Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

ATTILA Battle System
116 kommentarer
Dansken👻 31. juli 2024 kl. 7:51 
your showcase video is set to private, can't see it
lwhのsama 28. mar. 2024 kl. 19:21 
R大不工作 但原版工作良好:steamthumbsup::steamthumbsup:
Templar kinght 7. maj 2021 kl. 8:23 
please make an improvement to the mod, as we are already in 2021. the mod can still do many things.
Aaron 21. jan. 2021 kl. 15:59 
Hey, I just checked this guys workshop and if you want to play an updated version of this mod, you'll find his "community patch" contains a lot of the same changes.

The only downside is that it has a lot of other effects on the campaign, which may not be what your looking for.
armen 24. aug. 2020 kl. 17:38 
does this mod give more impact to cav charges in rome 2?
ADRIAS 17. apr. 2020 kl. 5:34 
mod works fine
KieranThen00b 24. feb. 2020 kl. 3:41 
It's been 4 years guys. Stop begging for an update that clearly isn't gonna drop.
Seosamh Ó Biden 22. sep. 2019 kl. 6:54 
Does this mod still work properly?
Mceffe 7. mar. 2019 kl. 7:24 
Is this mod compatible with Radious?
George Droyd 15. juli 2018 kl. 13:14 
update please
Jethro2308 30. mar. 2018 kl. 8:14 
Can you update the mod please?
Ragnar 13. feb. 2018 kl. 1:33 
Is this mod DEI compatible?
Working Joe  [ophavsmand] 16. dec. 2017 kl. 20:41 
Should be ;)
Dominus 16. dec. 2017 kl. 20:30 
Is this mod compatible with the latest patch?
Hannibal 28. juni 2017 kl. 4:39 
I have made My attila's collection of my own mods & and mod author's of others i have subcribed to their respective owners. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=958043305 if you have any questions then feel free to ask.
Hannibal 27. juni 2017 kl. 13:11 
Ok i foun the problem otho not sure why their are conected your attila battle wont work with out my tribes of iberia mod. them seem conected the will crash if one is in checked in the rome 2 mod manager.
Hannibal 27. juni 2017 kl. 12:21 
Their seems to be a problems with the mod once deactivated it will crash the game. Once reactivated it will start.
Hannibal 29. maj 2017 kl. 18:03 
I have an idea if it's possible to make an all factions unlocked more in line with your attilla mods.
Such as an exzample the garamantes traits from attilla.
cuzurfatlikethat 9. apr. 2017 kl. 16:11 
Is this compatible with Radious battle mod
Working Joe  [ophavsmand] 23. feb. 2017 kl. 13:46 
Glad you like it!
Sloaks 23. feb. 2017 kl. 10:14 
Fantastic! Love retro fitted mods
Krinkow 9. jan. 2017 kl. 4:09 
Why are the pikes not anymore visible without phalanx formation ? I liked that how it was before.
nicoo50 24. okt. 2016 kl. 8:25 
Did you modify the values of strength the units? I think it's a great mod, but the soldiers die too damn fast lol. I think it should be at a slower rate, so you can make a maneuver or tactic.
Working Joe  [ophavsmand] 6. aug. 2016 kl. 15:14 
Adjusted Morale Values to be more in-line with ATTILA's and also added in SwissBob's animations!
crofarmer 6. aug. 2016 kl. 13:19 
It looks like mod got updated today so what's new ?
Working Joe  [ophavsmand] 31. juli 2016 kl. 1:20 
Mr. Bong I am glad you are enjoying it!
Mr. Bong 24. maj 2016 kl. 4:09 
Improves battle ten fold. Kinda makes it a little easier at the beginning playing as rome. You should of seen the Hastati Tetsudo push I just done with this mod lmao!

