52 
some change in the IA?
BabySealLeatherBoots 2015 年 10 月 6 日 下午 6:10 
I don't know if you would be able to do this but I loved how in Attila units in battle had like unit cards or whatever they are called that distinctly pointed out which units were sword, archer, or cav. It made it easier to find where you troops are on the battlefield.
Grizzly 2015 年 9 月 4 日 上午 11:39 
Curiously, has this been updated with the updates to the Attila battle mechanics in Attila?
Guvenoren 2015 年 8 月 22 日 上午 11:15 
Are there A fix for the testudo and formation width?
Krinkow 2015 年 8 月 11 日 下午 2:38 
Where is the formation attack ?
Zombieslayer129 2015 年 8 月 3 日 下午 3:49 
hey what do i need to change in the mod to decrease fatigue so they wont tired out what number and where at i have the table open and ready to change but dont know which one i need to change it to
Vulcanis 2015 年 6 月 23 日 上午 12:18 
Be warned, I found it removes formation attack, don't know if intentional or not, I like the stamina system but not with the formation attack removed.
Jackson 2015 年 5 月 29 日 下午 1:15 
everything is amazing except the fatigue (in my opinion) not asking you too do anything but is there a way to like tone it down a little, my men are running for about a min, becoming fully out of breather then you cant do anything?
Hazzard 2015 年 5 月 26 日 上午 11:14 
Does this change anything about naval battles?
srey4900 2015 年 4 月 10 日 下午 3:17 
It's Cavalry...not Calvary. Common mistake. Carry on.
Romulus&Remus 2015 年 4 月 7 日 下午 6:29 
the armys are fighting to the death on both sides no one falls back and regroups like in Attila there flags dont start flashing till there beflow fifty men by then there all dead I hope you fix this soon Armys dont fight to the death today or back then
Javilos_Septim 2015 年 4 月 3 日 下午 2:57 
@Anco this happens since the game was launched, against an isolated infatry unit (doesent matter if they are spartan heroes or if they are with full exp) even the worst charriots will completely wipe it out pactically without casualties.
Anco 2015 年 3 月 21 日 上午 10:37 
Did anyone noticed any problems with shieldwall or chariots? With a chariot i'm capable of kill hundred of men without loosing my unit :S expecially if they are in shieldwall formation
Death Kwon Do 2015 年 3 月 19 日 上午 5:37 
How are melee units doing against missiles? I noticed in Attila that -for example- my germanic spearmen are much more resilient against missiles when they form spear-walls. In rome 2 to form a spear wall or hoplite wall against missiles war death sentence. So, How are they doing in the mod?
Gluteus maximus 2015 年 3 月 14 日 上午 10:59 
Sweet! !! Way to go Super Nova!
Working Joe  [作者] 2015 年 3 月 13 日 下午 4:39 
@Vicentious Maximus Added in new animations