Much better than standard Rome 2 battle system - it looks better as well.
Working Joe  [ophavsmand] 23. maj 2016 kl. 18:11 
Thanks!
Mr. Bong 23. maj 2016 kl. 15:06 
Sick mod dude!
Steve Bread 28. apr. 2016 kl. 11:11 
Does this give more damage to cavalry charges?
GRADIUS 19. apr. 2016 kl. 7:53 
Hi! IS there anyone who is willing to try this and create this. A truly realistic Garrison. A Roman garrison. With moats round, a good defenses. A new camp garrison. That They can stand on Their records in a defense. Yes suchlike a fortress with watchtowers along the long border fences. and Where they can splice out-duty arrows against the enemy. of Roma soldiers could attack from. Now could the enemies only come if They dare!
Greeting Edward.
Ice 28. mar. 2016 kl. 2:00 
So, does this have that thing from Attila, when the main army loses and the skirmishers, archers, other ranged units run too? I'm tired that half the battle consists of me chasing the enemy skirmishers to the edge of the map because they refuse to route.
Mr. Zaymon 31. jan. 2016 kl. 23:44 
will there be added changes to the mass of cavalry units? in attila cavalry have bigger mass.
Working Joe  [ophavsmand] 12. dec. 2015 kl. 2:44 
11 December Patch:
*Updates to reflect Age of Charlemagne changes.
jorge101_e 6. nov. 2015 kl. 14:52 
some change in the IA?
BabySealLeatherBoots 6. okt. 2015 kl. 18:10 
I don't know if you would be able to do this but I loved how in Attila units in battle had like unit cards or whatever they are called that distinctly pointed out which units were sword, archer, or cav. It made it easier to find where you troops are on the battlefield.
Grizzly 4. sep. 2015 kl. 11:39 
Curiously, has this been updated with the updates to the Attila battle mechanics in Attila?
Guvenoren 22. aug. 2015 kl. 11:15 
Are there A fix for the testudo and formation width?
Krinkow 11. aug. 2015 kl. 14:38 
Where is the formation attack ?
Zombieslayer129 3. aug. 2015 kl. 15:49 
hey what do i need to change in the mod to decrease fatigue so they wont tired out what number and where at i have the table open and ready to change but dont know which one i need to change it to
Vulcanis 23. juni 2015 kl. 0:18 
Be warned, I found it removes formation attack, don't know if intentional or not, I like the stamina system but not with the formation attack removed.
Jackson 29. maj 2015 kl. 13:15 
everything is amazing except the fatigue (in my opinion) not asking you too do anything but is there a way to like tone it down a little, my men are running for about a min, becoming fully out of breather then you cant do anything?
Hazzard 26. maj 2015 kl. 11:14 
Does this change anything about naval battles?
srey4900 10. apr. 2015 kl. 15:17 
It's Cavalry...not Calvary. Common mistake. Carry on.
Romulus&Remus 7. apr. 2015 kl. 18:29 
the armys are fighting to the death on both sides no one falls back and regroups like in Attila there flags dont start flashing till there beflow fifty men by then there all dead I hope you fix this soon Armys dont fight to the death today or back then
Javilos_Septim 3. apr. 2015 kl. 14:57 
@Anco this happens since the game was launched, against an isolated infatry unit (doesent matter if they are spartan heroes or if they are with full exp) even the worst charriots will completely wipe it out pactically without casualties.
Anco 21. mar. 2015 kl. 10:37 
Did anyone noticed any problems with shieldwall or chariots? With a chariot i'm capable of kill hundred of men without loosing my unit :S expecially if they are in shieldwall formation
Death Kwon Do 19. mar. 2015 kl. 5:37 
How are melee units doing against missiles? I noticed in Attila that -for example- my germanic spearmen are much more resilient against missiles when they form spear-walls. In rome 2 to form a spear wall or hoplite wall against missiles war death sentence. So, How are they doing in the mod?
Gluteus maximus 14. mar. 2015 kl. 10:59 
Sweet! !! Way to go Super Nova!
Working Joe  [ophavsmand] 13. mar. 2015 kl. 16:39 
@Vicentious Maximus Added in new animations